Player Matchup

Cthulhu
Cthulhu
Silver I
Hummpybear
Cthulhu
Silver I
Level 40
God Stats
0W - 1L
1,696 SR
Queue Stats
8W - 11L
1,472 MMR
Party 2
Achilles
Achilles
Gold IV
HybridMJG
Achilles
Gold IV
Level 86
God Stats
2W - 1L
1,907 SR
Queue Stats
16W - 16L
1,603 MMR
Party 2
Janus
Janus
Silver I
ProtYo
Janus
Silver I
Level 69
God Stats
0W - 1L
1,462 SR
Queue Stats
8W - 12L
1,444 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 65
1,688 SR
1,506 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,644 SR
1,453 MMR
Ymir
Ymir
Gold V
Juanqui19
Ymir
Gold V
Level 73
God Stats
3W - 4L
1,659 SR
Queue Stats
12W - 12L
1,514 MMR
Solo
Hercules
Hercules
Gold III
SakGc
Hercules
Gold III
Level 136
God Stats
3W - 4L
1,622 SR
Queue Stats
80W - 98L
1,476 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
luscalss
Cernunnos
Gold IV
Level 89
God Stats
11W - 9L
1,650 SR
Queue Stats
77W - 97L
1,368 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hummpybear
Cthulhu
9
0 / 6 / 0
6,471
647
4,136
11,971
8,683
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
HybridMJG
Achilles
8
0 / 3 / 0
5,831
583
6,114
8,190
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
ProtYo
Janus
8
0 / 7 / 0
5,870
587
2,782
6,536
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArtioPersephoneSolAphroditeGilgamesh

VS

Bans
GebThothAnhurDiscordiaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 0 / 12
8,675
868
5,067
7,246
6,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
SakGc
Hercules
12
7 / 0 / 8
8,294
829
6,079
9,722
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
luscalss
Cernunnos
13
5 / 0 / 11
8,416
842
10,534
6,432
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
16
16
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Hummpybear
Cthulhu
0
6
0
0
L
Achilles
HybridMJG
Achilles
0
3
0
0
W
Ymir
4
0
12
10
L
Janus
ProtYo
Janus
0
7
0
0
W
Hercules
SakGc
Hercules
7
0
8
11
W
Cernunnos
luscalss
Cernunnos
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,032
Damage
21,680
26,697
Taken
23,400
16,238
Mitigated
17,038
1,744
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Hummpybear
Cthulhu
4,136
364
0
290
11,971
8,683
0
2,455
9,274
14,486
0
L
Achilles
HybridMJG
Achilles
6,114
703
0
1,182
8,190
6,490
0
1,772
6,161
5,232
8,145
W
Ymir
5,067
1,266
324
2,725
7,246
6,554
150
2,654
4,464
27,544
0
L
Janus
ProtYo
Janus
2,782
54
0
272
6,536
1,065
0
1,464
4,967
15,090
0
W
Hercules
SakGc
Hercules
6,079
2,053
0
5,635
9,722
7,944
0
4,387
4,411
0
15,298
W
Cernunnos
luscalss
Cernunnos
10,534
5,585
0
1,626
6,432
2,540
2,055
2,772
3,556
0
35,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,172
Gold Earned
25,385
74
Minions Killed
118
1
Camps Cleared
9
424,186
Distance Traveled
556,631
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,471
647
23
2
0
148,641
2
L
Achilles
5,831
583
23
2
1
145,758
1
W
Ymir
8,675
868
40
4
1
189,743
4
L
Janus
5,870
587
28
3
0
129,787
0
W
Hercules
8,294
829
22
2
3
174,319
3
W
Cernunnos
8,416
842
56
6
5
192,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role