Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
JungleDiff1
Artio
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,884 Elo+
Party 4
Cliodhna
Cliodhna
kingreed15
Cliodhna
Level 128
God Stats
16W - 9L
1,799 SR
Queue Stats
752W - 610L
1,678 Elo+
Party 4
Ra
Ra
smallppLugheric
Ra
Level 103
God Stats
20W - 12L
1,722 SR
Queue Stats
546W - 456L
1,721 Elo+
Party 4
Team Averages
Level 64
1,604 SR
1,657 Elo+

VS

Team Averages
Level 52
1,481 SR
1,404 Elo+
Bastet
Bastet
MoniNiflheim
Bastet
Level 29
God Stats
2W - 3L
1,408 SR
Queue Stats
121W - 147L
1,338 Elo+
Party 2
Gilgamesh
Gilgamesh
PcdOmg
Gilgamesh
Level 38
God Stats
2W - 1L
1,795 SR
Queue Stats
10W - 16L
1,392 Elo+
Party 3
Janus
Janus
RoyalPraetorian
Janus
Level 104
God Stats
2W - 5L
1,312 SR
Queue Stats
177W - 166L
1,479 Elo+
Solo
Cabrakan
Cabrakan
UshiSushi
Cabrakan
Level 65
God Stats
1W - 2L
1,300 SR
Queue Stats
300W - 377L
1,404 Elo+
Party 2
Rama
Rama
Wayvsage
Rama
Level 26
God Stats
11W - 9L
1,589 SR
Queue Stats
30W - 35L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
3 / 1 / 14
11,792
562
6,524
12,842
13,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
 
Neith
16
5 / 7 / 10
10,667
508
17,403
16,665
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 0 / 12
14,261
679
19,432
23,742
24,864
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
kingreed15
Cliodhna
20
22 / 3 / 4
13,981
666
20,769
14,404
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 6
13,609
648
9,639
12,655
5,911
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
0 / 11 / 2
7,591
361
4,727
17,702
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
PcdOmg
Gilgamesh
15
1 / 6 / 0
8,937
426
9,817
19,561
14,661
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 8 / 1
9,945
474
10,211
15,725
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
UshiSushi
Cabrakan
13
2 / 5 / 5
9,281
442
10,905
19,926
21,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
13
6 / 13 / 2
8,732
416
9,743
20,579
4,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
43
Kills
12
13
Deaths
43
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
14
10
W
Neith
 
Neith
5
7
10
1.43
W
8
0
12
14
L
Bastet
0
11
2
0.09
L
Gilgamesh
PcdOmg
Gilgamesh
1
6
0
0.17
L
3
8
1
0.44
L
Cabrakan
UshiSushi
Cabrakan
2
5
5
0.9
L
Rama
6
13
2
0.54
W
Cliodhna
kingreed15
Cliodhna
22
3
4
8
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,767
Damage
45,403
80,308
Taken
93,493
57,163
Mitigated
50,629
41,597
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,524
1,226
4,348
3,193
12,842
13,171
2,705
4,977
7,754
34,535
0
W
Neith
 
Neith
17,403
7,483
896
4,688
16,665
7,010
2,232
7,020
9,599
0
61,198
W
19,432
2,400
1,802
12,161
23,742
24,864
1,028
4,288
19,372
118,241
0
L
Bastet
4,727
1,402
0
3,677
17,702
4,572
0
7,088
10,614
0
32,609
L
Gilgamesh
PcdOmg
Gilgamesh
9,817
1,879
0
4,386
19,561
14,661
518
8,500
11,061
7,977
47,511
L
10,211
181
0
1,295
15,725
4,673
0
7,051
8,674
58,729
0
L
Cabrakan
UshiSushi
Cabrakan
10,905
153
0
3,343
19,926
21,898
0
8,011
11,915
36,208
0
L
Rama
9,743
6,989
0
3,008
20,579
4,825
0
4,945
15,634
0
40,375
W
Cliodhna
kingreed15
Cliodhna
20,769
1,523
0
5,210
14,404
6,207
2,270
2,159
12,123
0
104,894
W
9,639
1,382
2,701
6,598
12,655
5,911
4,377
3,859
8,544
130,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,310
Gold Earned
44,486
734
Minions Killed
410
0
Camps Cleared
0
2,039,628
Distance Traveled
1,750,550
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,792
562
65
3
0
373,132
3
W
Neith
10,667
508
89
4
0
329,923
0
W
Artio
14,261
679
211
10
0
451,246
4
L
Bastet
7,591
361
61
3
0
396,941
11
L
Gilgamesh
8,937
426
112
5
0
382,249
3
L
Janus
9,945
474
122
6
0
337,580
5
L
Cabrakan
9,281
442
46
2
0
338,908
3
L
Rama
8,732
416
69
3
0
294,872
0
W
Cliodhna
13,981
666
167
8
0
474,226
1
W
Ra
13,609
648
202
10
0
411,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role