Player Matchup

Olorun
Olorun
GimmeMyBeans
Olorun
Level 82
God Stats
2W - 0L
1,760 SR
Queue Stats
98W - 83L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
KaleK1ng
Gilgamesh
Level 34
God Stats
15W - 7L
1,611 SR
Queue Stats
40W - 34L
1,551 Elo+
Party 2
Ares
Ares
My Guych
Ares
Level 23
God Stats
11W - 3L
1,651 SR
Queue Stats
18W - 9L
1,578 Elo+
Party 2
Neith
Neith
Yuuuurrrrrtttt
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,795 Elo+
Party 2
Zeus
Zeus
bigolbigol
Zeus
Level 7
God Stats
11W - 3L
1,765 SR
Queue Stats
15W - 4L
1,795 Elo+
Party 2
Team Averages
Level 30
1,657 SR
1,656 Elo+

VS

Team Averages
Level 37
1,447 SR
1,523 Elo+
Anubis
Anubis
SixthLegion
Anubis
Level 127
God Stats
0W - 2L
1,743 SR
Queue Stats
7W - 7L
1,654 Elo+
Party 1
Charybdis
Charybdis
ZolamDk
Charybdis
Level 10
God Stats
8W - 10L
1,202 SR
Queue Stats
16W - 19L
1,422 Elo+
Solo
Neith
Neith
alvl19magikarp
Neith
Level 11
God Stats
2W - 4L
1,499 SR
Queue Stats
2W - 5L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
chaacnolil
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,689 Elo+
Solo
Fenrir
Fenrir
dAnT34rr
Fenrir
Level 29
God Stats
1W - 3L
1,292 SR
Queue Stats
159W - 147L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
11 / 1 / 13
14,026
1,169
21,822
9,775
7,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
KaleK1ng
Gilgamesh
18
3 / 5 / 17
11,643
970
12,385
11,881
6,401
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
19
3 / 0 / 12
12,316
1,026
8,588
11,063
13,520
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 1 / 21
12,624
1,052
19,144
10,215
4,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 3 / 17
12,523
1,044
28,034
9,876
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 10 / 2
11,811
984
17,072
25,516
11,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
ZolamDk
Charybdis
16
0 / 5 / 2
9,873
823
9,557
22,886
8,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 5
9,870
823
4,679
14,276
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
chaacnolil
Cthulhu
16
2 / 2 / 1
9,791
816
3,024
5,202
2,712
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
dAnT34rr
Fenrir
17
3 / 9 / 7
11,540
962
12,356
25,503
21,540
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
31
Kills
10
10
Deaths
31
80
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
11
1
13
17.5
W
Gilgamesh
KaleK1ng
Gilgamesh
3
5
17
2.3
W
Ares
3
0
12
9
L
Anubis
5
10
2
0.6
W
6
1
21
16.5
L
Charybdis
ZolamDk
Charybdis
0
5
2
0.2
L
0
5
5
0.5
W
8
3
17
5.5
L
Cthulhu
chaacnolil
Cthulhu
2
2
1
1.25
L
Fenrir
dAnT34rr
Fenrir
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,973
Damage
46,688
52,810
Taken
93,383
36,081
Mitigated
49,934
11,601
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
21,822
11,525
321
5,194
9,775
7,860
0
4,461
5,314
52,916
0
W
Gilgamesh
KaleK1ng
Gilgamesh
12,385
3,197
365
834
11,881
6,401
0
6,832
5,049
0
26,607
W
Ares
8,588
51
0
1,379
11,063
13,520
0
4,042
7,021
23,247
0
L
Anubis
17,072
825
453
4,381
25,516
11,677
0
14,279
11,237
44,347
0
W
19,144
4,546
0
3,304
10,215
4,255
0
3,252
6,152
0
37,254
L
Charybdis
ZolamDk
Charybdis
9,557
4,740
0
1,651
22,886
8,101
0
14,404
8,482
0
36,396
L
4,679
1,513
0
116
14,276
5,904
0
8,782
5,494
0
11,513
W
28,034
1,970
0
204
9,876
4,045
0
2,858
7,018
57,116
0
L
Cthulhu
chaacnolil
Cthulhu
3,024
69
56
64
5,202
2,712
0
3,172
2,030
8,203
0
L
Fenrir
dAnT34rr
Fenrir
12,356
1,877
0
139
25,503
21,540
0
17,807
7,696
1,902
17,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,132
Gold Earned
52,885
264
Minions Killed
165
14
Camps Cleared
3
1,141,737
Distance Traveled
858,991
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,026
1,169
90
8
7
227,850
0
W
Gilgamesh
11,643
970
28
2
2
223,407
0
W
Ares
12,316
1,026
26
2
0
249,130
3
L
Anubis
11,811
984
65
5
0
199,061
0
W
Neith
12,624
1,052
53
4
3
229,938
0
L
Charybdis
9,873
823
70
6
2
202,149
0
L
Neith
9,870
823
11
1
1
179,637
0
W
Zeus
12,523
1,044
67
6
2
211,412
2
L
Cthulhu
9,791
816
12
1
0
60,563
0
L
Fenrir
11,540
962
7
1
0
217,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role