Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
NeikGrim
Fenrir
Level 103
God Stats
0W - 1L
1,435 SR
Queue Stats
2W - 13L
1,170 Elo+
Party 2
Bastet
Bastet
NeonCozmoInk
Bastet
Level 118
God Stats
0W - 1L
1,520 SR
Queue Stats
5W - 10L
1,414 Elo+
Party 2
The Morrigan
The Morrigan
Neonslayer77
The Morrigan
Level 69
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 4L
1,132 Elo+
Party 2
Sun Wukong
Sun Wukong
Ragman0224
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,263 Elo+
Party 3
Team Averages
Level 67
1,465 SR
1,296 Elo+

VS

Team Averages
Level 84
1,542 SR
1,507 Elo+
Cu Chulainn
Cu Chulainn
M3ntalmind3d
Cu Chulainn
Level 72
God Stats
15W - 6L
1,630 SR
Queue Stats
34W - 33L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
Ryokurae
Gilgamesh
Level 82
God Stats
1W - 0L
1,479 SR
Queue Stats
26W - 24L
1,462 Elo+
Party 1
Zeus
Zeus
SHAABOOKII
Zeus
Level 40
God Stats
6W - 6L
1,518 SR
Queue Stats
6W - 6L
1,691 Elo+
Party 1
Baron Samedi
Baron Samedi
UMK3
Baron Samedi
Level 69
God Stats
2W - 1L
1,581 SR
Queue Stats
4W - 5L
1,513 Elo+
Party 1
Hera
Hera
maxlmaxxx
Hera
Level 159
God Stats
42W - 41L
1,502 SR
Queue Stats
605W - 652L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 6 / 4
7,337
734
6,188
12,864
11,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
NeikGrim
Fenrir
12
1 / 3 / 4
6,777
678
2,531
6,816
5,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
12
1 / 4 / 4
6,735
674
9,690
11,764
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Neonslayer77
The Morrigan
12
2 / 2 / 2
7,019
702
6,133
5,356
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Ragman0224
Sun Wukong
14
3 / 2 / 4
8,668
867
3,849
9,429
7,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
M3ntalmind3d
Cu Chulainn
15
5 / 1 / 6
8,359
836
7,893
13,989
7,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Ryokurae
Gilgamesh
13
2 / 2 / 6
8,219
822
4,525
10,682
6,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 1 / 5
8,040
804
8,483
4,655
1,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
UMK3
Baron Samedi
14
3 / 1 / 5
8,235
824
5,943
5,057
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
15
3 / 2 / 11
8,519
852
10,701
5,010
1,450
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
7
Kills
17
17
Deaths
7
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
4
0.33
W
Cu Chulainn
M3ntalmind3d
Cu Chulainn
5
1
6
8
L
Fenrir
NeikGrim
Fenrir
1
3
4
1
L
Bastet
1
4
4
0.75
L
The Morrigan
Neonslayer77
The Morrigan
2
2
2
1.5
L
Sun Wukong
Ragman0224
Sun Wukong
3
2
4
2.5
W
Gilgamesh
Ryokurae
Gilgamesh
2
2
6
2.5
W
4
1
5
6.5
W
Baron Samedi
UMK3
Baron Samedi
3
1
5
5.5
W
Hera
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,391
Damage
37,545
46,229
Taken
39,393
30,017
Mitigated
19,910
3,971
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,188
498
476
870
12,864
11,378
0
6,351
6,513
21,049
0
W
Cu Chulainn
M3ntalmind3d
Cu Chulainn
7,893
1,506
0
4,520
13,989
7,684
340
5,077
8,650
0
28,324
L
Fenrir
NeikGrim
Fenrir
2,531
248
0
82
6,816
5,067
0
3,946
2,870
0
7,044
L
Bastet
9,690
3,206
0
1,585
11,764
4,302
0
7,042
4,722
0
22,141
L
The Morrigan
Neonslayer77
The Morrigan
6,133
1,041
0
618
5,356
1,621
0
3,641
1,715
15,242
536
L
Sun Wukong
Ragman0224
Sun Wukong
3,849
1,676
0
340
9,429
7,649
0
4,415
5,014
0
15,552
W
Gilgamesh
Ryokurae
Gilgamesh
4,525
1,540
1,396
1,203
10,682
6,318
418
4,205
6,311
0
19,609
W
8,483
793
0
49
4,655
1,522
1,164
546
4,109
23,628
0
W
Baron Samedi
UMK3
Baron Samedi
5,943
266
1,263
1,741
5,057
2,936
281
1,013
4,017
20,311
0
W
Hera
10,701
2,167
426
1,408
5,010
1,450
396
1,208
3,762
27,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
41,372
134
Minions Killed
215
4
Camps Cleared
11
951,582
Distance Traveled
945,026
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,337
734
18
2
0
190,908
0
W
Cu Chulainn
8,359
836
40
4
4
216,176
2
L
Fenrir
6,777
678
16
2
0
192,315
0
L
Bastet
6,735
674
32
3
0
215,600
0
L
The Morrigan
7,019
702
30
3
3
174,377
3
L
Sun Wukong
8,668
867
38
4
1
178,382
0
W
Gilgamesh
8,219
822
30
3
6
209,764
1
W
Zeus
8,040
804
41
4
0
184,361
0
W
Baron Samedi
8,235
824
44
4
1
137,815
2
W
Hera
8,519
852
60
6
0
196,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role