Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DakotaPhantom
King Arthur
Level 141
God Stats
8W - 11L
1,460 SR
Queue Stats
480W - 438L
1,602 Elo+
Party 3
Aphrodite
Aphrodite
dangost
Aphrodite
Level 68
God Stats
6W - 5L
1,640 SR
Queue Stats
338W - 307L
1,627 Elo+
Party 3
Discordia
Discordia
jiggity090
Discordia
Level 160
God Stats
11W - 13L
1,516 SR
Queue Stats
442W - 482L
1,525 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,551 Elo+

VS

Team Averages
Level 116
1,578 SR
1,554 Elo+
Kuzenbo
Kuzenbo
Euphony
Kuzenbo
Level 105
God Stats
3W - 1L
1,645 SR
Queue Stats
44W - 39L
1,586 Elo+
Party 1
Artio
Artio
OlympianTK
Artio
Level 125
God Stats
1W - 1L
1,660 SR
Queue Stats
87W - 99L
1,567 Elo+
Solo
Aphrodite
Aphrodite
Santetsa
Aphrodite
Level 127
God Stats
4W - 5L
1,419 SR
Queue Stats
276W - 252L
1,583 Elo+
Party 1
Persephone
Persephone
TheEliasMaster
Persephone
Level 101
God Stats
3W - 3L
1,452 SR
Queue Stats
284W - 255L
1,512 Elo+
Party 2
Vulcan
Vulcan
tacosDcanasta10
Vulcan
Level 123
God Stats
7W - 1L
1,712 SR
Queue Stats
293W - 260L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
3 / 6 / 5
9,403
784
7,236
15,367
26,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
 
Agni
13
1 / 5 / 3
8,076
673
8,255
8,222
6,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
DakotaPhantom
King Arthur
16
6 / 4 / 5
9,335
778
16,858
15,712
17,041
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
dangost
Aphrodite
15
0 / 4 / 9
8,171
681
6,818
12,191
13,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
jiggity090
Discordia
16
3 / 6 / 7
9,407
784
16,458
10,759
4,893
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Euphony
Kuzenbo
16
3 / 3 / 18
10,482
874
9,508
19,791
27,951
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artio
17
5 / 2 / 19
10,241
853
8,253
21,179
26,605
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Santetsa
Aphrodite
16
6 / 3 / 13
9,917
826
8,203
12,594
8,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
TheEliasMaster
Persephone
17
5 / 3 / 12
11,116
926
12,356
10,066
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 13
10,275
856
15,611
8,021
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
13
Kills
25
25
Deaths
13
29
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
6
5
0.92
L
Agni
 
Agni
1
5
3
0.5
L
King Arthur
DakotaPhantom
King Arthur
6
4
5
2.13
W
Kuzenbo
Euphony
Kuzenbo
3
3
18
4
W
Artio
5
2
19
7.25
W
Aphrodite
Santetsa
Aphrodite
6
3
13
4.17
W
Persephone
TheEliasMaster
Persephone
5
3
12
3.67
L
Aphrodite
dangost
Aphrodite
0
4
9
1.13
L
Discordia
jiggity090
Discordia
3
6
7
1.08
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,625
Damage
53,931
62,251
Taken
71,651
67,712
Mitigated
70,981
19,896
Healing
41,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,236
2,832
657
2,018
15,367
26,234
459
13,061
2,306
10,663
0
L
Agni
 
Agni
8,255
425
380
443
8,222
6,459
0
7,295
927
21,448
0
L
King Arthur
DakotaPhantom
King Arthur
16,858
1,061
1,178
1,418
15,712
17,041
220
12,739
2,973
103
32,298
W
Kuzenbo
Euphony
Kuzenbo
9,508
2,382
1,649
3,462
19,791
27,951
732
8,416
11,375
16,309
0
W
Artio
8,253
1,146
8,346
6,881
21,179
26,605
154
10,500
10,679
20,056
0
W
Aphrodite
Santetsa
Aphrodite
8,203
1,000
10,469
6,424
12,594
8,759
1,283
8,263
4,331
15,537
0
W
Persephone
TheEliasMaster
Persephone
12,356
1,281
368
1,377
10,066
4,276
1,775
6,575
3,488
29,361
0
L
Aphrodite
dangost
Aphrodite
6,818
846
5,010
5,898
12,191
13,085
0
11,410
781
21,376
0
L
Discordia
jiggity090
Discordia
16,458
614
857
2,037
10,759
4,893
855
9,426
1,333
32,261
0
W
15,611
5,124
2,333
687
8,021
3,390
1,668
5,011
3,010
41,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,392
Gold Earned
52,031
130
Minions Killed
128
0
Camps Cleared
0
906,485
Distance Traveled
1,166,743
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,403
784
7
1
0
163,545
1
L
Agni
8,076
673
33
3
0
158,926
0
L
King Arthur
9,335
778
30
3
0
203,279
0
W
Kuzenbo
10,482
874
6
1
0
228,456
0
W
Artio
10,241
853
19
2
0
239,874
0
W
Aphrodite
9,917
826
12
1
0
231,480
0
W
Persephone
11,116
926
55
5
0
226,174
2
L
Aphrodite
8,171
681
21
2
0
211,787
3
L
Discordia
9,407
784
39
3
0
168,948
4
W
Vulcan
10,275
856
36
3
0
240,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role