Player Matchup

Ares
Ares
Sy_Itachii
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sy_Shisui
Tsukuyomi
Level 50
God Stats
0W - 1L
1,514 SR
Queue Stats
93W - 70L
1,439 Elo+
Party 2
Sol
Sol
bignicker69420
Sol
Level 25
God Stats
21W - 32L
1,399 SR
Queue Stats
48W - 75L
1,272 Elo+
Solo
Cu Chulainn
Cu Chulainn
flapexess
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,743 Elo+
Solo
Tiamat
Tiamat
pipeson
Tiamat
Level 28
God Stats
0W - 1L
1,298 SR
Queue Stats
66W - 67L
1,447 Elo+
Solo
Team Averages
Level 22
1,442 SR
1,430 Elo+

VS

Team Averages
Level 20
1,429 SR
1,474 Elo+
Olorun
Olorun
BestJungleVN
Olorun
Level 25
God Stats
7W - 3L
1,730 SR
Queue Stats
41W - 40L
1,436 Elo+
Party 3
Scylla
Scylla
CourtofRoderick
Scylla
Level 22
God Stats
2W - 2L
1,422 SR
Queue Stats
39W - 34L
1,410 Elo+
Solo
Bellona
Bellona
MazePax
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,667 Elo+
Party 1
Athena
Athena
NinaSky
Athena
Level 29
God Stats
4W - 3L
1,213 SR
Queue Stats
40W - 40L
1,431 Elo+
Party 3
Loki
Loki
SixDepressedGod
Loki
Level 8
God Stats
1W - 2L
1,281 SR
Queue Stats
8W - 11L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 0
4,787
435
1,240
9,957
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Sy_Shisui
Tsukuyomi
8
0 / 5 / 1
5,139
467
3,291
7,114
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,400
491
5,387
4,429
1,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
flapexess
Cu Chulainn
8
1 / 5 / 0
5,022
457
3,095
8,779
3,226
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
pipeson
Tiamat
10
1 / 4 / 0
5,576
507
5,215
6,583
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
4 / 1 / 4
6,383
580
3,850
5,086
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 0
5,676
516
1,835
4,198
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MazePax
Bellona
11
4 / 1 / 3
6,782
617
6,303
6,194
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
NinaSky
Athena
10
4 / 0 / 5
6,164
560
3,010
7,504
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
8 / 0 / 3
7,039
640
7,088
5,847
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
22
22
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
1
4
6
W
2
1
0
2
W
Bellona
MazePax
Bellona
4
1
3
5.5
W
Athena
NinaSky
Athena
4
0
5
6.5
W
8
0
3
9.5
L
1
7
0
0.14
L
Tsukuyomi
Sy_Shisui
Tsukuyomi
0
5
1
0.1
L
0
1
1
0.5
L
Cu Chulainn
flapexess
Cu Chulainn
1
5
0
0.2
L
Tiamat
pipeson
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,228
Damage
22,086
36,862
Taken
28,829
13,310
Mitigated
12,689
7,905
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
3,850
2,146
473
2,798
5,086
1,645
1,021
2,655
2,333
32,405
0
W
1,835
113
0
1,259
4,198
1,084
906
2,187
1,703
22,618
0
W
Bellona
MazePax
Bellona
6,303
3,055
0
2,073
6,194
4,865
686
799
5,347
0
34,011
W
Athena
NinaSky
Athena
3,010
886
0
991
7,504
3,376
50
4,696
2,726
12,748
0
W
7,088
3,101
0
3,474
5,847
1,719
0
604
5,212
0
32,357
L
1,240
570
0
1,256
9,957
4,156
91
3,729
6,228
6,395
0
L
Tsukuyomi
Sy_Shisui
Tsukuyomi
3,291
1,046
0
1,902
7,114
1,908
0
459
6,615
0
21,635
L
5,387
931
0
2,394
4,429
1,244
949
2,372
2,057
32,628
3,952
L
Cu Chulainn
flapexess
Cu Chulainn
3,095
739
0
1,123
8,779
3,226
325
228
8,551
0
15,851
L
Tiamat
pipeson
Tiamat
5,215
650
31
1,199
6,583
2,776
180
1,695
4,716
26,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
32,044
192
Minions Killed
258
0
Camps Cleared
0
976,674
Distance Traveled
1,058,244
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,383
580
62
6
0
182,169
7
W
Scylla
5,676
516
45
4
0
198,699
3
W
Bellona
6,782
617
67
6
0
213,781
0
W
Athena
6,164
560
26
2
0
223,249
4
W
Loki
7,039
640
58
5
0
240,346
1
L
Ares
4,787
435
5
0
0
190,616
1
L
Tsukuyomi
5,139
467
49
4
0
203,469
1
L
Sol
5,400
491
72
7
0
201,208
0
L
Cu Chulainn
5,022
457
21
2
0
181,717
3
L
Tiamat
5,576
507
45
4
0
199,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role