Player Matchup

Merlin
Merlin
Belpherion
Merlin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,177 Elo+
Solo
Sun Wukong
Sun Wukong
CJPCVSG7
Sun Wukong
Level 30
God Stats
4W - 7L
1,535 SR
Queue Stats
178W - 200L
1,463 Elo+
Solo
Cerberus
Cerberus
RANDANDAN
Cerberus
Level 14
God Stats
3W - 1L
1,709 SR
Queue Stats
13W - 7L
1,751 Elo+
Solo
Artemis
Artemis
ZasFack606
Artemis
Level 20
God Stats
1W - 1L
1,716 SR
Queue Stats
13W - 7L
1,609 Elo+
Solo
Neith
Neith
teddyvinte1
Neith
Level 29
God Stats
1W - 5L
1,706 SR
Queue Stats
17W - 19L
1,513 Elo+
Solo
Team Averages
Level 23
1,633 SR
1,503 Elo+

VS

Team Averages
Level 27
1,540 SR
1,547 Elo+
Gilgamesh
Gilgamesh
ElPlasa
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,910 Elo+
Party 1
Geb
Geb
MALLORYFly
Geb
Level 16
God Stats
8W - 5L
1,613 SR
Queue Stats
32W - 28L
1,502 Elo+
Solo
Hel
Hel
PaulzNaruto25
Hel
Level 25
God Stats
8W - 8L
1,389 SR
Queue Stats
63W - 82L
1,372 Elo+
Solo
Hera
Hera
caio felipe60
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,413 Elo+
Solo
Hachiman
Hachiman
xTato
Hachiman
Level 61
God Stats
8W - 3L
1,701 SR
Queue Stats
29W - 18L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Belpherion
Merlin
19
2 / 5 / 8
12,941
863
23,665
15,579
5,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
CJPCVSG7
Sun Wukong
20
4 / 5 / 10
14,119
941
18,528
33,148
36,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
RANDANDAN
Cerberus
18
0 / 1 / 2
11,127
742
170
2,833
1,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
ZasFack606
Artemis
20
7 / 10 / 8
15,305
1,020
26,337
24,220
10,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 9 / 11
14,759
984
36,593
28,281
11,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElPlasa
Gilgamesh
20
7 / 4 / 13
16,142
1,076
17,257
23,668
25,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
0 / 1 / 22
14,396
960
12,260
20,595
36,712
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 4 / 18
13,959
931
15,121
20,479
10,899
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 7 / 15
14,182
945
13,177
19,344
9,587
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
xTato
Hachiman
20
15 / 2 / 13
17,270
1,151
41,060
29,861
15,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
111
18
Kills
30
30
Deaths
18
39
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Merlin
Belpherion
Merlin
2
5
8
1.2
L
Sun Wukong
CJPCVSG7
Sun Wukong
4
5
10
1.8
W
Gilgamesh
ElPlasa
Gilgamesh
7
4
13
3.38
W
0
1
22
11
W
3
4
18
3
L
Cerberus
RANDANDAN
Cerberus
0
1
2
1
L
Artemis
ZasFack606
Artemis
7
10
8
1.1
W
5
7
15
1.79
L
5
9
11
1.17
W
Hachiman
xTato
Hachiman
15
2
13
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,293
Damage
98,875
104,061
Taken
113,947
65,767
Mitigated
98,165
13,768
Healing
35,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Belpherion
Merlin
23,665
1,159
413
1,270
15,579
5,856
0
5,227
10,230
45,820
0
L
Sun Wukong
CJPCVSG7
Sun Wukong
18,528
1,667
0
2,745
33,148
36,916
0
14,232
17,868
2,926
23,087
W
Gilgamesh
ElPlasa
Gilgamesh
17,257
3,399
3,915
3,161
23,668
25,236
0
6,087
16,969
7,952
28,882
W
12,260
1,222
0
1,446
20,595
36,712
0
5,374
14,601
36,303
0
W
15,121
1,546
7,697
7,551
20,479
10,899
0
3,913
16,350
40,378
0
L
Cerberus
RANDANDAN
Cerberus
170
124
0
416
2,833
1,250
0
911
1,882
1,207
0
L
Artemis
ZasFack606
Artemis
26,337
13,588
0
1,127
24,220
10,156
0
10,144
13,986
0
68,530
W
13,177
3,943
518
417
19,344
9,587
0
4,834
14,433
30,251
0
L
36,593
15,503
0
7,797
28,281
11,589
0
11,971
16,016
0
79,912
W
Hachiman
xTato
Hachiman
41,060
29,864
0
10,860
29,861
15,731
0
5,326
24,200
0
80,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,251
Gold Earned
75,949
237
Minions Killed
294
5
Camps Cleared
6
1,119,878
Distance Traveled
1,432,385
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,941
863
43
3
0
246,458
0
L
Sun Wukong
14,119
941
12
1
0
320,578
0
W
Gilgamesh
16,142
1,076
41
3
0
302,947
0
W
Geb
14,396
960
55
4
3
328,105
4
W
Hel
13,959
931
70
5
2
287,122
1
L
Cerberus
11,127
742
3
0
1
46,432
0
L
Artemis
15,305
1,020
107
7
3
245,042
0
W
Hera
14,182
945
40
3
1
234,207
0
L
Neith
14,759
984
72
5
1
261,368
2
W
Hachiman
17,270
1,151
88
6
0
280,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role