Player Matchup

Ah Puch
Ah Puch
DCcross
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,416 Elo+
Solo
Jing Wei
Jing Wei
HeavenlyKing379
Jing Wei
Level 15
God Stats
1W - 1L
1,801 SR
Queue Stats
8W - 14L
1,382 Elo+
Solo
Hades
Hades
YT_GecFero_YT
Hades
Level 10
God Stats
9W - 10L
1,383 SR
Queue Stats
12W - 13L
1,323 Elo+
Solo
Nemesis
Nemesis
the walrus i am
Nemesis
Level 22
God Stats
2W - 4L
1,591 SR
Queue Stats
4W - 4L
1,525 Elo+
Solo
Neith
Neith
vladox696969
Neith
Level 25
God Stats
29W - 31L
1,511 SR
Queue Stats
121W - 152L
1,363 Elo+
Solo
Team Averages
Level 15
1,557 SR
1,402 Elo+

VS

Team Averages
Level 28
1,587 SR
1,478 Elo+
Sol
Sol
Allfect
Sol
Level 29
God Stats
12W - 5L
1,645 SR
Queue Stats
56W - 49L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
BnINC
Jormungandr
Level 66
God Stats
1W - 0L
1,205 SR
Queue Stats
54W - 27L
1,550 Elo+
Party 1
Chiron
Chiron
I spooder I
Chiron
Level 25
God Stats
5W - 1L
1,878 SR
Queue Stats
42W - 49L
1,451 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rubylubesday
Cu Chulainn
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 19L
1,359 Elo+
Solo
Da Ji
Da Ji
VicinalSphere0
Da Ji
Level 8
God Stats
5W - 4L
1,705 SR
Queue Stats
17W - 14L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DCcross
Ah Puch
15
1 / 7 / 8
9,334
444
11,737
18,025
7,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
14
1 / 9 / 5
8,644
412
6,869
19,070
5,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 7 / 4
9,130
435
6,936
16,505
12,935
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 9 / 3
11,265
536
10,944
17,783
6,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 8 / 3
9,554
455
13,077
13,348
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
10 / 4 / 11
12,326
587
17,537
16,523
12,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
BnINC
Jormungandr
17
9 / 0 / 12
11,761
560
17,790
14,169
11,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chiron
16
4 / 5 / 3
11,147
531
7,192
14,242
4,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Rubylubesday
Cu Chulainn
19
8 / 2 / 4
12,501
595
9,929
18,700
14,638
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
9 / 6 / 13
11,727
558
13,402
16,908
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
83
14
Kills
40
40
Deaths
17
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sol
10
4
11
3.88
W
Jormungandr
BnINC
Jormungandr
9
0
12
15
L
Ah Puch
DCcross
Ah Puch
1
7
8
0.71
L
Jing Wei
1
9
5
0.39
W
Chiron
4
5
3
1.1
W
Cu Chulainn
Rubylubesday
Cu Chulainn
8
2
4
5
W
9
6
13
2.58
L
2
7
4
0.57
L
8
9
3
1.06
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,563
Damage
65,850
84,731
Taken
80,542
38,594
Mitigated
51,355
13,630
Healing
16,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
17,537
6,208
0
5,287
16,523
12,903
5,580
7,183
9,340
63,169
9,127
W
Jormungandr
BnINC
Jormungandr
17,790
4,092
66
2,184
14,169
11,926
310
3,496
10,673
59,685
0
L
Ah Puch
DCcross
Ah Puch
11,737
103
0
3,199
18,025
7,956
0
10,005
8,020
51,426
0
L
Jing Wei
6,869
4,766
0
2,593
19,070
5,883
0
7,625
11,445
0
42,747
W
Chiron
7,192
2,587
586
3,674
14,242
4,747
4,547
3,493
10,749
0
72,729
W
Cu Chulainn
Rubylubesday
Cu Chulainn
9,929
1,356
0
1,370
18,700
14,638
774
1,240
17,460
10,259
69,006
W
13,402
3,796
0
3,045
16,908
7,141
0
3,327
13,581
0
54,100
L
6,936
509
165
3,717
16,505
12,935
473
7,952
8,553
46,865
0
L
10,944
4,529
0
2,917
17,783
6,024
0
5,330
12,453
0
37,964
L
13,077
6,542
0
1,039
13,348
5,796
234
4,714
8,634
0
55,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,927
Gold Earned
59,462
382
Minions Killed
617
0
Camps Cleared
0
1,764,938
Distance Traveled
1,966,733
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,326
587
154
7
0
362,459
0
W
Jormungandr
11,761
560
82
4
0
395,452
1
L
Ah Puch
9,334
444
75
4
0
354,064
3
L
Jing Wei
8,644
412
75
4
0
358,300
0
W
Chiron
11,147
531
141
7
0
378,530
0
W
Cu Chulainn
12,501
595
146
7
0
409,132
0
W
Da Ji
11,727
558
94
4
0
421,160
0
L
Hades
9,130
435
86
4
0
334,169
3
L
Nemesis
11,265
536
57
3
0
423,673
1
L
Neith
9,554
455
89
4
0
294,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role