Player Matchup

Bastet
Bastet
Flavious001
Bastet
Level 28
God Stats
0W - 2L
1,488 SR
Queue Stats
86W - 91L
1,437 Elo+
Party 4
Thoth
Thoth
K Samp
Thoth
Level 145
God Stats
13W - 11L
1,515 SR
Queue Stats
118W - 119L
1,552 Elo+
Party 3
Ganesha
Ganesha
Vapegirl420x0x0
Ganesha
Level 156
God Stats
20W - 10L
1,687 SR
Queue Stats
161W - 147L
1,541 Elo+
Party 3
Guan Yu
Guan Yu
Yearz
Guan Yu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 3
Neith
Neith
galoo52
Neith
Level 41
God Stats
0W - 4L
1,332 SR
Queue Stats
136W - 144L
1,457 Elo+
Party 4
Team Averages
Level 75
1,504 SR
1,498 Elo+

VS

Team Averages
Level 59
1,564 SR
1,514 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Frosty_Dog62
Fenrir
Level 29
God Stats
54W - 39L
1,562 SR
Queue Stats
87W - 64L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
LucidElevation
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,556 Elo+
Party 1
He Bo
He Bo
Sir_Charles05
He Bo
Level 85
God Stats
3W - 6L
1,472 SR
Queue Stats
470W - 407L
1,468 Elo+
Party 2
Chaac
Chaac
krunchySMK
Chaac
Level 108
God Stats
2W - 0L
1,788 SR
Queue Stats
43W - 38L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
1 / 5 / 2
7,670
426
6,088
15,489
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
K Samp
Thoth
14
2 / 4 / 4
8,996
500
9,794
10,102
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 5
8,112
451
4,605
15,381
16,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Yearz
Guan Yu
13
2 / 9 / 2
7,780
432
4,661
15,407
8,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
galoo52
Neith
12
2 / 7 / 2
8,018
445
8,899
14,147
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
14 / 2 / 3
11,604
645
22,472
13,983
14,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
15
5 / 0 / 5
9,378
521
2,777
9,468
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Sylvanus
15
5 / 1 / 4
9,678
538
10,981
11,715
9,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 3 / 5
9,336
519
8,601
12,456
4,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
3 / 2 / 11
8,773
487
9,535
16,397
10,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
7
Kills
27
27
Deaths
8
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
14
2
3
7.75
L
Bastet
1
5
2
0.4
W
Fenrir
5
0
5
7.5
L
Thoth
K Samp
Thoth
2
4
4
1
W
Sylvanus
5
1
4
7
W
0
3
5
0.83
L
0
2
5
1.25
L
Guan Yu
Yearz
Guan Yu
2
9
2
0.33
L
Neith
galoo52
Neith
2
7
2
0.43
W
Chaac
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,047
Damage
54,366
70,526
Taken
64,019
39,164
Mitigated
42,912
18,125
Healing
27,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
22,472
5,532
0
5,390
13,983
14,659
1,022
2,476
11,017
73,421
0
L
Bastet
6,088
1,783
0
5,976
15,489
5,695
0
8,745
6,459
0
38,637
W
Fenrir
2,777
335
0
5,916
9,468
3,912
563
668
8,792
0
53,369
L
Thoth
K Samp
Thoth
9,794
371
0
1,527
10,102
4,216
363
7,461
2,312
56,248
0
W
Sylvanus
10,981
4,128
916
5,112
11,715
9,505
1,419
2,366
9,321
54,766
13,509
W
8,601
684
0
4,660
12,456
4,101
1,099
4,118
7,859
72,152
0
L
4,605
550
0
4,258
15,381
16,735
0
8,259
7,018
36,661
0
L
Guan Yu
Yearz
Guan Yu
4,661
758
712
1,834
15,407
8,769
0
8,552
6,264
0
29,126
L
Neith
galoo52
Neith
8,899
3,336
0
3,818
14,147
3,749
0
7,943
6,054
0
40,862
W
Chaac
9,535
1,040
0
5,756
16,397
10,735
368
4,171
12,114
10,558
32,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,576
Gold Earned
48,769
396
Minions Killed
564
0
Camps Cleared
0
1,694,654
Distance Traveled
1,695,109
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,604
645
145
8
0
345,394
3
L
Bastet
7,670
426
74
4
0
379,412
7
W
Fenrir
9,378
521
94
5
0
370,405
2
L
Thoth
8,996
500
125
7
0
333,578
7
W
Sylvanus
9,678
538
122
7
0
303,473
0
W
He Bo
9,336
519
141
8
0
343,985
2
L
Ganesha
8,112
451
30
2
0
356,715
5
L
Guan Yu
7,780
432
60
3
0
317,489
0
L
Neith
8,018
445
107
6
0
307,460
5
W
Chaac
8,773
487
62
3
0
331,852
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role