Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DangerPotato_X
Ne Zha
Level 81
God Stats
2W - 0L
1,829 SR
Queue Stats
27W - 22L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
Nachturnal
Gilgamesh
Level 110
God Stats
2W - 0L
1,576 SR
Queue Stats
154W - 125L
1,543 Elo+
Party 2
Vulcan
Vulcan
RealBenCook
Vulcan
Level 122
God Stats
4W - 3L
1,440 SR
Queue Stats
107W - 105L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Slices_Of_Pears
Ah Puch
Level 160
God Stats
3W - 1L
1,660 SR
Queue Stats
59W - 52L
1,520 Elo+
Solo
Team Averages
Level 118
1,601 SR
1,527 Elo+

VS

Team Averages
Level 118
1,400 SR
1,509 Elo+
Bellona
Bellona
Cathic
Bellona
Level 73
God Stats
4W - 5L
1,538 SR
Queue Stats
235W - 234L
1,534 Elo+
Solo
Anhur
Anhur
Deepinya
Anhur
Level 158
God Stats
3W - 1L
1,606 SR
Queue Stats
385W - 390L
1,468 Elo+
Solo
Geb
Geb
JStrike25
Geb
Level 129
God Stats
10W - 12L
1,466 SR
Queue Stats
363W - 342L
1,512 Elo+
Solo
Thor
Thor
SirSinsajo
Thor
Level 88
God Stats
0W - 2L
1,178 SR
Queue Stats
31W - 30L
1,559 Elo+
Solo
Xbalanque
Xbalanque
tareek97
Xbalanque
Level 142
God Stats
1W - 3L
1,210 SR
Queue Stats
133W - 148L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 2 / 8
12,144
759
15,718
12,435
5,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 6 / 11
11,772
736
16,224
16,102
8,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Nachturnal
Gilgamesh
19
3 / 2 / 8
11,577
724
12,155
19,641
24,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
19
2 / 3 / 7
11,510
719
24,027
10,499
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 3 / 11
11,629
727
24,557
16,722
8,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cathic
Bellona
18
2 / 3 / 7
11,231
702
11,396
20,444
20,319
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Deepinya
Anhur
18
4 / 2 / 9
11,654
728
7,014
28,586
19,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 2 / 13
9,653
603
17,949
27,171
16,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
6 / 6 / 9
10,881
680
18,590
16,480
11,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Xbalanque
tareek97
Xbalanque
18
4 / 6 / 8
11,263
704
13,289
15,593
6,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
62
19
Kills
16
16
Deaths
19
45
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
8
5.5
L
Bellona
Cathic
Bellona
2
3
7
1.83
W
5
6
11
1.75
L
Anhur
Deepinya
Anhur
4
2
9
4.25
L
0
2
13
3.25
W
Gilgamesh
Nachturnal
Gilgamesh
3
2
8
3.5
W
Vulcan
2
3
7
1.83
L
6
6
9
1.75
W
2
3
11
2.5
L
Xbalanque
tareek97
Xbalanque
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,681
Damage
68,238
75,399
Taken
108,274
51,953
Mitigated
74,585
29,430
Healing
53,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,718
2,926
1,275
5,104
12,435
5,390
4,253
2,432
10,003
27,771
0
L
Bellona
Cathic
Bellona
11,396
695
4,285
6,621
20,444
20,319
96
12,122
7,968
0
33,744
W
16,224
4,997
690
3,172
16,102
8,433
118
2,399
13,703
0
28,180
L
Anhur
Deepinya
Anhur
7,014
1,855
5,392
13,639
28,586
19,496
742
19,334
8,492
0
25,587
L
17,949
359
3,025
11,280
27,171
16,876
234
14,704
11,942
29,743
0
W
Gilgamesh
Nachturnal
Gilgamesh
12,155
1,883
1,774
4,617
19,641
24,674
386
6,585
13,056
0
25,048
W
Vulcan
24,027
10,918
2,252
1,969
10,499
5,397
686
2,044
8,455
46,979
0
L
18,590
3,035
1,834
2,489
16,480
11,605
427
8,004
7,994
0
30,531
W
24,557
1,135
2,075
6,502
16,722
8,059
581
4,489
12,233
50,926
0
L
Xbalanque
tareek97
Xbalanque
13,289
6,252
2,608
2,225
15,593
6,289
0
9,079
6,308
0
37,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,632
Gold Earned
54,682
176
Minions Killed
203
0
Camps Cleared
0
1,568,381
Distance Traveled
1,543,334
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,144
759
20
1
0
310,993
0
L
Bellona
11,231
702
41
3
0
344,114
1
W
Ne Zha
11,772
736
16
1
0
289,732
1
L
Anhur
11,654
728
30
2
0
320,041
2
L
Geb
9,653
603
23
1
0
328,509
0
W
Gilgamesh
11,577
724
28
2
0
361,283
6
W
Vulcan
11,510
719
54
3
0
314,779
0
L
Thor
10,881
680
23
1
0
288,917
4
W
Ah Puch
11,629
727
58
4
0
291,594
1
L
Xbalanque
11,263
704
86
5
0
261,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role