Player Matchup

Cerberus
Cerberus
AntisocialXE
Cerberus
Level 27
God Stats
0W - 3L
1,512 SR
Queue Stats
8W - 18L
1,331 Elo+
Party 1
Athena
Athena
DarthZidiouz
Athena
Level 27
God Stats
1W - 1L
1,581 SR
Queue Stats
43W - 40L
1,401 Elo+
Solo
Sol
Sol
Hughmanguy
Sol
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,215 Elo+
Solo
Tsukuyomi
Tsukuyomi
pickleslimer
Tsukuyomi
Level 27
God Stats
23W - 17L
1,536 SR
Queue Stats
52W - 58L
1,470 Elo+
Solo
Jing Wei
Jing Wei
srcycld
Jing Wei
Level 18
God Stats
1W - 6L
1,511 SR
Queue Stats
2W - 10L
1,313 Elo+
Party 1
Team Averages
Level 21
1,528 SR
1,346 Elo+

VS

Team Averages
Level 39
1,558 SR
1,495 Elo+
Tyr
Tyr
BradenTheBeast7
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
I KamiKira I
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
KKP-STRIKER-12
Medusa
Level 90
God Stats
27W - 21L
1,616 SR
Queue Stats
132W - 113L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
lordofstuff28
Zhong Kui
Level 67
God Stats
18W - 22L
1,605 SR
Queue Stats
56W - 63L
1,464 Elo+
Party 2
Nemesis
Nemesis
markimusjk47
Nemesis
Level 28
God Stats
2W - 0L
1,568 SR
Queue Stats
56W - 56L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AntisocialXE
Cerberus
8
3 / 7 / 1
6,157
474
5,055
16,126
11,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
8
0 / 6 / 2
5,513
424
4,146
15,958
11,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
3 / 7 / 1
6,256
481
4,090
10,108
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
pickleslimer
Tsukuyomi
11
2 / 4 / 2
6,374
490
6,616
11,803
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
srcycld
Jing Wei
9
1 / 3 / 0
5,495
423
3,527
7,235
2,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
5,649
435
2,585
7,340
4,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 7
6,090
468
1,960
3,533
1,203
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
9 / 2 / 2
7,375
567
13,443
6,555
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
lordofstuff28
Zhong Kui
13
8 / 0 / 4
7,854
604
14,568
11,094
7,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
markimusjk47
Nemesis
16
10 / 0 / 0
8,929
687
11,037
8,493
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
27
27
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AntisocialXE
Cerberus
3
7
1
0.5
W
0
6
3
0.25
L
Athena
0
6
2
0.17
L
3
7
1
0.5
W
0
1
7
3.5
W
9
2
2
5
W
Zhong Kui
lordofstuff28
Zhong Kui
8
0
4
10
W
Nemesis
markimusjk47
Nemesis
10
0
0
10
L
Tsukuyomi
pickleslimer
Tsukuyomi
2
4
2
0.75
L
Jing Wei
srcycld
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,434
Damage
43,593
61,230
Taken
37,015
33,085
Mitigated
19,393
12,349
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AntisocialXE
Cerberus
5,055
515
1,316
3,006
16,126
11,441
0
2,983
13,143
20,390
0
W
2,585
998
0
73
7,340
4,058
0
3,467
3,873
0
14,693
L
Athena
4,146
1,194
454
1,639
15,958
11,339
0
4,212
11,746
20,944
0
L
4,090
2,317
0
2,522
10,108
3,620
991
1,602
8,506
20,958
3,073
W
1,960
591
0
0
3,533
1,203
166
1,927
1,606
11,446
0
W
13,443
6,364
0
1,184
6,555
2,370
528
2,915
3,640
0
43,402
W
Zhong Kui
lordofstuff28
Zhong Kui
14,568
2,502
0
6,532
11,094
7,681
1,194
2,665
8,429
45,969
0
W
Nemesis
markimusjk47
Nemesis
11,037
6,417
0
2,628
8,493
4,081
0
1,770
6,723
0
68,991
L
Tsukuyomi
pickleslimer
Tsukuyomi
6,616
2,186
0
2,558
11,803
4,445
387
3,448
8,355
0
34,720
L
Jing Wei
srcycld
Jing Wei
3,527
1,938
0
854
7,235
2,240
248
4,283
2,952
0
23,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
35,897
253
Minions Killed
315
0
Camps Cleared
0
1,153,355
Distance Traveled
1,324,152
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,157
474
36
3
0
225,446
0
W
Tyr
5,649
435
26
2
0
241,801
0
L
Athena
5,513
424
39
3
0
243,243
1
L
Sol
6,256
481
57
4
0
196,993
0
W
Ymir
6,090
468
24
2
0
262,159
0
W
Medusa
7,375
567
58
4
0
253,486
0
W
Zhong Kui
7,854
604
78
6
0
249,701
3
W
Nemesis
8,929
687
129
10
0
317,005
2
L
Tsukuyomi
6,374
490
70
5
0
235,322
0
L
Jing Wei
5,495
423
51
4
0
252,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role