Player Matchup

Susano
Susano
IIIusionz
Susano
Level 54
God Stats
7W - 7L
1,646 SR
Queue Stats
19W - 26L
1,330 Elo+
Party 3
Artio
Artio
NateFil1228
Artio
Level 56
God Stats
8W - 9L
1,448 SR
Queue Stats
53W - 60L
1,474 Elo+
Party 2
Thoth
Thoth
NickMozzarella
Thoth
Level 148
God Stats
1W - 1L
1,504 SR
Queue Stats
117W - 100L
1,515 Elo+
Party 3
Chaac
Chaac
iMiike
Chaac
Level 66
God Stats
2W - 3L
1,292 SR
Queue Stats
23W - 26L
1,321 Elo+
Party 3
Rama
Rama
kingthut12
Rama
Level 124
God Stats
6W - 5L
1,627 SR
Queue Stats
77W - 91L
1,456 Elo+
Party 2
Team Averages
Level 90
1,503 SR
1,419 Elo+

VS

Team Averages
Level 76
1,487 SR
1,480 Elo+
Bellona
Bellona
 
Bellona
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DeantheKing
Pele
Level 85
God Stats
1W - 9L
1,342 SR
Queue Stats
36W - 43L
1,511 Elo+
Party 4
Ares
Ares
MichaeltheBrave
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,563 Elo+
Party 1
Ra
Ra
Stonedwalrus666
Ra
Level 65
God Stats
1W - 2L
1,459 SR
Queue Stats
3W - 6L
1,397 Elo+
Party 4
Apollo
Apollo
YourBoiBigMoist
Apollo
Level 74
God Stats
0W - 5L
1,636 SR
Queue Stats
20W - 28L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
IIIusionz
Susano
14
3 / 3 / 3
8,198
512
5,923
9,664
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 3 / 8
10,148
634
12,476
16,620
17,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 3 / 2
9,569
598
9,514
5,753
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
iMiike
Chaac
15
0 / 1 / 2
8,671
542
3,003
7,718
7,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 4 / 7
9,434
590
11,901
13,378
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 1 / 0
9,284
580
3,658
5,599
4,018
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 5 / 3
9,788
612
6,922
14,515
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

12
2 / 7 / 2
7,787
487
5,958
17,333
12,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 2
7,868
492
1,753
10,281
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 3
7,486
468
8,198
12,128
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
25
Kills
13
14
Deaths
25
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
0
2
L
7
5
3
1.7
W
Susano
IIIusionz
Susano
3
3
3
1.5
L
2
7
2
0.43
W
8
3
8
4
W
7
3
2
2.67
L
0
6
2
0.17
L
2
6
3
0.58
W
Chaac
iMiike
Chaac
0
1
2
1
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,817
Damage
26,489
53,133
Taken
59,856
32,703
Mitigated
26,821
20,257
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,658
1,253
0
1,937
5,599
4,018
0
860
4,739
0
53,011
L
6,922
2,621
0
5,752
14,515
4,205
294
3,744
10,771
0
58,892
W
Susano
IIIusionz
Susano
5,923
1,495
0
3,382
9,664
2,740
537
425
9,109
0
45,376
L
5,958
690
379
3,343
17,333
12,949
426
5,604
11,729
28,256
0
W
12,476
1,911
958
6,816
16,620
17,209
210
2,714
13,906
44,180
0
W
9,514
406
0
620
5,753
1,428
368
948
4,687
57,115
0
L
1,753
67
426
3,162
10,281
2,526
288
6,894
3,387
39,060
0
L
8,198
5,270
0
2,051
12,128
3,123
360
5,097
7,031
0
37,817
W
Chaac
iMiike
Chaac
3,003
447
0
3,236
7,718
7,237
0
104
7,586
1,916
47,878
W
11,901
9,480
0
5,245
13,378
4,089
2,938
3,244
10,134
0
61,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,020
Gold Earned
42,213
483
Minions Killed
451
0
Camps Cleared
0
1,486,984
Distance Traveled
1,536,377
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,284
580
146
9
0
351,341
6
L
Pele
9,788
612
108
7
0
324,040
6
W
Susano
8,198
512
88
6
0
314,352
6
L
Ares
7,787
487
45
3
0
273,209
2
W
Artio
10,148
634
62
4
0
276,988
6
W
Thoth
9,569
598
100
6
0
302,041
3
L
Ra
7,868
492
86
5
0
301,688
1
L
Apollo
7,486
468
66
4
0
286,099
1
W
Chaac
8,671
542
136
9
0
332,059
3
W
Rama
9,434
590
97
6
0
261,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role