Player Matchup

Anubis
Anubis
HOHCaptRafiki
Anubis
Level 144
God Stats
12W - 4L
1,695 SR
Queue Stats
272W - 272L
1,481 Elo+
Party 2
Zeus
Zeus
ItsTubbers
Zeus
Level 106
God Stats
1W - 2L
1,592 SR
Queue Stats
205W - 197L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
JDbrokenKMS
Baron Samedi
Level 88
God Stats
1W - 2L
1,727 SR
Queue Stats
108W - 104L
1,480 Elo+
Party 1
Scylla
Scylla
Schultzie98
Scylla
Level 106
God Stats
4W - 1L
1,815 SR
Queue Stats
63W - 61L
1,466 Elo+
Solo
Cernunnos
Cernunnos
feralsniper845
Cernunnos
Level 143
God Stats
10W - 7L
1,540 SR
Queue Stats
604W - 616L
1,469 Elo+
Party 2
Team Averages
Level 117
1,674 SR
1,469 Elo+

VS

Team Averages
Level 113
1,608 SR
1,500 Elo+
Guan Yu
Guan Yu
BrokenSultan1271
Guan Yu
Level 127
God Stats
5W - 5L
1,699 SR
Queue Stats
286W - 257L
1,500 Elo+
Party 3
Nemesis
Nemesis
ShadowAngel8662
Nemesis
Level 120
God Stats
2W - 8L
1,383 SR
Queue Stats
380W - 343L
1,483 Elo+
Party 3
King Arthur
King Arthur
XGodjiraX
King Arthur
Level 103
God Stats
4W - 4L
1,469 SR
Queue Stats
388W - 440L
1,498 Elo+
Party 3
Eset
Eset
popheads215
Eset
Level 95
God Stats
8W - 12L
1,556 SR
Queue Stats
375W - 324L
1,503 Elo+
Solo
Skadi
Skadi
raydogs1
Skadi
Level 121
God Stats
5W - 0L
1,932 SR
Queue Stats
288W - 266L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 0
8,585
429
4,524
14,449
6,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
8 / 8 / 9
10,214
511
13,814
14,454
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
JDbrokenKMS
Baron Samedi
16
7 / 8 / 6
10,112
506
12,010
16,991
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
16
2 / 3 / 7
10,008
500
7,199
9,987
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
feralsniper845
Cernunnos
17
3 / 3 / 3
10,441
522
9,804
16,087
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 6
12,151
608
14,761
18,395
16,791
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
11 / 3 / 4
11,114
556
17,480
14,604
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
XGodjiraX
King Arthur
13
1 / 7 / 8
8,071
404
3,116
15,252
10,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 3 / 9
11,275
564
7,421
10,080
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
raydogs1
Skadi
16
9 / 6 / 4
10,398
520
15,146
13,580
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
62
21
Kills
31
31
Deaths
21
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
1
9
0
0.11
L
8
8
9
1.56
L
Baron Samedi
JDbrokenKMS
Baron Samedi
7
8
6
1.25
L
Scylla
2
3
7
1.83
W
11
3
4
4.33
W
King Arthur
XGodjiraX
King Arthur
1
7
8
0.71
L
Cernunnos
feralsniper845
Cernunnos
3
3
3
1.5
W
2
3
9
2.17
W
Skadi
raydogs1
Skadi
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,351
Damage
57,924
71,968
Taken
71,911
28,211
Mitigated
42,706
19,805
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,761
1,653
527
6,593
18,395
16,791
1,794
5,148
13,157
0
85,852
L
4,524
446
0
2,763
14,449
6,239
0
0
14,449
49,734
0
L
13,814
3,121
196
3,392
14,454
5,874
479
1,964
12,396
42,306
3,310
L
Baron Samedi
JDbrokenKMS
Baron Samedi
12,010
398
1,527
5,795
16,991
6,346
0
1,071
15,876
48,473
0
L
Scylla
7,199
937
0
1,474
9,987
3,016
322
2,613
7,124
56,551
0
W
17,480
7,856
0
2,561
14,604
6,381
0
6,347
7,979
0
84,897
W
King Arthur
XGodjiraX
King Arthur
3,116
344
0
520
15,252
10,303
60
11,209
3,540
0
20,931
L
Cernunnos
feralsniper845
Cernunnos
9,804
4,634
0
4,658
16,087
6,736
0
1,285
14,702
0
74,409
W
7,421
644
0
2,530
10,080
3,951
732
4,543
5,311
80,574
0
W
Skadi
raydogs1
Skadi
15,146
6,201
0
2,533
13,580
5,280
634
8,188
5,132
0
66,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,360
Gold Earned
53,009
512
Minions Killed
567
0
Camps Cleared
0
1,674,179
Distance Traveled
1,888,323
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,151
608
177
9
0
390,560
5
L
Anubis
8,585
429
112
6
0
269,642
0
L
Zeus
10,214
511
86
4
0
301,192
4
L
Baron Samedi
10,112
506
75
4
0
329,684
4
L
Scylla
10,008
500
114
6
0
393,732
1
W
Nemesis
11,114
556
108
5
0
424,077
4
W
King Arthur
8,071
404
22
1
0
368,928
2
L
Cernunnos
10,441
522
125
6
0
379,929
1
W
Eset
11,275
564
172
9
0
370,861
4
W
Skadi
10,398
520
88
4
0
333,897
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role