Player Matchup

Kukulkan
Kukulkan
Leakyn1p5
Kukulkan
Level 27
God Stats
6W - 6L
1,412 SR
Queue Stats
25W - 40L
1,271 Elo+
Party 1
Nike
Nike
LordLustyPie
Nike
Level 32
God Stats
3W - 1L
1,719 SR
Queue Stats
38W - 56L
1,335 Elo+
Party 1
Skadi
Skadi
Weruzach
Skadi
Level 61
God Stats
4W - 3L
1,449 SR
Queue Stats
79W - 91L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
mooti
Cthulhu
Level 27
God Stats
2W - 0L
1,685 SR
Queue Stats
44W - 54L
1,369 Elo+
Party 1
Da Ji
Da Ji
spacehippiesss
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,069 Elo+
Party 1
Team Averages
Level 30
1,553 SR
1,280 Elo+

VS

Team Averages
Level 24
1,445 SR
1,351 Elo+
Bakasura
Bakasura
DTM8
Bakasura
Level 28
God Stats
5W - 11L
1,399 SR
Queue Stats
79W - 85L
1,337 Elo+
Party 2
Nemesis
Nemesis
LegoDragon38765
Nemesis
Level 17
God Stats
0W - 1L
1,280 SR
Queue Stats
34W - 41L
1,281 Elo+
Solo
Gilgamesh
Gilgamesh
LinKueiLord
Gilgamesh
Level 29
God Stats
14W - 18L
1,460 SR
Queue Stats
143W - 121L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
PRODIGY4492
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,321 Elo+
Solo
Discordia
Discordia
mr_wilson_001
Discordia
Level 29
God Stats
8W - 9L
1,586 SR
Queue Stats
24W - 34L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Leakyn1p5
Kukulkan
20
4 / 2 / 16
12,785
913
18,200
16,746
8,522
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 5 / 18
15,268
1,091
29,713
20,739
11,482
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
Weruzach
Skadi
20
19 / 3 / 13
16,425
1,173
36,892
19,009
8,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
mooti
Cthulhu
20
5 / 3 / 20
14,043
1,003
20,118
32,780
31,391
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
0 / 4 / 17
12,219
873
10,500
15,454
6,678
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DTM8
Bakasura
20
3 / 12 / 9
13,094
935
6,498
29,390
14,811
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
1 / 14 / 7
11,817
844
11,167
27,194
13,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
LinKueiLord
Gilgamesh
20
7 / 5 / 8
15,159
1,083
21,762
34,408
32,113
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
PRODIGY4492
Kukulkan
20
4 / 6 / 7
13,369
955
27,971
18,975
6,980
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
mr_wilson_001
Discordia
20
2 / 2 / 10
13,255
947
30,959
12,764
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
58
39
Kills
17
17
Deaths
39
84
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DTM8
Bakasura
3
12
9
0.63
W
Kukulkan
Leakyn1p5
Kukulkan
4
2
16
6
L
1
14
7
0.32
L
Gilgamesh
LinKueiLord
Gilgamesh
7
5
8
2.2
W
11
5
18
4
L
Kukulkan
PRODIGY4492
Kukulkan
4
6
7
1.25
W
Skadi
Weruzach
Skadi
19
3
13
8.5
W
Cthulhu
mooti
Cthulhu
5
3
20
5
L
Discordia
mr_wilson_001
Discordia
2
2
10
3.5
W
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,423
Damage
98,357
104,728
Taken
122,731
66,234
Mitigated
72,876
15,936
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DTM8
Bakasura
6,498
4,079
0
756
29,390
14,811
0
7,593
21,453
0
11,213
W
Kukulkan
Leakyn1p5
Kukulkan
18,200
3,407
0
0
16,746
8,522
0
11,966
4,416
39,155
0
L
11,167
3,183
0
1,832
27,194
13,534
0
8,883
17,997
0
20,718
L
Gilgamesh
LinKueiLord
Gilgamesh
21,762
4,622
1,780
1,638
34,408
32,113
0
8,236
25,512
16,536
34,357
W
29,713
12,296
0
1,950
20,739
11,482
0
12,265
7,582
0
56,740
L
Kukulkan
PRODIGY4492
Kukulkan
27,971
1,748
378
279
18,975
6,980
0
7,372
11,071
61,789
0
W
Skadi
Weruzach
Skadi
36,892
18,445
0
2,100
19,009
8,161
0
10,031
8,624
0
59,456
W
Cthulhu
mooti
Cthulhu
20,118
1,368
605
10,846
32,780
31,391
0
20,409
10,997
49,451
0
L
Discordia
mr_wilson_001
Discordia
30,959
2,015
0
800
12,764
5,438
0
4,251
8,380
55,302
0
W
10,500
3,495
0
435
15,454
6,678
0
9,293
5,713
0
13,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,740
Gold Earned
66,694
244
Minions Killed
241
9
Camps Cleared
7
1,331,071
Distance Traveled
1,318,288
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,094
935
21
2
1
271,875
0
W
Kukulkan
12,785
913
52
4
4
252,092
0
L
Nemesis
11,817
844
29
2
0
244,836
0
L
Gilgamesh
15,159
1,083
53
4
1
295,237
3
W
Nike
15,268
1,091
62
4
1
274,240
1
L
Kukulkan
13,369
955
83
6
0
243,323
0
W
Skadi
16,425
1,173
40
3
3
264,731
0
W
Cthulhu
14,043
1,003
85
6
0
283,884
1
L
Discordia
13,255
947
55
4
5
263,017
0
W
Da Ji
12,219
873
5
0
1
256,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role