Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
achedsumo1
Baron Samedi
Level 60
God Stats
3W - 0L
1,509 SR
Queue Stats
22W - 31L
1,265 Elo+
Party 3
Charybdis
Charybdis
getinmyvan254
Charybdis
Level 47
God Stats
3W - 1L
1,533 SR
Queue Stats
33W - 51L
1,301 Elo+
Party 3
Guan Yu
Guan Yu
iWuukong
Guan Yu
Level 149
God Stats
1W - 0L
1,125 SR
Queue Stats
10W - 9L
1,525 Elo+
Party 1
Bellona
Bellona
inGubWeTrustxiOE
Bellona
Level 14
God Stats
2W - 2L
1,432 SR
Queue Stats
8W - 6L
1,456 Elo+
Party 1
Team Averages
Level 75
1,420 SR
1,409 Elo+

VS

Team Averages
Level 56
1,362 SR
1,435 Elo+
Arachne
Arachne
 
Arachne
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Jnasty2053
Tiamat
Level 39
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 2L
1,430 Elo+
Solo
Hercules
Hercules
Koda_B-032017
Hercules
Level 98
God Stats
6W - 14L
1,398 SR
Queue Stats
217W - 228L
1,449 Elo+
Party 2
Neith
Neith
Poppydæz
Neith
Level 26
God Stats
0W - 5L
1,039 SR
Queue Stats
1W - 6L
1,300 Elo+
Party 2
Ra
Ra
Sweet_puse
Ra
Level 37
God Stats
16W - 10L
1,569 SR
Queue Stats
39W - 45L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
6 / 2 / 21
12,985
1,299
19,174
23,856
33,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
achedsumo1
Baron Samedi
17
5 / 4 / 14
10,974
1,097
18,164
9,781
6,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
getinmyvan254
Charybdis
18
2 / 5 / 17
10,943
1,094
14,754
13,213
6,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
iWuukong
Guan Yu
19
18 / 4 / 12
13,964
1,396
20,607
18,613
26,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 0 / 12
9,071
907
5,882
5,704
5,682
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

235

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
10 / 8 / 5
12,559
1,256
22,304
23,084
10,771
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Jnasty2053
Tiamat
16
2 / 7 / 4
9,303
930
8,585
12,908
5,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Koda_B-032017
Hercules
16
0 / 2 / 9
9,659
966
9,139
18,698
15,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Neith
Poppydæz
Neith
16
1 / 6 / 7
9,501
950
11,304
13,394
4,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 8 / 7
10,424
1,042
8,802
15,109
8,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
47
31
Kills
15
15
Deaths
31
76
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
2
21
8.25
L
Arachne
 
Arachne
10
8
5
1.56
L
Tiamat
Jnasty2053
Tiamat
2
7
4
0.57
L
Hercules
Koda_B-032017
Hercules
0
2
9
2.25
L
Neith
Poppydæz
Neith
1
6
7
0.75
L
2
8
7
0.69
W
Baron Samedi
achedsumo1
Baron Samedi
5
4
14
3
W
Charybdis
getinmyvan254
Charybdis
2
5
17
2.1
W
Guan Yu
iWuukong
Guan Yu
18
4
12
6
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,581
Damage
60,134
71,167
Taken
83,193
78,708
Mitigated
44,884
28,878
Healing
17,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
19,174
4,898
359
7,619
23,856
33,448
0
5,820
18,036
37,695
0
L
Arachne
 
Arachne
22,304
16,459
0
5,444
23,084
10,771
0
9,291
13,233
0
36,757
L
Tiamat
Jnasty2053
Tiamat
8,585
987
0
856
12,908
5,765
0
6,003
6,639
13,692
0
L
Hercules
Koda_B-032017
Hercules
9,139
3,032
0
6,038
18,698
15,814
0
8,276
10,069
0
22,168
L
Neith
Poppydæz
Neith
11,304
6,691
0
485
13,394
4,162
0
6,305
6,952
0
23,757
L
8,802
813
2,270
2,747
15,109
8,372
0
7,463
7,527
32,772
0
W
Baron Samedi
achedsumo1
Baron Samedi
18,164
1,114
4,697
1,940
9,781
6,045
0
2,225
7,556
27,352
0
W
Charybdis
getinmyvan254
Charybdis
14,754
6,234
0
1,213
13,213
6,569
0
3,331
9,882
0
48,810
W
Guan Yu
iWuukong
Guan Yu
20,607
3,071
4,930
7,409
18,613
26,964
0
4,036
14,577
0
30,910
W
5,882
659
339
372
5,704
5,682
0
1,975
3,729
0
12,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,937
Gold Earned
51,446
203
Minions Killed
151
3
Camps Cleared
4
851,105
Distance Traveled
901,784
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,985
1,299
44
4
0
197,447
0
L
Arachne
12,559
1,256
26
3
3
206,325
0
L
Tiamat
9,303
930
8
1
0
165,227
0
L
Hercules
9,659
966
23
2
0
204,998
0
L
Neith
9,501
950
28
3
0
158,964
0
L
Ra
10,424
1,042
66
7
1
166,270
1
W
Baron Samedi
10,974
1,097
25
3
0
168,128
0
W
Charybdis
10,943
1,094
97
10
3
164,675
0
W
Guan Yu
13,964
1,396
23
2
0
188,088
1
W
Bellona
9,071
907
14
1
0
132,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role