Player Matchup

Baron Samedi
Baron Samedi
RawbDawg562
Baron Samedi
Level 20
God Stats
38W - 29L
1,532 SR
Queue Stats
46W - 39L
1,467 Elo+
Party 2
Merlin
Merlin
WeeloGee
Merlin
Level 29
God Stats
1W - 3L
1,443 SR
Queue Stats
28W - 35L
1,393 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dacoldjuan
Tsukuyomi
Level 18
God Stats
3W - 3L
1,492 SR
Queue Stats
32W - 39L
1,373 Elo+
Party 2
Chang'e
Chang'e
eeddfc
Chang'e
Level 29
God Stats
28W - 33L
1,460 SR
Queue Stats
129W - 133L
1,448 Elo+
Party 3
Nemesis
Nemesis
zr0tw0
Nemesis
Level 7
God Stats
8W - 7L
1,495 SR
Queue Stats
12W - 15L
1,452 Elo+
Party 3
Team Averages
Level 21
1,484 SR
1,427 Elo+

VS

Team Averages
Level 43
1,648 SR
1,553 Elo+
Olorun
Olorun
Balerion10
Olorun
Level 8
God Stats
27W - 8L
1,715 SR
Queue Stats
41W - 11L
1,658 Elo+
Party 1
Anubis
Anubis
Nshields87
Anubis
Level 12
God Stats
6W - 0L
1,866 SR
Queue Stats
33W - 13L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
Samurise96
Danzaburou
Level 25
God Stats
2W - 4L
1,547 SR
Queue Stats
63W - 63L
1,504 Elo+
Solo
Horus
Horus
kiritsigu
Horus
Level 146
God Stats
2W - 0L
1,703 SR
Queue Stats
59W - 26L
1,725 Elo+
Party 1
Ymir
Ymir
nNotYmir
Ymir
Level 25
God Stats
49W - 90L
1,406 SR
Queue Stats
54W - 106L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RawbDawg562
Baron Samedi
15
3 / 7 / 2
9,834
1,093
9,089
14,153
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
WeeloGee
Merlin
15
0 / 3 / 2
8,150
906
9,525
10,710
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
dacoldjuan
Tsukuyomi
15
3 / 7 / 3
9,668
1,074
10,434
17,083
5,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
eeddfc
Chang'e
15
0 / 9 / 4
8,542
949
10,559
19,607
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
zr0tw0
Nemesis
15
0 / 9 / 4
8,403
934
2,965
11,613
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

80

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Balerion10
Olorun
18
7 / 0 / 24
11,054
1,228
15,944
7,579
3,025
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Nshields87
Anubis
17
10 / 2 / 24
10,982
1,220
14,623
9,312
4,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Samurise96
Danzaburou
18
8 / 0 / 21
11,468
1,274
18,589
9,641
3,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
kiritsigu
Horus
17
9 / 3 / 17
11,693
1,299
15,821
14,303
15,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
16
1 / 1 / 17
9,070
1,008
3,564
7,392
5,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
138
6
Kills
35
35
Deaths
6
15
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Olorun
Balerion10
Olorun
7
0
24
19
W
Anubis
Nshields87
Anubis
10
2
24
11
L
Baron Samedi
RawbDawg562
Baron Samedi
3
7
2
0.57
W
Danzaburou
Samurise96
Danzaburou
8
0
21
18.5
L
Merlin
WeeloGee
Merlin
0
3
2
0.33
L
Tsukuyomi
dacoldjuan
Tsukuyomi
3
7
3
0.64
L
Chang'e
eeddfc
Chang'e
0
9
4
0.22
W
Horus
kiritsigu
Horus
9
3
17
5.83
W
Ymir
1
1
17
9.5
L
Nemesis
zr0tw0
Nemesis
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,572
Damage
68,541
73,166
Taken
48,227
22,174
Mitigated
32,156
8,334
Healing
16,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Balerion10
Olorun
15,944
11,566
355
4,569
7,579
3,025
0
4,457
3,104
40,745
0
W
Anubis
Nshields87
Anubis
14,623
937
0
2,682
9,312
4,270
0
5,746
3,463
22,659
0
L
Baron Samedi
RawbDawg562
Baron Samedi
9,089
56
1,789
1,573
14,153
4,983
0
7,567
6,586
30,357
0
W
Danzaburou
Samurise96
Danzaburou
18,589
6,640
0
2,375
9,641
3,576
0
7,301
2,260
0
47,752
L
Merlin
WeeloGee
Merlin
9,525
347
370
411
10,710
3,210
0
2,866
7,844
22,172
0
L
Tsukuyomi
dacoldjuan
Tsukuyomi
10,434
1,633
0
275
17,083
5,130
0
9,476
7,607
0
21,315
L
Chang'e
eeddfc
Chang'e
10,559
407
2,292
1,524
19,607
5,075
0
7,868
11,739
30,064
0
W
Horus
kiritsigu
Horus
15,821
8,226
2,851
3,323
14,303
15,418
0
7,543
6,234
0
19,077
W
Ymir
3,564
280
49
522
7,392
5,867
0
3,424
3,823
11,890
0
L
Nemesis
zr0tw0
Nemesis
2,965
864
0
100
11,613
3,776
0
6,354
5,259
0
10,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,597
Gold Earned
54,267
160
Minions Killed
173
4
Camps Cleared
7
747,378
Distance Traveled
899,814
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,054
1,228
55
6
3
185,469
0
W
Anubis
10,982
1,220
19
2
0
151,746
0
L
Baron Samedi
9,834
1,093
45
5
1
148,417
1
W
Danzaburou
11,468
1,274
75
8
4
188,664
0
L
Merlin
8,150
906
30
3
0
131,746
0
L
Tsukuyomi
9,668
1,074
21
2
0
182,398
0
L
Chang'e
8,542
949
52
6
1
146,573
1
W
Horus
11,693
1,299
4
0
0
184,232
0
W
Ymir
9,070
1,008
20
2
0
189,703
1
L
Nemesis
8,403
934
12
1
2
138,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role