Player Matchup

Chaac
Chaac
JungleAfro
Chaac
Level 141
God Stats
2W - 1L
1,689 SR
Queue Stats
102W - 108L
1,569 Elo+
Party 1
Cerberus
Cerberus
bandito1228
Cerberus
Level 124
God Stats
5W - 3L
1,681 SR
Queue Stats
104W - 108L
1,527 Elo+
Party 1
Chronos
Chronos
salmonman103
Chronos
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,439 Elo+
Solo
Team Averages
Level 129
1,623 SR
1,512 Elo+

VS

Team Averages
Level 102
1,624 SR
1,578 Elo+
Fenrir
Fenrir
AyitzGoDz
Fenrir
Level 108
God Stats
370W - 405L
1,641 SR
Queue Stats
370W - 409L
1,658 Elo+
Solo
Olorun
Olorun
PugPoppa
Olorun
Level 61
God Stats
17W - 7L
1,489 SR
Queue Stats
197W - 233L
1,465 Elo+
Solo
Mulan
Mulan
flickyshots
Mulan
Level 137
God Stats
25W - 11L
1,743 SR
Queue Stats
965W - 956L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
5 / 7 / 4
10,414
744
13,037
18,324
12,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
bandito1228
Cerberus
13
2 / 8 / 5
9,485
678
6,174
18,834
18,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
salmonman103
Chronos
13
2 / 8 / 6
10,021
716
12,339
12,691
5,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AyitzGoDz
Fenrir
16
11 / 5 / 9
12,150
868
12,987
15,320
10,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
PugPoppa
Olorun
14
2 / 3 / 16
10,210
729
9,066
9,974
6,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 1 / 11
11,712
837
19,048
18,744
17,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
9
Kills
23
23
Deaths
9
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AyitzGoDz
Fenrir
11
5
9
3.1
L
Chaac
5
7
4
1
W
Olorun
PugPoppa
Olorun
2
3
16
3.33
L
Cerberus
bandito1228
Cerberus
2
8
5
0.56
W
10
1
11
15.5
L
Chronos
salmonman103
Chronos
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,550
Damage
41,101
49,849
Taken
44,038
37,408
Mitigated
35,088
10,752
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AyitzGoDz
Fenrir
12,987
4,731
0
2,217
15,320
10,532
1,068
7,721
7,599
0
33,741
L
Chaac
13,037
1,840
0
5,704
18,324
12,996
0
4,742
13,075
0
48,529
W
Olorun
PugPoppa
Olorun
9,066
6,233
301
3,320
9,974
6,598
1,738
4,267
5,707
43,342
0
L
Cerberus
bandito1228
Cerberus
6,174
363
0
3,586
18,834
18,899
0
5,638
12,670
21,811
0
W
19,048
2,101
0
8,183
18,744
17,958
87
6,227
12,517
7,666
41,241
L
Chronos
salmonman103
Chronos
12,339
4,814
0
1,462
12,691
5,513
0
1,709
10,616
31,995
1,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
34,072
181
Minions Killed
160
4
Camps Cleared
8
723,199
Distance Traveled
790,903
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,150
868
31
2
5
259,949
3
L
Chaac
10,414
744
64
5
2
248,337
3
W
Olorun
10,210
729
55
4
3
247,856
3
L
Cerberus
9,485
678
59
4
0
235,619
4
W
Mulan
11,712
837
74
5
0
283,098
4
L
Chronos
10,021
716
58
4
2
239,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role