Player Matchup

Artemis
Artemis
Gold III
Bobotte_Qc
Artemis
Gold III
Level 160
God Stats
156W - 142L
1,652 SR
Queue Stats
337W - 382L
1,492 MMR
Solo
Achilles
Achilles
Gold V
IR IIE IID
Achilles
Gold V
Level 148
God Stats
5W - 7L
1,728 SR
Queue Stats
16W - 14L
1,635 MMR
Party 1
Zeus
Zeus
Gold V
Kyzmir
Zeus
Gold V
Level 108
God Stats
4W - 2L
1,467 SR
Queue Stats
29W - 28L
1,635 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,616 SR
1,587 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,514 SR
1,601 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum V
HeTheKing__
Geb
Platinum V
Level 105
God Stats
3W - 4L
1,568 SR
Queue Stats
98W - 99L
1,879 MMR
Party 2
Merlin
Merlin
Silver I
Spiderman104
Merlin
Silver I
Level 147
God Stats
7W - 8L
1,475 SR
Queue Stats
29W - 32L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bobotte_Qc
Artemis
11
1 / 0 / 4
7,058
642
6,259
5,857
2,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
IR IIE IID
Achilles
12
1 / 0 / 6
7,502
682
9,159
12,886
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Kyzmir
Zeus
13
5 / 0 / 1
7,857
714
10,068
3,891
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Hou YiAthenaArtioCliodhnaAphrodite

VS

Bans
OdinHelDanzaburouChang'eCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 4 / 0
6,480
589
5,786
9,639
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
7,064
642
5,650
12,203
8,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
11
0 / 0 / 0
6,601
600
7,007
5,164
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
0
0
W
Artemis
Bobotte_Qc
Artemis
1
0
4
3
L
0
3
0
0
W
Achilles
IR IIE IID
Achilles
1
0
6
4
W
Zeus
Kyzmir
Zeus
5
0
1
5.5
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,486
Damage
18,443
22,634
Taken
27,006
13,952
Mitigated
14,110
8,052
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,786
2,442
0
3,012
9,639
3,718
240
3,101
5,811
0
24,294
W
Artemis
Bobotte_Qc
Artemis
6,259
1,814
0
712
5,857
2,114
0
2,941
2,916
0
23,985
L
5,650
429
275
2,849
12,203
8,771
0
4,523
6,993
10,368
0
W
Achilles
IR IIE IID
Achilles
9,159
2,312
558
5,635
12,886
10,351
0
7,208
5,678
0
24,003
W
Zeus
Kyzmir
Zeus
10,068
798
0
1,147
3,891
1,487
0
2,704
1,187
29,119
0
L
Merlin
7,007
301
0
1,490
5,164
1,621
0
1,640
3,126
32,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,417
Gold Earned
20,145
135
Minions Killed
124
9
Camps Cleared
3
653,140
Distance Traveled
592,032
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,480
589
49
4
1
191,015
3
W
Artemis
7,058
642
50
5
0
221,275
5
L
Geb
7,064
642
9
1
1
206,853
5
W
Achilles
7,502
682
39
4
3
213,212
3
W
Zeus
7,857
714
46
4
6
218,653
5
L
Merlin
6,601
600
66
6
1
194,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role