Player Matchup

Odin
Odin
L0STxxW4RRI0R
Odin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,217 Elo+
Party 1
Cernunnos
Cernunnos
boatsofoat
Cernunnos
Level 121
God Stats
0W - 4L
1,330 SR
Queue Stats
10W - 11L
1,483 Elo+
Party 1
Sol
Sol
lilGunnerySTG
Sol
Level 64
God Stats
1W - 2L
1,478 SR
Queue Stats
10W - 12L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
oSHOcKED
Jormungandr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
petit noir 007
Zhong Kui
Level 143
God Stats
19W - 19L
1,624 SR
Queue Stats
526W - 486L
1,546 Elo+
Solo
Team Averages
Level 108
1,486 SR
1,434 Elo+

VS

Team Averages
Level 114
1,599 SR
1,510 Elo+
Cabrakan
Cabrakan
ACRAZYG3RMAN
Cabrakan
Level 151
God Stats
3W - 3L
1,699 SR
Queue Stats
121W - 145L
1,493 Elo+
Party 2
Bastet
Bastet
I Am A Greaser
Bastet
Level 126
God Stats
5W - 5L
1,251 SR
Queue Stats
128W - 148L
1,519 Elo+
Party 2
Discordia
Discordia
NecroGuffaw127
Discordia
Level 106
God Stats
3W - 0L
1,781 SR
Queue Stats
133W - 147L
1,519 Elo+
Party 2
Mulan
Mulan
XParTy_CrASheRXx
Mulan
Level 81
God Stats
52W - 29L
1,696 SR
Queue Stats
447W - 405L
1,579 Elo+
Solo
Danzaburou
Danzaburou
ohButta
Danzaburou
Level 104
God Stats
23W - 23L
1,567 SR
Queue Stats
118W - 144L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,110
511
817
4,810
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
boatsofoat
Cernunnos
8
0 / 3 / 1
4,614
461
1,989
5,170
1,342
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 0
6,490
649
4,651
3,239
985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
oSHOcKED
Jormungandr
8
0 / 2 / 1
4,978
498
3,021
5,871
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
petit noir 007
Zhong Kui
9
1 / 4 / 0
5,372
537
3,655
8,628
4,504
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ACRAZYG3RMAN
Cabrakan
10
1 / 1 / 6
6,017
602
3,544
5,135
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 0 / 3
6,376
638
4,528
5,195
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
NecroGuffaw127
Discordia
10
1 / 1 / 4
6,002
600
4,915
3,244
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 0
6,575
658
2,288
6,567
4,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ohButta
Danzaburou
10
3 / 0 / 2
6,000
600
4,785
4,414
1,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
11
11
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ACRAZYG3RMAN
Cabrakan
1
1
6
4
W
5
0
3
6.5
L
1
1
1
1.5
W
Discordia
NecroGuffaw127
Discordia
1
1
4
3
W
1
2
0
0.5
L
Cernunnos
boatsofoat
Cernunnos
0
3
1
0.17
L
2
1
0
2
L
Jormungandr
oSHOcKED
Jormungandr
0
2
1
0.25
W
Danzaburou
ohButta
Danzaburou
3
0
2
4
L
Zhong Kui
petit noir 007
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,133
Damage
20,060
27,718
Taken
24,555
10,599
Mitigated
11,438
7,034
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ACRAZYG3RMAN
Cabrakan
3,544
532
86
1,308
5,135
3,403
174
1,896
3,239
14,125
0
W
4,528
911
0
3,076
5,195
1,498
0
1,747
3,448
0
27,784
L
817
141
0
1,771
4,810
1,420
0
1,287
3,429
0
17,469
W
Discordia
NecroGuffaw127
Discordia
4,915
203
0
238
3,244
965
650
1,329
1,915
29,960
0
W
2,288
245
0
2,888
6,567
4,188
0
4,020
2,547
0
33,832
L
Cernunnos
boatsofoat
Cernunnos
1,989
780
0
1,288
5,170
1,342
0
1,522
3,648
0
26,286
L
4,651
1,739
0
933
3,239
985
0
0
2,967
31,078
3,327
L
Jormungandr
oSHOcKED
Jormungandr
3,021
495
0
1,054
5,871
2,348
0
2,056
3,745
15,711
0
W
Danzaburou
ohButta
Danzaburou
4,785
1,110
0
1,886
4,414
1,384
838
1,704
2,710
0
34,327
L
Zhong Kui
petit noir 007
Zhong Kui
3,655
182
0
1,988
8,628
4,504
0
2,978
5,198
29,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,564
Gold Earned
30,970
282
Minions Killed
280
0
Camps Cleared
0
956,539
Distance Traveled
1,051,738
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,017
602
16
2
0
214,316
4
W
Bastet
6,376
638
50
5
0
231,368
0
L
Odin
5,110
511
45
5
0
216,873
3
W
Discordia
6,002
600
65
7
0
207,330
6
W
Mulan
6,575
658
78
8
0
216,173
2
L
Cernunnos
4,614
461
61
6
0
183,652
1
L
Sol
6,490
649
82
8
0
198,726
4
L
Jormungandr
4,978
498
35
4
0
181,387
3
W
Danzaburou
6,000
600
71
7
0
182,551
2
L
Zhong Kui
5,372
537
59
6
0
175,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role