Player Matchup

The Morrigan
The Morrigan
MayappIe
The Morrigan
Level 18
God Stats
3W - 6L
1,519 SR
Queue Stats
73W - 71L
1,658 Elo+
Solo
Da Ji
Da Ji
RrPablinrR
Da Ji
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,429 Elo+
Solo
Chronos
Chronos
diamante-dlss
Chronos
Level 18
God Stats
22W - 13L
1,679 SR
Queue Stats
49W - 38L
1,591 Elo+
Solo
Apollo
Apollo
thebigXcamel673
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,819 Elo+
Solo
Skadi
Skadi
truekiller9161
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,509 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,601 Elo+

VS

Team Averages
Level 17
1,624 SR
1,633 Elo+
Mercury
Mercury
GarbageNames
Mercury
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 4L
1,716 Elo+
Solo
Mulan
Mulan
Níck7
Mulan
Level 21
God Stats
6W - 3L
1,704 SR
Queue Stats
101W - 66L
1,674 Elo+
Solo
Ne Zha
Ne Zha
SodaSnap
Ne Zha
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 14L
1,462 Elo+
Solo
Nike
Nike
TrueKingofbeans
Nike
Level 29
God Stats
2W - 2L
1,548 SR
Queue Stats
113W - 104L
1,515 Elo+
Solo
Artemis
Artemis
sheep---123
Artemis
Level 5
God Stats
5W - 2L
1,866 SR
Queue Stats
6W - 5L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MayappIe
The Morrigan
12
3 / 9 / 2
7,860
462
5,933
9,090
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
9
0 / 11 / 3
6,188
364
381
13,863
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
10
3 / 2 / 0
6,984
411
4,252
6,607
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
4 / 3 / 2
8,374
493
9,854
14,159
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 5 / 4
7,640
449
4,890
14,012
10,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GarbageNames
Mercury
19
9 / 1 / 5
11,594
682
9,405
12,751
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Níck7
Mulan
18
13 / 0 / 5
11,801
694
17,813
12,734
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
SodaSnap
Ne Zha
13
2 / 2 / 6
8,894
523
7,602
13,130
15,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 4 / 5
10,139
596
7,391
10,789
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
sheep---123
Artemis
13
0 / 4 / 4
7,673
451
3,887
7,869
3,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
11
Kills
29
30
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
GarbageNames
Mercury
9
1
5
11.5
L
The Morrigan
MayappIe
The Morrigan
3
9
2
0.44
W
Mulan
Níck7
Mulan
13
0
5
15.5
L
Da Ji
0
11
3
0.14
W
Ne Zha
SodaSnap
Ne Zha
2
2
6
2.5
W
5
4
5
1.88
L
Chronos
3
2
0
1.5
W
Artemis
sheep---123
Artemis
0
4
4
0.5
L
4
3
2
1.67
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,310
Damage
46,098
57,731
Taken
57,273
27,016
Mitigated
48,661
10,903
Healing
16,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
GarbageNames
Mercury
9,405
5,248
0
5,091
12,751
6,818
1,288
919
11,832
0
119,046
L
The Morrigan
MayappIe
The Morrigan
5,933
1,848
0
337
9,090
6,121
31
0
8,295
35,078
4,012
W
Mulan
Níck7
Mulan
17,813
2,994
0
6,783
12,734
13,486
476
2,290
10,444
0
82,746
L
Da Ji
381
202
0
148
13,863
3,648
153
0
13,242
0
12,027
W
Ne Zha
SodaSnap
Ne Zha
7,602
1,943
0
2,109
13,130
15,110
0
1,760
11,370
0
35,733
W
7,391
1
0
708
10,789
10,064
883
1,518
9,271
0
61,733
L
Chronos
4,252
1,186
0
2,090
6,607
1,886
589
0
6,438
30,416
0
W
Artemis
sheep---123
Artemis
3,887
1,649
273
1,626
7,869
3,183
0
2,510
5,359
0
31,610
L
9,854
6,514
0
5,561
14,159
5,175
0
0
13,737
0
48,412
L
4,890
1,390
108
2,659
14,012
10,186
0
0
13,838
0
29,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,046
Gold Earned
50,101
321
Minions Killed
562
0
Camps Cleared
0
1,378,360
Distance Traveled
1,810,954
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,594
682
188
11
0
451,589
4
L
The Morrigan
7,860
462
69
4
0
262,423
3
W
Mulan
11,801
694
159
9
0
351,263
7
L
Da Ji
6,188
364
35
2
0
288,678
0
W
Ne Zha
8,894
523
43
3
0
366,871
0
W
Nike
10,139
596
111
7
0
320,092
4
L
Chronos
6,984
411
52
3
0
203,229
4
W
Artemis
7,673
451
61
4
0
321,139
4
L
Apollo
8,374
493
108
6
0
350,828
2
L
Skadi
7,640
449
57
3
0
273,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role