Player Matchup

Discordia
Discordia
 
Discordia
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Howeller1989
Guan Yu
Level 46
God Stats
9W - 6L
1,571 SR
Queue Stats
75W - 116L
1,360 Elo+
Party 1
Izanami
Izanami
KennyDuBz
Izanami
Level 61
God Stats
32W - 37L
1,432 SR
Queue Stats
171W - 215L
1,414 Elo+
Party 1
Odin
Odin
MbergMaster15
Odin
Level 8
God Stats
1W - 1L
1,788 SR
Queue Stats
2W - 4L
1,446 Elo+
Party 1
Camazotz
Camazotz
WordOfOne
Camazotz
Level 93
God Stats
8W - 6L
1,689 SR
Queue Stats
363W - 403L
1,484 Elo+
Party 1
Team Averages
Level 54
1,596 SR
1,441 Elo+

VS

Team Averages
Level 95
1,498 SR
1,452 Elo+
Susano
Susano
DuskyNARPS
Susano
Level 122
God Stats
10W - 11L
1,426 SR
Queue Stats
105W - 127L
1,478 Elo+
Solo
Bacchus
Bacchus
Magllycus
Bacchus
Level 106
God Stats
9W - 5L
1,545 SR
Queue Stats
48W - 48L
1,477 Elo+
Solo
Merlin
Merlin
SU3-SU2-U1
Merlin
Level 114
God Stats
75W - 82L
1,468 SR
Queue Stats
655W - 710L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
THEREAPER7u
Gilgamesh
Level 45
God Stats
4W - 1L
1,580 SR
Queue Stats
52W - 46L
1,446 Elo+
Solo
Izanami
Izanami
xpikiix
Izanami
Level 86
God Stats
4W - 7L
1,472 SR
Queue Stats
100W - 93L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
0 / 13 / 5
11,226
432
10,443
16,359
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Howeller1989
Guan Yu
17
0 / 11 / 2
11,071
426
8,693
24,757
19,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
KennyDuBz
Izanami
20
7 / 9 / 3
13,705
527
16,365
25,158
7,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 0
7,699
296
1,501
9,056
4,431
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
WordOfOne
Camazotz
20
11 / 7 / 2
14,808
570
23,122
30,830
14,606
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DuskyNARPS
Susano
20
8 / 3 / 9
15,460
595
12,782
16,355
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Magllycus
Bacchus
20
9 / 3 / 16
15,520
597
15,106
21,167
31,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
SU3-SU2-U1
Merlin
20
8 / 3 / 2
15,932
613
12,031
14,002
6,295
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
THEREAPER7u
Gilgamesh
20
8 / 3 / 10
15,730
605
19,890
22,849
18,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
xpikiix
Izanami
20
12 / 6 / 7
15,813
608
16,973
21,810
8,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
18
Kills
45
46
Deaths
18
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
13
5
0.19
W
Susano
DuskyNARPS
Susano
8
3
9
4.17
L
Guan Yu
Howeller1989
Guan Yu
0
11
2
0.09
L
Izanami
KennyDuBz
Izanami
7
9
3
0.94
W
Bacchus
Magllycus
Bacchus
9
3
16
5.67
L
0
6
0
0
W
Merlin
SU3-SU2-U1
Merlin
8
3
2
3
W
Gilgamesh
THEREAPER7u
Gilgamesh
8
3
10
4.33
L
Camazotz
WordOfOne
Camazotz
11
7
2
1.71
W
Izanami
xpikiix
Izanami
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,124
Damage
76,782
106,160
Taken
96,183
50,363
Mitigated
71,468
22,041
Healing
28,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,443
2,078
0
1,190
16,359
5,232
632
6,759
9,545
67,639
0
W
Susano
DuskyNARPS
Susano
12,782
2,869
0
5,852
16,355
6,993
1,680
786
15,523
0
96,560
L
Guan Yu
Howeller1989
Guan Yu
8,693
2,596
124
5,512
24,757
19,030
648
2,873
20,736
0
55,615
L
Izanami
KennyDuBz
Izanami
16,365
10,599
0
2,896
25,158
7,064
3,430
7,464
17,694
0
81,424
W
Bacchus
Magllycus
Bacchus
15,106
893
0
1,387
21,167
31,566
133
2,237
18,487
59,006
0
L
1,501
420
0
730
9,056
4,431
0
4,410
4,607
0
12,453
W
Merlin
SU3-SU2-U1
Merlin
12,031
725
0
2,725
14,002
6,295
1,940
678
13,314
137,715
0
W
Gilgamesh
THEREAPER7u
Gilgamesh
19,890
7,228
0
8,836
22,849
18,274
2,386
1,832
20,937
0
91,119
L
Camazotz
WordOfOne
Camazotz
23,122
12,872
0
11,589
30,830
14,606
97
6,026
24,206
0
109,982
W
Izanami
xpikiix
Izanami
16,973
13,317
0
10,191
21,810
8,340
7,053
4,203
17,176
0
131,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,509
Gold Earned
78,455
513
Minions Killed
739
0
Camps Cleared
0
1,910,630
Distance Traveled
2,440,954
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,226
432
109
4
0
398,260
8
W
Susano
15,460
595
136
5
0
570,920
5
L
Guan Yu
11,071
426
112
4
0
431,893
0
L
Izanami
13,705
527
130
5
0
417,397
5
W
Bacchus
15,520
597
77
3
0
460,075
10
L
Odin
7,699
296
20
1
0
188,496
0
W
Merlin
15,932
613
210
8
0
462,852
6
W
Gilgamesh
15,730
605
135
5
0
517,103
2
L
Camazotz
14,808
570
142
5
0
474,584
0
W
Izanami
15,813
608
181
7
0
430,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role