Player Matchup

Ares
Ares
Diamond II
 
Ares
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
AnotherBadTeam
Morgan Le Fay
Diamond IV
Level 109
God Stats
2W - 1L
1,662 SR
Queue Stats
40W - 16L
2,381 MMR
Solo
Hun Batz
Hun Batz
Diamond II
ApeFromflorida
Hun Batz
Diamond II
Level 160
God Stats
34W - 22L
1,662 SR
Queue Stats
535W - 516L
2,376 MMR
Solo
Chiron
Chiron
Diamond I
JvP90
Chiron
Diamond I
Level 156
God Stats
3W - 4L
1,468 SR
Queue Stats
119W - 96L
2,380 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
primalmonkeygod
Sun Wukong
Diamond I
Level 159
God Stats
11W - 8L
1,698 SR
Queue Stats
814W - 802L
2,379 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,598 SR
2,203 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,532 SR
2,353 MMR
Scylla
Scylla
Diamond IV
Heriberto455
Scylla
Diamond IV
Level 157
God Stats
1W - 3L
1,596 SR
Queue Stats
86W - 71L
2,272 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
Kizaruü
Hou Yi
Diamond I
Level 156
God Stats
2W - 4L
1,579 SR
Queue Stats
51W - 60L
2,381 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond III
PrinceepS
Erlang Shen
Diamond III
Level 153
God Stats
0W - 1L
1,434 SR
Queue Stats
214W - 218L
2,294 MMR
Party 2
Ao Kuang
Ao Kuang
Masters
tupicador1
Ao Kuang
Masters
Level 160
God Stats
1W - 3L
1,408 SR
Queue Stats
694W - 674L
2,446 MMR
Party 1
Xing Tian
Xing Tian
Diamond II
x100xcotton
Xing Tian
Diamond II
Level 153
God Stats
0W - 6L
1,644 SR
Queue Stats
178W - 156L
2,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
1 / 1 / 15
12,273
511
5,573
19,431
29,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
AnotherBadTeam
Morgan Le Fay
20
3 / 1 / 14
13,940
581
23,691
15,344
8,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
20
13 / 3 / 7
14,951
623
18,634
17,373
8,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
JvP90
Chiron
20
3 / 1 / 9
14,264
594
14,221
21,590
11,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
primalmonkeygod
Sun Wukong
20
9 / 3 / 9
15,113
630
19,476
23,611
24,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArtioGilgameshTiamatGeb

VS

Bans
MulanOdinLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 4 / 0
9,692
404
10,648
13,336
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hou Yi
Kizaruü
Hou Yi
18
2 / 3 / 2
11,234
468
10,439
14,464
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
PrinceepS
Erlang Shen
16
1 / 10 / 2
10,715
446
12,956
28,730
21,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
tupicador1
Ao Kuang
19
6 / 7 / 0
11,782
491
13,591
25,688
9,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
x100xcotton
Xing Tian
13
0 / 5 / 0
8,008
334
6,595
21,769
19,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
29
Kills
9
9
Deaths
29
54
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
15
8.5
W
Morgan Le Fay
AnotherBadTeam
Morgan Le Fay
3
1
14
10
W
Hun Batz
13
3
7
5.5
L
Scylla
0
4
0
0
W
Chiron
JvP90
Chiron
3
1
9
7.5
L
Hou Yi
Kizaruü
Hou Yi
2
3
2
1
L
Erlang Shen
PrinceepS
Erlang Shen
1
10
2
0.2
W
Sun Wukong
primalmonkeygod
Sun Wukong
9
3
9
4.5
L
Ao Kuang
tupicador1
Ao Kuang
6
7
0
0.86
L
Xing Tian
x100xcotton
Xing Tian
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,595
Damage
54,229
97,349
Taken
103,987
83,180
Mitigated
60,211
47,664
Healing
26,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,573
182
787
6,342
19,431
29,808
0
6,408
12,514
17,850
0
W
Morgan Le Fay
AnotherBadTeam
Morgan Le Fay
23,691
1,851
713
5,815
15,344
8,956
2,247
7,559
7,288
131,346
0
W
Hun Batz
18,634
5,375
0
5,284
17,373
8,704
2,588
9,554
7,686
0
99,781
L
Scylla
10,648
385
0
1,168
13,336
4,554
0
5,193
7,945
82,524
0
W
Chiron
JvP90
Chiron
14,221
6,978
1,494
14,948
21,590
11,030
8,050
5,973
15,424
0
149,340
L
Hou Yi
Kizaruü
Hou Yi
10,439
3,092
0
3,757
14,464
5,029
0
6,139
8,217
0
82,244
L
Erlang Shen
PrinceepS
Erlang Shen
12,956
3,439
0
6,624
28,730
21,847
0
4,609
24,019
7,630
62,074
W
Sun Wukong
primalmonkeygod
Sun Wukong
19,476
4,660
0
12,281
23,611
24,682
358
5,756
17,628
3,433
90,039
L
Ao Kuang
tupicador1
Ao Kuang
13,591
3,057
0
11,753
25,688
9,252
0
5,877
19,683
92,110
0
L
Xing Tian
x100xcotton
Xing Tian
6,595
215
175
2,722
21,769
19,529
0
7,357
14,178
28,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,541
Gold Earned
51,431
748
Minions Killed
617
0
Camps Cleared
0
2,377,849
Distance Traveled
2,116,593
35
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,273
511
22
1
0
461,511
10
W
Morgan Le Fay
13,940
581
209
9
0
465,929
7
W
Hun Batz
14,951
623
150
6
0
532,094
10
L
Scylla
9,692
404
174
7
0
432,367
8
W
Chiron
14,264
594
207
9
0
433,023
7
L
Hou Yi
11,234
468
149
6
0
403,139
8
L
Erlang Shen
10,715
446
123
5
0
420,089
3
W
Sun Wukong
15,113
630
160
7
0
485,292
1
L
Ao Kuang
11,782
491
137
6
0
429,813
2
L
Xing Tian
8,008
334
34
1
0
431,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role