Player Matchup

Nemesis
Nemesis
Convict740
Nemesis
Level 148
God Stats
15W - 16L
1,629 SR
Queue Stats
1,166W - 1,151L
1,516 Elo+
Party 2
Artio
Artio
ElbowDeepInU
Artio
Level 147
God Stats
46W - 41L
1,580 SR
Queue Stats
488W - 522L
1,569 Elo+
Party 2
Izanami
Izanami
FrodoTheDovakin
Izanami
Level 60
God Stats
1W - 3L
1,455 SR
Queue Stats
4W - 10L
1,458 Elo+
Party 2
Zhong Kui
Zhong Kui
NotShedew
Zhong Kui
Level 107
God Stats
4W - 4L
1,766 SR
Queue Stats
127W - 115L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
iLegit ChimpanZ
Sun Wukong
Level 127
God Stats
36W - 26L
1,636 SR
Queue Stats
800W - 775L
1,583 Elo+
Party 2
Team Averages
Level 118
1,613 SR
1,533 Elo+

VS

Team Averages
Level 95
1,549 SR
1,549 Elo+
Zeus
Zeus
Delirious_Things
Zeus
Level 144
God Stats
7W - 4L
1,645 SR
Queue Stats
296W - 266L
1,586 Elo+
Party 1
Anhur
Anhur
Hott_Nickelz97
Anhur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,513 Elo+
Party 1
Chaac
Chaac
KlD_Honcho
Chaac
Level 69
God Stats
7W - 11L
1,436 SR
Queue Stats
309W - 312L
1,490 Elo+
Party 3
Ares
Ares
THE_SILVABAKK
Ares
Level 108
God Stats
5W - 3L
1,524 SR
Queue Stats
133W - 115L
1,569 Elo+
Party 1
Nemesis
Nemesis
scaramouche420
Nemesis
Level 89
God Stats
35W - 24L
1,639 SR
Queue Stats
510W - 461L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Convict740
Nemesis
13
6 / 5 / 3
8,447
563
8,772
11,997
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 4
6,374
425
5,305
14,040
9,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 3
6,909
461
4,741
8,935
1,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
NotShedew
Zhong Kui
15
3 / 3 / 2
8,759
584
6,249
10,065
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
iLegit ChimpanZ
Sun Wukong
13
4 / 5 / 2
7,703
514
6,492
12,078
5,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 5
8,883
592
11,251
7,293
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 2 / 6
8,648
577
11,676
11,721
3,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
14
3 / 2 / 0
8,575
572
4,514
9,617
6,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 2 / 12
8,071
538
5,920
11,855
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 2 / 4
9,001
600
6,759
9,294
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
14
Kills
21
21
Deaths
14
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Convict740
Nemesis
6
5
3
1.5
W
6
6
5
1.42
L
1
4
4
0.75
L
0
4
3
0.38
W
6
2
6
4.5
W
Chaac
3
2
0
1.5
L
Zhong Kui
NotShedew
Zhong Kui
3
3
2
1.33
W
1
2
12
3.5
L
Sun Wukong
iLegit ChimpanZ
Sun Wukong
4
5
2
1
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,559
Damage
40,120
57,115
Taken
49,780
29,805
Mitigated
24,804
13,031
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Convict740
Nemesis
8,772
3,217
0
1,753
11,997
3,714
100
2,809
9,188
0
49,674
W
11,251
1,795
0
270
7,293
2,318
314
805
6,488
51,805
0
L
5,305
987
1,054
2,847
14,040
9,296
0
6,480
7,560
16,300
0
L
4,741
2,761
0
1,954
8,935
1,850
0
2,801
6,134
0
49,080
W
11,676
5,994
0
5,168
11,721
3,566
130
2,464
9,220
0
61,559
W
Chaac
4,514
939
0
3,452
9,617
6,503
442
3,893
5,081
1,848
44,378
L
Zhong Kui
NotShedew
Zhong Kui
6,249
997
0
4,162
10,065
9,453
0
185
9,880
57,102
0
W
5,920
224
0
1,583
11,855
8,932
196
2,092
9,763
19,141
0
L
Sun Wukong
iLegit ChimpanZ
Sun Wukong
6,492
1,355
0
1,261
12,078
5,492
0
5,081
6,997
0
45,768
W
6,759
3,519
0
2,665
9,294
3,485
0
1,550
7,674
0
55,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
43,178
443
Minions Killed
407
0
Camps Cleared
0
1,387,630
Distance Traveled
1,418,395
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,447
563
92
6
0
299,730
1
W
Zeus
8,883
592
96
6
0
244,187
4
L
Artio
6,374
425
21
1
0
269,554
4
L
Izanami
6,909
461
112
7
0
262,925
0
W
Anhur
8,648
577
96
6
0
269,511
2
W
Chaac
8,575
572
108
7
0
272,785
1
L
Zhong Kui
8,759
584
133
9
0
264,540
2
W
Ares
8,071
538
22
1
0
292,095
5
L
Sun Wukong
7,703
514
85
6
0
290,881
1
W
Nemesis
9,001
600
85
6
0
339,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role