Player Matchup

Cthulhu
Cthulhu
AnteroBendito
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 2
Skadi
Skadi
Ashfio
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,623 Elo+
Solo
Mercury
Mercury
Gaba2244
Mercury
Level 29
God Stats
0W - 3L
1,394 SR
Queue Stats
19W - 23L
1,455 Elo+
Solo
Ra
Ra
Orangotangus
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,423 Elo+
Party 2
Hades
Hades
lotus3ater
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,423 Elo+
Party 2
Team Averages
Level 13
1,479 SR
1,435 Elo+

VS

Team Averages
Level 25
1,499 SR
1,496 Elo+
Pele
Pele
Danu_Tnc
Pele
Level 28
God Stats
3W - 2L
1,307 SR
Queue Stats
97W - 125L
1,472 Elo+
Party 1
Agni
Agni
Liquid-NoRvYx
Agni
Level 29
God Stats
10W - 9L
1,599 SR
Queue Stats
129W - 148L
1,486 Elo+
Party 1
Apollo
Apollo
Lolps
Apollo
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 8L
1,524 Elo+
Party 3
Sylvanus
Sylvanus
PlantaCunivora
Sylvanus
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,475 Elo+
Party 3
Gilgamesh
Gilgamesh
kreeskull
Gilgamesh
Level 18
God Stats
5W - 4L
1,587 SR
Queue Stats
17W - 14L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 4 / 0
4,301
391
1,295
7,431
3,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Ashfio
Skadi
7
0 / 4 / 0
4,635
421
3,583
5,824
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mercury
Gaba2244
Mercury
7
0 / 4 / 0
4,374
398
2,360
7,720
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 4 / 0
4,535
412
779
3,618
939
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
7
1 / 6 / 0
4,869
443
4,108
8,613
3,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
5 / 0 / 4
6,874
625
6,104
6,334
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
6 / 1 / 6
6,908
628
7,983
4,091
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Lolps
Apollo
10
5 / 0 / 2
5,911
537
6,356
4,477
1,323
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
9
2 / 0 / 3
5,824
529
2,122
4,890
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
kreeskull
Gilgamesh
11
4 / 0 / 2
6,563
597
3,391
5,472
3,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
22
22
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
4
0
0
L
Skadi
Ashfio
Skadi
0
4
0
0
W
Pele
5
0
4
7
L
Mercury
Gaba2244
Mercury
0
4
0
0
W
6
1
6
9
W
Apollo
Lolps
Apollo
5
0
2
6
L
0
4
0
0
W
Sylvanus
2
0
3
3.5
W
Gilgamesh
kreeskull
Gilgamesh
4
0
2
5
L
Hades
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,125
Damage
25,956
33,206
Taken
25,264
10,207
Mitigated
10,573
6,795
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
1,295
96
0
1,144
7,431
3,104
0
2,451
4,934
4,940
0
L
Skadi
Ashfio
Skadi
3,583
1,641
0
549
5,824
1,068
235
1,084
4,696
0
22,877
W
Pele
6,104
2,054
0
288
6,334
1,933
0
1,844
4,490
0
39,846
L
Mercury
Gaba2244
Mercury
2,360
567
11
2,666
7,720
1,695
0
1,266
6,174
0
13,512
W
7,983
609
0
1,613
4,091
1,232
932
1,939
2,152
31,766
0
W
Apollo
Lolps
Apollo
6,356
4,393
0
1,429
4,477
1,323
662
695
3,647
0
31,176
L
779
248
105
536
3,618
939
124
1,133
2,295
13,714
0
W
Sylvanus
2,122
764
1,198
2,579
4,890
2,922
72
419
4,371
11,113
0
W
Gilgamesh
kreeskull
Gilgamesh
3,391
910
0
1,976
5,472
3,163
562
1,050
4,422
0
27,218
L
Hades
4,108
895
110
1,674
8,613
3,401
24
3,572
4,613
12,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,714
Gold Earned
32,080
146
Minions Killed
296
0
Camps Cleared
0
906,711
Distance Traveled
996,128
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,301
391
6
1
0
154,468
1
L
Skadi
4,635
421
50
5
0
168,710
2
W
Pele
6,874
625
76
7
0
236,049
0
L
Mercury
4,374
398
32
3
0
216,068
0
W
Agni
6,908
628
66
6
0
201,942
0
W
Apollo
5,911
537
61
6
0
168,864
0
L
Ra
4,535
412
29
3
0
190,111
0
W
Sylvanus
5,824
529
14
1
0
154,255
0
W
Gilgamesh
6,563
597
79
7
0
235,018
0
L
Hades
4,869
443
29
3
0
177,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role