Player Matchup

Horus
Horus
RoyTheRanger
Horus
Level 68
God Stats
2W - 4L
1,506 SR
Queue Stats
58W - 52L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
Sethsquatch1914
Jormungandr
Level 126
God Stats
1W - 1L
1,356 SR
Queue Stats
164W - 178L
1,407 Elo+
Party 2
Ra
Ra
commander455
Ra
Level 154
God Stats
1W - 2L
1,544 SR
Queue Stats
38W - 32L
1,588 Elo+
Party 2
Team Averages
Level 116
1,468 SR
1,495 Elo+

VS

Team Averages
Level 40
1,703 SR
1,607 Elo+
Fafnir
Fafnir
BurgundyBeetle
Fafnir
Level 24
God Stats
2W - 2L
1,800 SR
Queue Stats
8W - 8L
1,640 Elo+
Party 1
Sol
Sol
N1cé
Sol
Level 89
God Stats
1W - 4L
1,509 SR
Queue Stats
93W - 85L
1,614 Elo+
Party 1
Artemis
Artemis
dedraven4u
Artemis
Level 6
God Stats
6W - 9L
1,800 SR
Queue Stats
9W - 14L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 12
9,811
701
8,624
10,598
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Sethsquatch1914
Jormungandr
14
5 / 2 / 8
10,575
755
7,468
18,462
18,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
8 / 2 / 4
10,618
758
16,832
8,982
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
8,881
634
3,957
17,834
20,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
N1cé
Sol
14
5 / 4 / 0
10,096
721
17,114
14,705
4,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
dedraven4u
Artemis
11
0 / 4 / 4
8,202
586
6,565
7,044
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Sol
N1cé
Sol
5
4
0
1.25
W
2
1
12
8
W
Jormungandr
Sethsquatch1914
Jormungandr
5
2
8
4.5
W
8
2
4
5
L
Artemis
dedraven4u
Artemis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,924
Damage
27,636
38,042
Taken
39,583
31,376
Mitigated
27,398
15,999
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,957
846
0
2,783
17,834
20,918
0
9,612
7,211
8,853
0
L
Sol
N1cé
Sol
17,114
10,491
0
7,491
14,705
4,489
148
8,764
5,346
53,413
0
W
8,624
3,814
2,110
4,950
10,598
9,001
678
5,682
4,916
0
19,748
W
Jormungandr
Sethsquatch1914
Jormungandr
7,468
1,542
561
4,329
18,462
18,319
371
9,836
8,626
27,299
0
W
16,832
1,005
1,148
2,901
8,982
4,056
1,257
6,118
2,864
53,946
0
L
Artemis
dedraven4u
Artemis
6,565
4,201
0
0
7,044
1,991
0
4,806
2,028
0
17,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,004
Gold Earned
27,179
165
Minions Killed
133
8
Camps Cleared
2
780,508
Distance Traveled
645,159
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,881
634
5
0
0
235,897
4
L
Sol
10,096
721
98
7
2
216,274
0
W
Horus
9,811
701
31
2
1
273,590
1
W
Jormungandr
10,575
755
34
2
1
248,620
8
W
Ra
10,618
758
100
7
6
258,298
2
L
Artemis
8,202
586
30
2
0
192,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role