Player Matchup

Ne Zha
Ne Zha
IrishSam857
Ne Zha
Level 99
God Stats
0W - 4L
1,376 SR
Queue Stats
156W - 126L
1,578 Elo+
Party 1
Chiron
Chiron
MdniteGospel
Chiron
Level 120
God Stats
7W - 6L
1,817 SR
Queue Stats
236W - 220L
1,589 Elo+
Party 2
Loki
Loki
Padme_DumbyThicc
Loki
Level 104
God Stats
28W - 19L
1,595 SR
Queue Stats
303W - 267L
1,571 Elo+
Party 1
Athena
Athena
ReksimusPrime
Athena
Level 118
God Stats
5W - 10L
1,444 SR
Queue Stats
339W - 314L
1,490 Elo+
Solo
The Morrigan
The Morrigan
YuhimthatB
The Morrigan
Level 124
God Stats
0W - 3L
1,135 SR
Queue Stats
395W - 379L
1,526 Elo+
Party 2
Team Averages
Level 113
1,473 SR
1,551 Elo+

VS

Team Averages
Level 117
1,574 SR
1,560 Elo+
Achilles
Achilles
MUZiCK
Achilles
Level 109
God Stats
7W - 3L
1,566 SR
Queue Stats
287W - 259L
1,587 Elo+
Party 3
He Bo
He Bo
Nemo832
He Bo
Level 160
God Stats
7W - 5L
1,537 SR
Queue Stats
565W - 536L
1,556 Elo+
Solo
Athena
Athena
TR3NCHC0AT XIII
Athena
Level 105
God Stats
22W - 16L
1,592 SR
Queue Stats
152W - 142L
1,537 Elo+
Party 3
Medusa
Medusa
TheAtiel
Medusa
Level 83
God Stats
16W - 13L
1,524 SR
Queue Stats
194W - 184L
1,533 Elo+
Party 3
Loki
Loki
aldotyme77
Loki
Level 127
God Stats
106W - 88L
1,653 SR
Queue Stats
1,084W - 1,031L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
6
0 / 0 / 0
3,619
724
2,257
3,630
1,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Chiron
5
0 / 3 / 1
3,374
675
2,015
3,208
477
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
4 / 1 / 1
4,180
836
3,197
2,809
678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 1 / 1
3,662
732
1,212
4,409
1,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
YuhimthatB
The Morrigan
1
0 / 1 / 0
2,672
534
76
528
151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MUZiCK
Achilles
7
0 / 0 / 0
3,970
794
1,685
3,877
1,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

He Bo
Nemo832
He Bo
6
1 / 3 / 1
4,182
836
2,239
2,744
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 0 / 2
3,683
737
790
3,273
1,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
TheAtiel
Medusa
6
1 / 1 / 3
3,831
766
3,279
3,080
621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
3 / 1 / 2
4,505
901
2,504
3,049
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
6
6
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
0
0
0
W
Achilles
MUZiCK
Achilles
0
0
0
0
L
Chiron
0
3
1
0.17
W
He Bo
Nemo832
He Bo
1
3
1
0.5
L
4
1
1
4.5
L
1
1
1
1.5
W
1
0
2
2
W
Medusa
TheAtiel
Medusa
1
1
3
2.5
L
The Morrigan
YuhimthatB
The Morrigan
0
1
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,757
Damage
10,497
14,584
Taken
16,023
3,936
Mitigated
4,489
4,341
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,257
574
0
1,608
3,630
1,215
0
234
3,143
0
13,995
W
Achilles
MUZiCK
Achilles
1,685
241
0
1,998
3,877
1,486
0
0
3,568
0
16,684
L
Chiron
2,015
740
179
662
3,208
477
0
354
2,854
0
13,779
W
He Bo
Nemo832
He Bo
2,239
185
0
381
2,744
519
0
276
2,468
15,310
0
L
3,197
1,013
0
418
2,809
678
0
767
1,992
0
13,652
L
1,212
357
88
1,386
4,409
1,415
0
1,114
3,221
5,867
0
W
790
291
0
1,109
3,273
1,206
46
436
2,837
5,013
0
W
Medusa
TheAtiel
Medusa
3,279
1,682
0
1,583
3,080
621
155
338
2,742
0
19,440
L
The Morrigan
YuhimthatB
The Morrigan
76
76
0
0
528
151
0
404
102
1,689
0
W
2,504
1,053
0
1,364
3,049
657
0
238
2,811
0
16,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,507
Gold Earned
20,171
101
Minions Killed
166
0
Camps Cleared
0
476,360
Distance Traveled
569,877
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,619
724
37
7
0
109,514
2
W
Achilles
3,970
794
43
9
0
121,268
2
L
Chiron
3,374
675
25
5
0
110,767
0
W
He Bo
4,182
836
34
7
0
101,639
2
L
Loki
4,180
836
31
6
0
127,827
2
L
Athena
3,662
732
5
1
0
114,008
1
W
Athena
3,683
737
11
2
0
113,114
1
W
Medusa
3,831
766
37
7
0
110,063
0
L
The Morrigan
2,672
534
3
1
0
14,244
0
W
Loki
4,505
901
41
8
0
123,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role