Player Matchup

Cthulhu
Cthulhu
Aethros666
Cthulhu
Level 29
God Stats
3W - 4L
1,431 SR
Queue Stats
118W - 130L
1,335 Elo+
Solo
Apollo
Apollo
CAMMYBEAR 876
Apollo
Level 18
God Stats
21W - 20L
1,544 SR
Queue Stats
51W - 63L
1,360 Elo+
Solo
Chaac
Chaac
Camelcrusher467
Chaac
Level 18
God Stats
1W - 0L
1,822 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Raijin
Raijin
Dragontails983
Raijin
Level 106
God Stats
1W - 1L
1,453 SR
Queue Stats
225W - 224L
1,483 Elo+
Party 2
Nemesis
Nemesis
Smitegamer5579
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Team Averages
Level 34
1,550 SR
1,436 Elo+

VS

Team Averages
Level 29
1,553 SR
1,340 Elo+
Odin
Odin
BG_3623
Odin
Level 5
God Stats
20W - 18L
1,500 SR
Queue Stats
21W - 26L
1,110 Elo+
Party 1
Loki
Loki
Courtnite3
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,364 Elo+
Party 1
Janus
Janus
Sharkdagator
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,409 Elo+
Solo
Anhur
Anhur
christianebarbs
Anhur
Level 5
God Stats
8W - 7L
1,871 SR
Queue Stats
9W - 13L
1,364 Elo+
Party 1
Arachne
Arachne
theobag112
Arachne
Level 103
God Stats
8W - 7L
1,393 SR
Queue Stats
35W - 32L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aethros666
Cthulhu
18
3 / 0 / 18
10,583
1,058
10,638
9,879
8,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 0 / 9
11,007
1,101
16,399
8,572
3,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
11 / 1 / 8
11,328
1,133
19,716
11,706
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 13
10,187
1,019
10,878
4,432
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 6 / 13
9,513
951
9,934
10,958
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

331

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BG_3623
Odin
15
1 / 9 / 5
8,776
878
4,980
20,131
19,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 6 / 3
8,204
820
1,237
12,098
7,099
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 3 / 2
9,256
926
15,697
10,661
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 8 / 2
8,432
843
3,976
13,772
4,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
theobag112
Arachne
15
6 / 2 / 2
10,612
1,061
12,561
19,401
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
28
Kills
8
8
Deaths
28
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aethros666
Cthulhu
3
0
18
12
L
Odin
BG_3623
Odin
1
9
5
0.39
W
8
0
9
12.5
W
11
1
8
15
L
0
6
3
0.25
W
4
1
13
10.5
L
1
3
2
0.67
W
2
6
13
1.42
L
0
8
2
0.13
L
Arachne
theobag112
Arachne
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,565
Damage
38,451
45,547
Taken
76,063
24,857
Mitigated
40,165
11,791
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aethros666
Cthulhu
10,638
396
437
3,149
9,879
8,613
0
4,760
4,968
27,304
0
L
Odin
BG_3623
Odin
4,980
2,039
0
641
20,131
19,195
0
5,725
13,673
0
8,703
W
16,399
10,768
0
1,635
8,572
3,258
0
3,169
5,244
0
30,072
W
19,716
4,666
123
5,560
11,706
6,624
0
3,071
8,453
0
39,502
L
1,237
181
0
0
12,098
7,099
0
2,538
8,973
0
2,558
W
10,878
1,635
0
375
4,432
1,713
0
2,029
2,317
28,895
0
L
15,697
1,282
0
400
10,661
2,388
0
1,770
8,558
51,737
0
W
9,934
2,881
0
512
10,958
4,649
0
2,668
7,631
0
14,580
L
3,976
2,749
0
418
13,772
4,069
0
4,542
8,736
0
14,374
L
Arachne
theobag112
Arachne
12,561
7,083
0
4,900
19,401
7,414
0
4,891
13,632
0
22,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,618
Gold Earned
45,280
220
Minions Killed
121
3
Camps Cleared
4
941,497
Distance Traveled
877,084
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,583
1,058
36
4
1
218,729
3
L
Odin
8,776
878
10
1
1
165,236
0
W
Apollo
11,007
1,101
43
4
1
197,366
0
W
Chaac
11,328
1,133
66
7
1
212,315
0
L
Loki
8,204
820
2
0
0
152,473
0
W
Raijin
10,187
1,019
61
6
0
142,549
0
L
Janus
9,256
926
82
8
0
182,966
0
W
Nemesis
9,513
951
14
1
0
170,538
0
L
Anhur
8,432
843
14
1
0
155,409
0
L
Arachne
10,612
1,061
13
1
3
221,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role