Player Matchup

Cernunnos
Cernunnos
Arjinn5
Cernunnos
Level 29
God Stats
33W - 31L
1,470 SR
Queue Stats
84W - 69L
1,451 Elo+
Solo
Fenrir
Fenrir
GustAraujo
Fenrir
Level 15
God Stats
4W - 2L
1,520 SR
Queue Stats
8W - 5L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
Kadota17
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,645 Elo+
Party 1
Heimdallr
Heimdallr
The_IRONsamurai
Heimdallr
Level 29
God Stats
7W - 3L
1,530 SR
Queue Stats
107W - 111L
1,393 Elo+
Solo
Sylvanus
Sylvanus
YellowStvck
Sylvanus
Level 48
God Stats
4W - 4L
1,721 SR
Queue Stats
70W - 82L
1,492 Elo+
Party 1
Team Averages
Level 26
1,548 SR
1,496 Elo+

VS

Team Averages
Level 22
1,450 SR
1,442 Elo+
Geb
Geb
ATBarnum
Geb
Level 21
God Stats
0W - 1L
1,181 SR
Queue Stats
15W - 23L
1,297 Elo+
Solo
Ullr
Ullr
JsKronos
Ullr
Level 25
God Stats
9W - 8L
1,864 SR
Queue Stats
174W - 194L
1,595 Elo+
Solo
Thanatos
Thanatos
MIKE B HUNNA
Thanatos
Level 27
God Stats
4W - 8L
1,324 SR
Queue Stats
12W - 18L
1,401 Elo+
Solo
Skadi
Skadi
MLK DONUT
Skadi
Level 18
God Stats
7W - 4L
1,417 SR
Queue Stats
14W - 14L
1,410 Elo+
Solo
Ra
Ra
Profit55
Ra
Level 17
God Stats
4W - 5L
1,465 SR
Queue Stats
21W - 20L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arjinn5
Cernunnos
19
12 / 2 / 4
13,114
570
13,761
14,528
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
GustAraujo
Fenrir
13
2 / 5 / 2
9,957
433
2,748
12,461
4,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Kadota17
Gilgamesh
20
10 / 3 / 4
14,057
611
16,496
13,730
10,970
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
The_IRONsamurai
Heimdallr
16
2 / 5 / 6
11,424
497
12,008
14,592
6,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
YellowStvck
Sylvanus
17
4 / 1 / 13
12,399
539
11,772
18,360
25,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
8,895
387
7,496
18,480
20,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
19
7 / 4 / 5
11,988
521
15,552
19,397
8,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
MIKE B HUNNA
Thanatos
17
4 / 8 / 3
10,342
450
2,935
17,160
6,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
MLK DONUT
Skadi
9
1 / 6 / 0
7,653
333
4,961
7,918
1,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 7 / 3
10,841
471
9,472
13,214
5,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
30
Kills
15
16
Deaths
30
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Cernunnos
Arjinn5
Cernunnos
12
2
4
7
W
Fenrir
GustAraujo
Fenrir
2
5
2
0.6
L
Ullr
7
4
5
2.38
W
Gilgamesh
Kadota17
Gilgamesh
10
3
4
4
L
Thanatos
MIKE B HUNNA
Thanatos
4
8
3
0.69
L
Skadi
MLK DONUT
Skadi
1
6
0
0.17
L
3
7
3
0.64
W
Heimdallr
The_IRONsamurai
Heimdallr
2
5
6
1
W
Sylvanus
YellowStvck
Sylvanus
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,785
Damage
40,416
73,671
Taken
76,169
53,112
Mitigated
42,576
21,872
Healing
18,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,496
355
0
1,063
18,480
20,120
42
3,476
15,004
26,002
0
W
Cernunnos
Arjinn5
Cernunnos
13,761
7,723
0
7,874
14,528
6,332
1,918
2,613
11,915
0
98,544
W
Fenrir
GustAraujo
Fenrir
2,748
1,001
0
1,048
12,461
4,677
1,256
646
11,815
0
33,301
L
Ullr
15,552
5,691
0
4,264
19,397
8,337
1,509
2,891
16,506
0
83,877
W
Gilgamesh
Kadota17
Gilgamesh
16,496
5,763
0
2,451
13,730
10,970
2,328
3,128
10,602
0
98,287
L
Thanatos
MIKE B HUNNA
Thanatos
2,935
393
0
9,897
17,160
6,729
0
815
16,345
0
68,272
L
Skadi
MLK DONUT
Skadi
4,961
2,536
136
855
7,918
1,927
500
1,471
6,447
0
21,549
L
9,472
1,356
521
2,239
13,214
5,463
1,157
3,119
10,095
57,592
0
W
Heimdallr
The_IRONsamurai
Heimdallr
12,008
5,354
0
4,600
14,592
6,073
2,851
2,980
11,612
0
73,396
W
Sylvanus
YellowStvck
Sylvanus
11,772
4,063
1,478
4,421
18,360
25,060
267
7,667
10,693
46,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,951
Gold Earned
49,719
504
Minions Killed
458
0
Camps Cleared
0
1,862,290
Distance Traveled
1,947,696
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,895
387
33
1
0
480,725
0
W
Cernunnos
13,114
570
127
6
0
396,607
0
W
Fenrir
9,957
433
53
2
0
321,884
0
L
Ullr
11,988
521
152
7
0
523,718
1
W
Gilgamesh
14,057
611
165
7
0
398,066
1
L
Thanatos
10,342
450
107
5
0
467,170
0
L
Skadi
7,653
333
35
2
0
198,944
1
L
Ra
10,841
471
131
6
0
277,139
0
W
Heimdallr
11,424
497
92
4
0
348,475
1
W
Sylvanus
12,399
539
67
3
0
397,258
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role