Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Clut4Medusa
Medusa
Level 7
God Stats
13W - 7L
1,581 SR
Queue Stats
13W - 8L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
Flaowr
Xing Tian
Level 157
God Stats
2W - 0L
1,793 SR
Queue Stats
369W - 264L
1,651 Elo+
Party 2
Charybdis
Charybdis
puffinator62
Charybdis
Level 84
God Stats
7W - 6L
1,815 SR
Queue Stats
421W - 446L
1,460 Elo+
Party 2
Osiris
Osiris
reverendmaple3
Osiris
Level 160
God Stats
14W - 5L
1,618 SR
Queue Stats
632W - 565L
1,547 Elo+
Party 2
Team Averages
Level 113
1,662 SR
1,535 Elo+

VS

Team Averages
Level 88
1,517 SR
1,517 Elo+
Geb
Geb
AnonySkittles
Geb
Level 15
God Stats
0W - 2L
1,284 SR
Queue Stats
13W - 13L
1,476 Elo+
Party 1
Heimdallr
Heimdallr
MVPxRob
Heimdallr
Level 126
God Stats
2W - 1L
1,470 SR
Queue Stats
64W - 53L
1,554 Elo+
Party 1
Cliodhna
Cliodhna
Mr clean in me
Cliodhna
Level 88
God Stats
8W - 10L
1,642 SR
Queue Stats
147W - 129L
1,528 Elo+
Party 1
Achilles
Achilles
PrincessDaddy28
Achilles
Level 142
God Stats
2W - 2L
1,650 SR
Queue Stats
152W - 122L
1,526 Elo+
Party 1
Olorun
Olorun
RegularPancakes
Olorun
Level 68
God Stats
8W - 5L
1,542 SR
Queue Stats
101W - 91L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
6 / 1 / 19
10,898
605
15,917
10,683
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
19 / 1 / 11
12,153
675
19,963
11,379
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Flaowr
Xing Tian
15
7 / 0 / 12
10,614
590
9,749
16,564
18,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
puffinator62
Charybdis
15
2 / 3 / 14
10,170
565
4,787
7,756
2,503
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 1 / 11
10,943
608
11,323
15,272
15,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,694
372
3,147
19,575
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
MVPxRob
Heimdallr
13
2 / 7 / 2
8,471
471
8,312
14,823
5,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
16
4 / 6 / 0
10,344
575
5,200
12,637
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
13
0 / 6 / 2
8,490
472
8,897
21,073
21,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 13 / 2
7,057
392
7,008
15,795
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
13
39
Kills
6
6
Deaths
39
67
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
19
15.5
L
0
7
1
0.07
W
Medusa
19
1
11
24.5
W
Xing Tian
Flaowr
Xing Tian
7
0
12
13
L
Heimdallr
MVPxRob
Heimdallr
2
7
2
0.43
L
Cliodhna
4
6
0
0.67
L
Achilles
0
6
2
0.17
L
0
13
2
0.08
W
Charybdis
puffinator62
Charybdis
2
3
14
3
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,739
Damage
32,564
61,654
Taken
83,903
43,915
Mitigated
45,851
22,232
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,917
3,286
0
2,396
10,683
3,360
2,079
1,656
8,954
90,595
0
L
3,147
674
0
4,037
19,575
10,815
300
8,448
11,127
16,304
0
W
Medusa
19,963
9,489
0
5,115
11,379
4,574
5,250
4,496
6,841
0
72,427
W
Xing Tian
Flaowr
Xing Tian
9,749
1,238
491
5,858
16,564
18,344
501
4,026
12,229
33,631
0
L
Heimdallr
MVPxRob
Heimdallr
8,312
3,237
0
2,461
14,823
5,099
45
5,677
9,146
0
55,322
L
Cliodhna
5,200
92
0
1,251
12,637
3,993
376
3,002
9,635
0
61,584
L
Achilles
8,897
2,036
292
5,827
21,073
21,072
532
7,747
13,326
11,166
40,363
L
7,008
2,148
98
1,698
15,795
4,872
334
3,308
12,487
31,386
2,600
W
Charybdis
puffinator62
Charybdis
4,787
3,047
0
1,628
7,756
2,503
4,853
949
6,803
0
68,425
W
11,323
3,202
0
6,744
15,272
15,134
941
2,422
12,173
11,477
48,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,778
Gold Earned
41,056
513
Minions Killed
410
0
Camps Cleared
0
1,890,118
Distance Traveled
1,498,966
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,898
605
129
7
0
423,975
5
L
Geb
6,694
372
20
1
0
282,813
1
W
Medusa
12,153
675
92
5
0
357,257
2
W
Xing Tian
10,614
590
31
2
0
357,003
4
L
Heimdallr
8,471
471
106
6
0
286,413
2
L
Cliodhna
10,344
575
113
6
0
357,497
2
L
Achilles
8,490
472
112
6
0
290,000
8
L
Olorun
7,057
392
59
3
0
282,243
4
W
Charybdis
10,170
565
138
8
0
384,546
1
W
Osiris
10,943
608
123
7
0
367,337
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role