Player Matchup

Jing Wei
Jing Wei
For3v3r D00m3d
Jing Wei
Level 18
God Stats
5W - 9L
1,338 SR
Queue Stats
22W - 30L
1,267 Elo+
Solo
Ra
Ra
GateauLeader419
Ra
Level 6
God Stats
9W - 18L
1,246 SR
Queue Stats
11W - 30L
1,224 Elo+
Solo
Nu Wa
Nu Wa
Healedarchangel
Nu Wa
Level 66
God Stats
11W - 17L
1,515 SR
Queue Stats
65W - 109L
1,265 Elo+
Solo
Team Averages
Level 30
1,366 SR
1,252 Elo+

VS

Team Averages
Level 24
1,271 SR
1,147 Elo+
Izanami
Izanami
CreamyStang
Izanami
Level 27
God Stats
12W - 15L
1,307 SR
Queue Stats
146W - 177L
1,314 Elo+
Party 1
Ymir
Ymir
KiingSquid
Ymir
Level 18
God Stats
14W - 10L
1,528 SR
Queue Stats
25W - 36L
1,227 Elo+
Party 1
Skadi
Skadi
LilBloodSuga
Skadi
Level 26
God Stats
2W - 4L
977 SR
Queue Stats
2W - 4L
900 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
3 / 14 / 6
9,965
623
8,745
19,362
5,000
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 9 / 4
10,710
669
12,920
12,536
3,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 4 / 5
11,547
722
20,214
10,131
4,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CreamyStang
Izanami
18
21 / 2 / 4
13,979
874
25,196
17,309
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 6 / 18
11,635
727
5,271
18,842
18,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 5 / 17
11,022
689
8,684
15,691
4,662
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
13
Kills
27
27
Deaths
13
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
CreamyStang
Izanami
21
2
4
11.5
L
Jing Wei
3
14
6
0.43
L
5
9
4
0.78
L
5
4
5
1.88
W
4
6
18
2.17
W
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,879
Damage
39,151
42,029
Taken
51,842
13,204
Mitigated
28,709
2,249
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CreamyStang
Izanami
25,196
18,338
0
4,117
17,309
5,645
1,763
13,232
4,077
0
92,718
L
Jing Wei
8,745
4,935
0
0
19,362
5,000
220
2,612
16,750
0
17,652
L
12,920
479
213
363
12,536
3,922
350
2,137
10,399
33,551
0
L
20,214
5,754
210
1,463
10,131
4,282
761
522
9,609
56,873
0
W
5,271
363
0
1,903
18,842
18,402
435
9,904
8,938
27,522
0
W
8,684
3,803
0
1,156
15,691
4,662
485
10,259
5,432
0
34,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
36,636
159
Minions Killed
217
1
Camps Cleared
5
782,998
Distance Traveled
783,476
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,979
874
125
8
5
269,331
1
L
Jing Wei
9,965
623
21
1
0
274,556
0
L
Ra
10,710
669
70
4
0
238,717
1
L
Nu Wa
11,547
722
68
4
1
269,725
3
W
Ymir
11,635
727
42
3
0
255,399
0
W
Skadi
11,022
689
50
3
0
258,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role