Player Matchup

Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum V
LiuSansui
Skadi
Platinum V
Level 109
God Stats
14W - 9L
1,676 SR
Queue Stats
71W - 50L
1,967 MMR
Solo
King Arthur
King Arthur
Platinum IV
RetardedTurtle
King Arthur
Platinum IV
Level 107
God Stats
0W - 1L
1,838 SR
Queue Stats
37W - 23L
2,029 MMR
Solo
Sobek
Sobek
Platinum I
SlamDiego
Sobek
Platinum I
Level 155
God Stats
4W - 10L
1,552 SR
Queue Stats
998W - 988L
1,946 MMR
Solo
Fenrir
Fenrir
Platinum I
VoidJM
Fenrir
Platinum I
Level 47
God Stats
0W - 2L
1,460 SR
Queue Stats
171W - 139L
1,996 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 107
1,605 SR
1,888 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,614 SR
2,027 MMR
Ganesha
Ganesha
Platinum V
Cheesemonster98
Ganesha
Platinum V
Level 157
God Stats
5W - 6L
1,684 SR
Queue Stats
58W - 46L
1,927 MMR
Solo
Ra
Ra
Diamond II
DRÀG0N
Ra
Diamond II
Level 160
God Stats
1W - 0L
1,560 SR
Queue Stats
107W - 81L
2,326 MMR
Party 1
The Morrigan
The Morrigan
Diamond V
DarkDanderlion
The Morrigan
Diamond V
Level 156
God Stats
5W - 10L
1,456 SR
Queue Stats
273W - 296L
1,924 MMR
Solo
Rama
Rama
Diamond IV
Møngø
Rama
Diamond IV
Level 160
God Stats
8W - 8L
1,680 SR
Queue Stats
121W - 109L
2,097 MMR
Party 1
Achilles
Achilles
Platinum III
TonyZimZam
Achilles
Platinum III
Level 126
God Stats
7W - 4L
1,688 SR
Queue Stats
175W - 178L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 3 / 3
12,321
560
11,618
7,111
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
LiuSansui
Skadi
20
2 / 3 / 5
13,154
598
11,454
11,456
2,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
RetardedTurtle
King Arthur
16
1 / 7 / 2
10,038
456
13,340
23,172
17,878
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
SlamDiego
Sobek
14
1 / 8 / 8
9,755
443
7,244
28,023
21,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
VoidJM
Fenrir
19
8 / 8 / 2
12,708
578
12,964
24,085
8,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
MulanCliodhnaCamazotzArtio

VS

Bans
GebMorgan Le FayGilgameshOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 22
11,378
517
7,953
24,910
32,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 3 / 7
13,384
608
17,250
13,300
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
DarkDanderlion
The Morrigan
18
2 / 4 / 10
11,810
537
8,615
12,286
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Møngø
Rama
20
8 / 3 / 3
13,597
618
13,732
16,092
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
TonyZimZam
Achilles
20
10 / 5 / 7
13,684
622
21,134
27,177
28,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
17
Kills
29
29
Deaths
17
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
3
2.17
W
0
2
22
5.5
W
9
3
7
4.17
W
The Morrigan
DarkDanderlion
The Morrigan
2
4
10
1.75
L
Skadi
LiuSansui
Skadi
2
3
5
1.5
W
Rama
Møngø
Rama
8
3
3
3.17
L
King Arthur
RetardedTurtle
King Arthur
1
7
2
0.29
L
Sobek
SlamDiego
Sobek
1
8
8
0.63
W
Achilles
TonyZimZam
Achilles
10
5
7
2.7
L
Fenrir
VoidJM
Fenrir
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,620
Damage
68,684
93,847
Taken
93,765
53,835
Mitigated
78,711
22,784
Healing
41,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,618
732
0
801
7,111
2,615
0
4,118
2,750
100,201
0
W
7,953
1,115
819
6,517
24,910
32,215
1,035
6,286
18,438
27,165
0
W
17,250
1,517
6,092
6,262
13,300
6,150
3,274
6,222
6,994
102,031
0
W
The Morrigan
DarkDanderlion
The Morrigan
8,615
2,059
0
3,766
12,286
5,993
1,074
3,932
8,186
79,294
14,942
L
Skadi
LiuSansui
Skadi
11,454
3,911
0
1,973
11,456
2,911
610
3,020
8,390
0
125,059
W
Rama
Møngø
Rama
13,732
9,939
0
7,136
16,092
5,966
3,662
2,930
13,120
0
111,724
L
King Arthur
RetardedTurtle
King Arthur
13,340
1,756
0
4,650
23,172
17,878
0
6,497
15,327
10,044
56,922
L
Sobek
SlamDiego
Sobek
7,244
452
819
7,401
28,023
21,677
0
10,502
17,081
28,421
0
W
Achilles
TonyZimZam
Achilles
21,134
6,311
0
10,805
27,177
28,387
468
5,086
22,019
6,568
75,382
L
Fenrir
VoidJM
Fenrir
12,964
3,818
0
7,140
24,085
8,754
0
9,483
13,949
0
82,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,976
Gold Earned
63,853
686
Minions Killed
693
0
Camps Cleared
0
2,155,089
Distance Traveled
2,177,696
38
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,321
560
200
9
0
410,552
11
W
Ganesha
11,378
517
8
0
0
434,289
7
W
Ra
13,384
608
187
9
0
469,120
14
W
The Morrigan
11,810
537
148
7
0
416,484
7
L
Skadi
13,154
598
218
10
0
452,414
12
W
Rama
13,597
618
209
10
0
398,504
5
L
King Arthur
10,038
456
123
6
0
446,618
5
L
Sobek
9,755
443
20
1
0
405,281
8
W
Achilles
13,684
622
141
6
0
459,299
11
L
Fenrir
12,708
578
125
6
0
440,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role