Player Matchup

Merlin
Merlin
Diamond III
 
Merlin
Diamond III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
EscapedApe
Xing Tian
Diamond IV
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 5L
2,483 MMR
Solo
Sun Wukong
Sun Wukong
Masters
ReapDeCorde
Sun Wukong
Masters
Level 103
God Stats
6W - 5L
1,677 SR
Queue Stats
614W - 598L
2,363 MMR
Solo
Ravana
Ravana
Masters
S0ulSaint
Ravana
Masters
Level 145
God Stats
14W - 13L
1,635 SR
Queue Stats
764W - 744L
2,294 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
xNMRx
Ah Muzen Cab
Masters
Level 122
God Stats
39W - 29L
1,695 SR
Queue Stats
926W - 820L
3,002 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,601 SR
2,328 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,608 SR
2,500 MMR
King Arthur
King Arthur
Diamond I
Imagamerx88x
King Arthur
Diamond I
Level 154
God Stats
1W - 2L
1,335 SR
Queue Stats
261W - 249L
2,243 MMR
Party 1
Agni
Agni
Masters
Wanu
Agni
Masters
Level 159
God Stats
3W - 6L
1,514 SR
Queue Stats
721W - 713L
2,753 MMR
Solo
Sobek
Sobek
Diamond IV
YourArchNemesis
Sobek
Diamond IV
Level 126
God Stats
151W - 122L
1,676 SR
Queue Stats
614W - 602L
2,190 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
dHyperion
Cabrakan
Diamond IV
Level 154
God Stats
25W - 16L
1,770 SR
Queue Stats
325W - 306L
2,228 MMR
Party 1
Hou Yi
Hou Yi
Masters
dnomder
Hou Yi
Masters
Level 132
God Stats
36W - 26L
1,743 SR
Queue Stats
171W - 136L
3,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
0 / 0 / 6
14,064
611
8,731
9,541
6,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
EscapedApe
Xing Tian
18
0 / 1 / 17
12,474
542
12,045
25,886
29,513
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
ReapDeCorde
Sun Wukong
20
6 / 1 / 7
14,584
634
12,579
16,854
8,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ravana
S0ulSaint
Ravana
20
13 / 3 / 6
14,231
619
17,995
10,961
5,463
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
xNMRx
Ah Muzen Cab
20
6 / 5 / 6
14,368
625
18,800
17,273
7,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
OdinCamazotzNikeArtio

VS

Bans
GebCliodhnaMulanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Imagamerx88x
King Arthur
16
1 / 8 / 2
10,137
441
9,860
22,069
19,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
Wanu
Agni
19
1 / 2 / 1
11,627
506
9,488
9,221
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 6
9,570
416
7,000
18,981
20,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
dHyperion
Cabrakan
16
5 / 8 / 2
10,759
468
12,227
23,191
16,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
dnomder
Hou Yi
20
3 / 4 / 1
12,311
535
11,225
17,878
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
25
Kills
10
10
Deaths
25
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
6
3
W
Xing Tian
EscapedApe
Xing Tian
0
1
17
8.5
L
King Arthur
Imagamerx88x
King Arthur
1
8
2
0.25
W
Sun Wukong
ReapDeCorde
Sun Wukong
6
1
7
9.5
W
Ravana
S0ulSaint
Ravana
13
3
6
5.33
L
Agni
Wanu
Agni
1
2
1
0.75
L
0
3
6
1
L
Cabrakan
dHyperion
Cabrakan
5
8
2
0.75
L
Hou Yi
dnomder
Hou Yi
3
4
1
0.88
W
Ah Muzen Cab
xNMRx
Ah Muzen Cab
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,150
Damage
49,800
80,515
Taken
91,340
57,072
Mitigated
66,219
34,574
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,731
1,074
0
4,051
9,541
6,035
2,802
4,028
5,455
129,302
0
W
Xing Tian
EscapedApe
Xing Tian
12,045
1,693
3,748
9,074
25,886
29,513
136
9,172
16,085
42,603
0
L
King Arthur
Imagamerx88x
King Arthur
9,860
799
0
4,125
22,069
19,969
0
3,517
18,552
11,948
49,738
W
Sun Wukong
ReapDeCorde
Sun Wukong
12,579
1,038
0
7,425
16,854
8,722
476
6,092
10,556
0
121,845
W
Ravana
S0ulSaint
Ravana
17,995
3,347
0
3,404
10,961
5,463
2,290
5,934
4,954
0
100,490
L
Agni
Wanu
Agni
9,488
688
0
1,929
9,221
2,924
0
504
8,717
102,978
0
L
7,000
534
85
4,632
18,981
20,913
0
6,929
12,052
21,374
0
L
Cabrakan
dHyperion
Cabrakan
12,227
940
0
3,141
23,191
16,087
0
3,999
19,192
63,058
0
L
Hou Yi
dnomder
Hou Yi
11,225
5,391
0
6,567
17,878
6,326
0
5,827
12,051
0
114,831
W
Ah Muzen Cab
xNMRx
Ah Muzen Cab
18,800
7,677
0
6,872
17,273
7,339
6,956
6,159
10,505
0
136,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,721
Gold Earned
54,404
803
Minions Killed
666
0
Camps Cleared
0
2,387,863
Distance Traveled
2,164,428
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,064
611
219
10
0
454,977
7
W
Xing Tian
12,474
542
43
2
0
504,581
6
L
King Arthur
10,137
441
135
6
0
422,123
6
W
Sun Wukong
14,584
634
223
10
0
498,317
4
W
Ravana
14,231
619
135
6
0
505,237
4
L
Agni
11,627
506
208
9
0
477,245
7
L
Sobek
9,570
416
35
2
0
453,146
6
L
Cabrakan
10,759
468
99
4
0
403,527
6
L
Hou Yi
12,311
535
189
8
0
408,387
8
W
Ah Muzen Cab
14,368
625
183
8
0
424,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role