Player Matchup

Ares
Ares
TheAdofCritler
Ares
Level 145
God Stats
2W - 5L
1,519 SR
Queue Stats
84W - 81L
1,649 Elo+
Party 1
Eset
Eset
kevin286
Eset
Level 97
God Stats
2W - 4L
1,398 SR
Queue Stats
144W - 140L
1,544 Elo+
Solo
Odin
Odin
ziggymyster
Odin
Level 133
God Stats
0W - 2L
1,219 SR
Queue Stats
70W - 54L
1,744 Elo+
Party 1
Team Averages
Level 125
1,379 SR
1,646 Elo+

VS

Team Averages
Level 106
1,566 SR
1,624 Elo+
Gilgamesh
Gilgamesh
LonelySingleMale
Gilgamesh
Level 83
God Stats
1W - 1L
1,601 SR
Queue Stats
64W - 35L
1,671 Elo+
Party 2
Cerberus
Cerberus
ThatZane
Cerberus
Level 129
God Stats
1W - 0L
1,604 SR
Queue Stats
44W - 22L
1,666 Elo+
Party 2
Ra
Ra
cbarmes123
Ra
Level 105
God Stats
17W - 21L
1,494 SR
Queue Stats
122W - 136L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,057
642
4,149
10,446
5,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Eset
12
2 / 5 / 3
7,422
675
6,783
7,920
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 3
7,804
709
6,663
11,437
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
4 / 2 / 5
8,512
774
5,790
11,564
8,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
ThatZane
Cerberus
11
1 / 4 / 7
7,708
701
8,218
12,106
7,289
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 0 / 5
9,145
831
11,216
7,049
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
11
11
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
4
2
5
3.25
W
Cerberus
ThatZane
Cerberus
1
4
7
1.13
L
1
2
2
1
W
6
0
5
8.5
L
Eset
2
5
3
0.7
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,595
Damage
25,224
29,803
Taken
30,719
15,371
Mitigated
18,784
4,932
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
5,790
1,068
0
3,086
11,564
8,642
523
3,471
7,658
3,363
21,190
W
Cerberus
ThatZane
Cerberus
8,218
231
0
3,632
12,106
7,289
381
4,471
7,042
21,052
0
L
4,149
0
0
2,598
10,446
5,209
0
7,317
2,860
12,350
0
W
11,216
1,346
1,538
3,185
7,049
2,853
1,356
2,885
3,936
40,498
0
L
Eset
6,783
596
100
574
7,920
2,900
0
5,089
2,694
24,145
0
L
6,663
833
0
1,660
11,437
7,262
0
7,402
3,769
0
19,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,283
Gold Earned
25,365
94
Minions Killed
134
4
Camps Cleared
6
596,116
Distance Traveled
660,041
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,512
774
45
4
3
221,739
4
W
Cerberus
7,708
701
30
3
2
205,077
4
L
Ares
7,057
642
14
1
1
218,940
0
W
Ra
9,145
831
59
5
1
233,225
4
L
Eset
7,422
675
46
4
2
195,267
4
L
Odin
7,804
709
34
3
1
181,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role