Player Matchup

Anubis
Anubis
Agonz16
Anubis
Level 43
God Stats
1W - 1L
1,450 SR
Queue Stats
18W - 21L
1,506 Elo+
Party 1
Pele
Pele
FoxOsnipez
Pele
Level 76
God Stats
0W - 3L
1,429 SR
Queue Stats
11W - 16L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JTKaos
Cu Chulainn
Level 81
God Stats
2W - 2L
1,588 SR
Queue Stats
13W - 10L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
TheRagnarok0
Hun Batz
Level 84
God Stats
0W - 1L
1,589 SR
Queue Stats
8W - 14L
1,421 Elo+
Party 1
Charybdis
Charybdis
ThisBigDuck77
Charybdis
Level 67
God Stats
13W - 15L
1,609 SR
Queue Stats
47W - 73L
1,427 Elo+
Party 1
Team Averages
Level 70
1,533 SR
1,464 Elo+

VS

Team Averages
Level 107
1,567 SR
1,449 Elo+
Chang'e
Chang'e
Dreadpirate77
Chang'e
Level 151
God Stats
16W - 6L
1,653 SR
Queue Stats
317W - 320L
1,428 Elo+
Solo
Ah Puch
Ah Puch
Nepherthty
Ah Puch
Level 148
God Stats
18W - 20L
1,483 SR
Queue Stats
565W - 577L
1,438 Elo+
Solo
Cthulhu
Cthulhu
SleepySephyr
Cthulhu
Level 29
God Stats
108W - 114L
1,520 SR
Queue Stats
126W - 149L
1,480 Elo+
Party 2
Fenrir
Fenrir
TrolBrotherShark
Fenrir
Level 108
God Stats
2W - 0L
1,663 SR
Queue Stats
88W - 105L
1,421 Elo+
Party 2
Charybdis
Charybdis
tonyzing7
Charybdis
Level 99
God Stats
3W - 2L
1,517 SR
Queue Stats
203W - 240L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Agonz16
Anubis
20
3 / 10 / 6
13,961
931
22,661
24,655
10,620
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 5 / 6
14,399
960
14,197
17,823
5,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
JTKaos
Cu Chulainn
20
5 / 2 / 8
15,040
1,003
16,715
23,611
21,316
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
TheRagnarok0
Hun Batz
20
2 / 10 / 14
13,855
924
22,321
24,156
7,767
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
ThisBigDuck77
Charybdis
20
2 / 5 / 11
13,522
901
11,478
24,147
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
6 / 6 / 12
14,475
965
14,696
22,861
7,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Nepherthty
Ah Puch
20
10 / 3 / 16
15,092
1,006
38,128
15,204
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
SleepySephyr
Cthulhu
20
2 / 0 / 23
15,033
1,002
19,403
21,077
30,291
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 4 / 20
15,352
1,023
17,080
18,732
11,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
tonyzing7
Charybdis
20
6 / 6 / 17
14,590
973
19,736
15,099
6,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
120
19
Kills
32
32
Deaths
19
45
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Anubis
Agonz16
Anubis
3
10
6
0.6
W
Chang'e
6
6
12
2
L
7
5
6
2
L
Cu Chulainn
JTKaos
Cu Chulainn
5
2
8
4.5
W
Ah Puch
Nepherthty
Ah Puch
10
3
16
6
W
Cthulhu
SleepySephyr
Cthulhu
2
0
23
13.5
L
Hun Batz
TheRagnarok0
Hun Batz
2
10
14
0.9
L
Charybdis
ThisBigDuck77
Charybdis
2
5
11
1.5
W
8
4
20
4.5
W
Charybdis
tonyzing7
Charybdis
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,372
Damage
109,043
114,392
Taken
92,973
53,027
Mitigated
61,780
13,017
Healing
19,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Agonz16
Anubis
22,661
1,144
0
2,846
24,655
10,620
0
12,546
12,109
65,108
0
W
Chang'e
14,696
151
2,603
8,566
22,861
7,619
0
7,257
15,604
62,392
0
L
14,197
2,917
627
2,758
17,823
5,807
0
12,632
5,191
0
44,542
L
Cu Chulainn
JTKaos
Cu Chulainn
16,715
3,052
2,552
2,339
23,611
21,316
0
15,107
8,504
5,838
21,883
W
Ah Puch
Nepherthty
Ah Puch
38,128
1,852
199
4,005
15,204
5,654
0
4,796
10,408
49,620
0
W
Cthulhu
SleepySephyr
Cthulhu
19,403
882
1,102
829
21,077
30,291
0
3,451
17,626
63,591
0
L
Hun Batz
TheRagnarok0
Hun Batz
22,321
5,538
0
134
24,156
7,767
0
16,294
7,862
0
36,727
L
Charybdis
ThisBigDuck77
Charybdis
11,478
7,972
0
1,761
24,147
7,517
0
15,648
8,499
0
39,036
W
17,080
4,112
0
466
18,732
11,656
0
6,142
12,590
0
25,130
W
Charybdis
tonyzing7
Charybdis
19,736
10,142
0
1,268
15,099
6,560
0
3,754
11,345
0
43,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,777
Gold Earned
74,542
317
Minions Killed
309
10
Camps Cleared
13
1,374,091
Distance Traveled
1,362,238
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,961
931
118
8
7
227,633
2
W
Chang'e
14,475
965
118
8
3
272,409
0
L
Pele
14,399
960
64
4
0
289,224
0
L
Cu Chulainn
15,040
1,003
28
2
0
304,546
0
W
Ah Puch
15,092
1,006
19
1
2
232,409
0
W
Cthulhu
15,033
1,002
94
6
1
318,504
1
L
Hun Batz
13,855
924
32
2
2
287,987
0
L
Charybdis
13,522
901
75
5
1
264,701
0
W
Fenrir
15,352
1,023
6
0
5
293,772
1
W
Charybdis
14,590
973
72
5
2
245,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role