Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
NaNo Mando
King Arthur
Level 21
God Stats
5W - 3L
1,260 SR
Queue Stats
10W - 10L
1,456 Elo+
Party 1
Sol
Sol
Ritdly
Sol
Level 125
God Stats
3W - 4L
1,432 SR
Queue Stats
115W - 120L
1,475 Elo+
Party 1
Osiris
Osiris
Takuino
Osiris
Level 153
God Stats
1W - 1L
1,156 SR
Queue Stats
104W - 115L
1,459 Elo+
Party 1
Da Ji
Da Ji
piter074
Da Ji
Level 149
God Stats
15W - 8L
1,638 SR
Queue Stats
89W - 108L
1,508 Elo+
Party 1
Team Averages
Level 121
1,397 SR
1,480 Elo+

VS

Team Averages
Level 64
1,501 SR
1,498 Elo+
Cu Chulainn
Cu Chulainn
Dreamyy TA
Cu Chulainn
Level 87
God Stats
27W - 31L
1,489 SR
Queue Stats
609W - 612L
1,540 Elo+
Party 2
Discordia
Discordia
Feared Meerkat
Discordia
Level 16
God Stats
0W - 2L
1,332 SR
Queue Stats
30W - 33L
1,475 Elo+
Party 2
Zeus
Zeus
MinuteWhisper34
Zeus
Level 101
God Stats
26W - 17L
1,559 SR
Queue Stats
170W - 169L
1,470 Elo+
Party 2
Izanami
Izanami
NAFTERSHOCK
Izanami
Level 26
God Stats
86W - 74L
1,555 SR
Queue Stats
98W - 92L
1,489 Elo+
Party 2
Geb
Geb
Reefer00Reaper
Geb
Level 88
God Stats
185W - 129L
1,569 SR
Queue Stats
324W - 263L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
16 / 7 / 13
14,428
1,202
28,562
17,851
7,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NaNo Mando
King Arthur
19
1 / 3 / 19
11,873
989
7,093
16,982
11,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
Ritdly
Sol
19
4 / 4 / 19
12,363
1,030
15,198
15,714
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Takuino
Osiris
20
4 / 1 / 23
13,125
1,094
10,463
15,892
16,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
piter074
Da Ji
20
18 / 8 / 15
15,029
1,252
31,752
16,790
7,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dreamyy TA
Cu Chulainn
19
7 / 6 / 14
13,777
1,148
24,429
30,163
38,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Feared Meerkat
Discordia
18
1 / 11 / 13
11,295
941
8,615
18,270
5,779
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 12 / 5
14,360
1,197
26,634
23,667
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
NAFTERSHOCK
Izanami
19
1 / 12 / 13
12,048
1,004
15,497
23,859
7,511
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 2 / 0
9,428
786
766
2,887
1,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
67
43
Kills
22
23
Deaths
43
89
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
16
7
13
3.21
L
Cu Chulainn
Dreamyy TA
Cu Chulainn
7
6
14
2.33
L
Discordia
Feared Meerkat
Discordia
1
11
13
0.68
L
12
12
5
1.21
L
Izanami
NAFTERSHOCK
Izanami
1
12
13
0.63
W
King Arthur
NaNo Mando
King Arthur
1
3
19
3.5
L
1
2
0
0.5
W
Sol
Ritdly
Sol
4
4
19
3.38
W
Osiris
Takuino
Osiris
4
1
23
15.5
W
Da Ji
piter074
Da Ji
18
8
15
3.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,068
Damage
75,941
83,229
Taken
98,846
48,505
Mitigated
58,874
9,486
Healing
3,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
28,562
4,111
0
3,631
17,851
7,505
0
9,024
8,827
50,571
0
L
Cu Chulainn
Dreamyy TA
Cu Chulainn
24,429
4,309
236
1,168
30,163
38,649
0
13,634
16,529
5,674
44,109
L
Discordia
Feared Meerkat
Discordia
8,615
1,053
0
240
18,270
5,779
0
10,207
8,063
20,727
0
L
26,634
3,696
21
110
23,667
5,641
0
10,760
12,907
52,033
0
L
Izanami
NAFTERSHOCK
Izanami
15,497
10,974
0
1,279
23,859
7,511
0
9,269
14,590
0
52,750
W
King Arthur
NaNo Mando
King Arthur
7,093
231
0
2,118
16,982
11,846
0
7,175
9,807
0
29,519
L
766
98
0
285
2,887
1,294
0
2,034
853
1,846
0
W
Sol
Ritdly
Sol
15,198
5,229
0
3,442
15,714
5,588
0
7,735
7,979
47,274
0
W
Osiris
Takuino
Osiris
10,463
3,354
0
295
15,892
16,167
0
7,282
8,610
9,165
25,787
W
Da Ji
piter074
Da Ji
31,752
10,112
0
0
16,790
7,399
0
8,648
8,142
0
41,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,818
Gold Earned
60,908
239
Minions Killed
215
11
Camps Cleared
3
1,018,894
Distance Traveled
828,876
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,428
1,202
55
5
1
183,651
1
L
Cu Chulainn
13,777
1,148
50
4
0
217,795
0
L
Discordia
11,295
941
18
2
0
177,423
0
L
Zeus
14,360
1,197
67
6
0
200,442
0
L
Izanami
12,048
1,004
80
7
3
194,474
0
W
King Arthur
11,873
989
49
4
0
216,344
0
L
Geb
9,428
786
0
0
0
38,742
0
W
Sol
12,363
1,030
61
5
1
206,265
0
W
Osiris
13,125
1,094
57
5
5
224,510
0
W
Da Ji
15,029
1,252
17
1
4
188,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role