Player Matchup

Chiron
Chiron
Gold V
DaBootyslaya
Chiron
Gold V
Level 143
God Stats
37W - 9L
1,632 SR
Queue Stats
46W - 22L
1,597 MMR
Party 1
Chaac
Chaac
Gold IV
FERNesto29
Chaac
Gold IV
Level 95
God Stats
35W - 8L
1,737 SR
Queue Stats
56W - 20L
1,660 MMR
Party 1
Xing Tian
Xing Tian
Gold V
Smiteupsetsme
Xing Tian
Gold V
Level 36
God Stats
13W - 2L
1,895 SR
Queue Stats
24W - 16L
1,609 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 91
1,754 SR
1,622 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,659 SR
1,495 MMR
Hou Yi
Hou Yi
Gold II
DIRTYDAN3505
Hou Yi
Gold II
Level 89
God Stats
12W - 13L
1,555 SR
Queue Stats
412W - 480L
1,659 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
SchizoidTrain73
Kuzenbo
Gold V
Level 98
God Stats
2W - 11L
1,728 SR
Queue Stats
18W - 36L
1,358 MMR
Solo
Zeus
Zeus
Gold V
ferrios360
Zeus
Gold V
Level 122
God Stats
15W - 12L
1,693 SR
Queue Stats
114W - 151L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
10 / 1 / 7
13,612
681
19,645
14,148
4,977
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
16
4 / 1 / 13
12,503
625
9,476
21,754
19,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
Smiteupsetsme
Xing Tian
17
3 / 3 / 13
13,575
679
15,194
23,713
26,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
Chang'eGilgameshHelAresAphrodite

VS

Bans
ArtioBacchusAgniKumbhakarnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 5 / 2
11,139
557
13,083
16,486
5,145
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 8 / 4
11,200
560
7,916
20,577
28,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 4 / 4
11,201
560
22,832
13,373
4,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
17
Kills
5
5
Deaths
17
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
5
2
0.8
W
Chiron
10
1
7
13.5
W
Chaac
4
1
13
10.5
L
1
8
4
0.38
W
Xing Tian
Smiteupsetsme
Xing Tian
3
3
13
3.17
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,315
Damage
43,831
59,615
Taken
50,436
50,908
Mitigated
37,718
22,626
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
13,083
6,831
0
1,425
16,486
5,145
66
6,402
10,084
0
45,175
W
Chiron
19,645
5,638
1,515
5,605
14,148
4,977
2,432
8,063
6,085
0
86,824
W
Chaac
9,476
1,753
0
9,130
21,754
19,380
436
13,148
7,502
0
38,527
L
7,916
1,780
178
2,025
20,577
28,331
52
4,466
16,111
18,231
0
W
Xing Tian
Smiteupsetsme
Xing Tian
15,194
737
0
6,376
23,713
26,551
0
10,757
12,584
47,502
0
L
22,832
1,016
210
3,417
13,373
4,242
52
4,821
8,552
68,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
33,540
244
Minions Killed
207
10
Camps Cleared
5
1,227,051
Distance Traveled
1,016,159
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,139
557
63
3
4
328,074
0
W
Chiron
13,612
681
120
6
8
406,810
1
W
Chaac
12,503
625
64
3
1
418,008
2
L
Kuzenbo
11,200
560
19
1
0
346,179
3
W
Xing Tian
13,575
679
60
3
1
402,233
4
L
Zeus
11,201
560
125
6
1
341,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role