Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
Crossloth189
Ah Muzen Cab
Silver II
Level 96
God Stats
2W - 1L
1,602 SR
Queue Stats
125W - 131L
1,248 MMR
Party 1
Agni
Agni
Silver I
DLenny24
Agni
Silver I
Level 146
God Stats
1W - 2L
1,717 SR
Queue Stats
126W - 133L
1,305 MMR
Party 1
Hercules
Hercules
Silver II
yoloswgscope
Hercules
Silver II
Level 67
God Stats
1W - 1L
1,795 SR
Queue Stats
124W - 132L
1,111 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,705 SR
1,221 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,576 SR
1,073 MMR
Achilles
Achilles
Gold V
JasonGalarga
Achilles
Gold V
Level 115
God Stats
8W - 3L
1,514 SR
Queue Stats
35W - 28L
1,164 MMR
Party 2
Olorun
Olorun
Silver I
Laloelchido07
Olorun
Silver I
Level 101
God Stats
4W - 0L
1,783 SR
Queue Stats
35W - 29L
1,131 MMR
Party 2
Sylvanus
Sylvanus
Silver II
TeensierSnow36
Sylvanus
Silver II
Level 114
God Stats
2W - 2L
1,433 SR
Queue Stats
105W - 93L
924 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Crossloth189
Ah Muzen Cab
16
6 / 8 / 2
13,649
682
18,340
17,889
6,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
15
1 / 8 / 7
11,820
591
25,060
18,132
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
yoloswgscope
Hercules
14
3 / 7 / 4
12,132
607
17,328
25,926
27,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ZeusMedusaAresIzanamiSkadi

VS

Bans
BacchusHou YiGilgameshAnhurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JasonGalarga
Achilles
17
11 / 4 / 8
14,076
704
22,502
23,989
27,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 4 / 9
13,537
677
23,757
22,888
12,190
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
16
3 / 2 / 15
13,403
670
10,289
27,213
37,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
10
Kills
23
23
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Crossloth189
Ah Muzen Cab
6
8
2
0.88
L
Agni
1
8
7
0.56
W
Achilles
JasonGalarga
Achilles
11
4
8
3.75
W
9
4
9
3.38
W
Sylvanus
3
2
15
5.25
L
Hercules
yoloswgscope
Hercules
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,728
Damage
56,548
61,947
Taken
74,090
39,800
Mitigated
76,879
17,439
Healing
29,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Crossloth189
Ah Muzen Cab
18,340
7,658
465
2,693
17,889
6,156
824
8,180
9,088
0
47,749
L
Agni
25,060
632
0
4,447
18,132
5,937
0
9,505
8,286
71,758
0
W
Achilles
JasonGalarga
Achilles
22,502
8,377
0
6,383
23,989
27,180
432
8,219
15,276
0
41,540
W
23,757
13,440
2,239
10,180
22,888
12,190
2,338
5,934
16,561
66,605
0
W
Sylvanus
10,289
3,771
3,718
6,789
27,213
37,509
421
11,337
15,437
28,009
0
L
Hercules
yoloswgscope
Hercules
17,328
7,641
0
9,834
25,926
27,707
0
16,919
8,466
0
30,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
41,016
220
Minions Killed
198
9
Camps Cleared
8
967,088
Distance Traveled
1,019,170
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,649
682
74
4
1
298,381
1
L
Agni
11,820
591
111
6
7
329,206
1
W
Achilles
14,076
704
65
3
4
375,221
0
W
Olorun
13,537
677
86
4
3
323,517
1
W
Sylvanus
13,403
670
47
2
1
320,432
5
L
Hercules
12,132
607
35
2
1
339,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role