Player Matchup

Achilles
Achilles
BravenBold
Achilles
Level 113
God Stats
7W - 9L
1,475 SR
Queue Stats
490W - 504L
1,497 Elo+
Party 3
Sol
Sol
Magershner
Sol
Level 125
God Stats
23W - 12L
1,180 SR
Queue Stats
178W - 163L
1,559 Elo+
Party 2
Ne Zha
Ne Zha
Teqchz
Ne Zha
Level 68
God Stats
4W - 6L
1,298 SR
Queue Stats
410W - 432L
1,512 Elo+
Party 2
Sobek
Sobek
redtuxedo
Sobek
Level 44
God Stats
14W - 15L
1,642 SR
Queue Stats
117W - 143L
1,498 Elo+
Party 3
Izanami
Izanami
zBenzoo
Izanami
Level 48
God Stats
7W - 6L
1,518 SR
Queue Stats
43W - 50L
1,435 Elo+
Party 2
Team Averages
Level 80
1,423 SR
1,500 Elo+

VS

Team Averages
Level 71
1,443 SR
1,505 Elo+
Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Bills123
Janus
Level 65
God Stats
4W - 9L
1,399 SR
Queue Stats
204W - 225L
1,501 Elo+
Party 1
Thanatos
Thanatos
Lycanthe17
Thanatos
Level 46
God Stats
12W - 14L
1,448 SR
Queue Stats
146W - 173L
1,403 Elo+
Party 1
Cerberus
Cerberus
NoctisCrow
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,576 Elo+
Party 4
Danzaburou
Danzaburou
XxfelipeperezxX
Danzaburou
Level 160
God Stats
2W - 6L
1,369 SR
Queue Stats
263W - 273L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BravenBold
Achilles
12
3 / 1 / 2
6,449
645
6,989
6,948
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
9 / 0 / 1
7,042
704
7,752
6,342
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Teqchz
Ne Zha
11
5 / 1 / 9
6,738
674
5,404
4,576
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
redtuxedo
Sobek
10
1 / 0 / 10
6,076
608
3,933
8,506
5,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
zBenzoo
Izanami
11
5 / 1 / 3
6,387
639
4,907
3,565
1,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 3 / 0
5,789
579
3,155
10,842
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Bills123
Janus
9
1 / 5 / 0
5,471
547
3,326
5,716
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Lycanthe17
Thanatos
9
1 / 4 / 2
5,817
582
3,031
8,311
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
NoctisCrow
Cerberus
6
0 / 6 / 1
4,792
479
1,346
9,727
4,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
XxfelipeperezxX
Danzaburou
7
0 / 5 / 1
4,835
484
4,795
6,622
1,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
23
Kills
3
3
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Janus
Bills123
Janus
1
5
0
0.2
W
Achilles
BravenBold
Achilles
3
1
2
4
L
Thanatos
Lycanthe17
Thanatos
1
4
2
0.5
W
9
0
1
9.5
L
Cerberus
NoctisCrow
Cerberus
0
6
1
0.08
W
Ne Zha
Teqchz
Ne Zha
5
1
9
9.5
L
Danzaburou
XxfelipeperezxX
Danzaburou
0
5
1
0.1
W
Sobek
redtuxedo
Sobek
1
0
10
6
W
Izanami
zBenzoo
Izanami
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
15,653
29,937
Taken
41,218
17,906
Mitigated
16,241
12,316
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,155
517
0
5,285
10,842
5,476
0
126
10,048
0
24,861
L
Janus
Bills123
Janus
3,326
293
0
985
5,716
1,551
0
2,415
3,262
26,228
0
W
Achilles
BravenBold
Achilles
6,989
1,401
0
3,266
6,948
6,650
0
0
6,275
0
28,601
L
Thanatos
Lycanthe17
Thanatos
3,031
805
0
4,529
8,311
3,099
0
2,565
5,684
0
30,613
W
7,752
3,920
0
4,241
6,342
2,309
724
1,650
4,512
37,785
5,155
L
Cerberus
NoctisCrow
Cerberus
1,346
73
0
1,015
9,727
4,349
0
3,492
6,235
4,246
0
W
Ne Zha
Teqchz
Ne Zha
5,404
1,519
0
1,256
4,576
1,955
0
436
4,090
0
33,406
L
Danzaburou
XxfelipeperezxX
Danzaburou
4,795
2,595
0
1,126
6,622
1,766
0
2,430
4,192
0
27,134
W
Sobek
redtuxedo
Sobek
3,933
610
0
2,750
8,506
5,757
275
1,822
6,596
13,034
0
W
Izanami
zBenzoo
Izanami
4,907
3,119
0
803
3,565
1,235
1,441
404
3,119
0
39,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
26,704
279
Minions Killed
232
0
Camps Cleared
0
1,046,669
Distance Traveled
989,541
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,789
579
57
6
0
196,380
1
L
Janus
5,471
547
55
6
0
198,439
1
W
Achilles
6,449
645
50
5
0
212,282
2
L
Thanatos
5,817
582
58
6
0
199,102
2
W
Sol
7,042
704
73
7
0
207,487
2
L
Cerberus
4,792
479
10
1
0
200,878
0
W
Ne Zha
6,738
674
55
6
0
231,977
3
L
Danzaburou
4,835
484
52
5
0
194,742
0
W
Sobek
6,076
608
14
1
0
220,977
1
W
Izanami
6,387
639
87
9
0
173,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role