Player Matchup

Bellona
Bellona
SarrrahG
Bellona
Level 35
God Stats
73W - 85L
1,422 SR
Queue Stats
238W - 271L
1,354 Elo+
Party 2
Yemoja
Yemoja
ScrewieLu74
Yemoja
Level 5
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 4L
1,229 Elo+
Solo
Ymir
Ymir
TorgonTTV
Ymir
Level 18
God Stats
7W - 10L
1,519 SR
Queue Stats
275W - 344L
1,477 Elo+
Party 1
Izanami
Izanami
TwinHurdle41120
Izanami
Level 11
God Stats
3W - 3L
1,545 SR
Queue Stats
15W - 12L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
vZeTa
Baron Samedi
Level 18
God Stats
10W - 11L
1,340 SR
Queue Stats
129W - 133L
1,500 Elo+
Party 1
Team Averages
Level 17
1,507 SR
1,435 Elo+

VS

Team Averages
Level 14
1,471 SR
1,405 Elo+
Olorun
Olorun
 
Olorun
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
TecTonicDoom
Ares
Level 6
God Stats
1W - 1L
1,295 SR
Queue Stats
6W - 13L
1,215 Elo+
Solo
Bellona
Bellona
VenusAndMarz
Bellona
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Thor
Thor
jmann0002
Thor
Level 25
God Stats
2W - 2L
1,558 SR
Queue Stats
9W - 19L
1,210 Elo+
Solo
Cerberus
Cerberus
sczk2824
Cerberus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SarrrahG
Bellona
10
0 / 3 / 0
5,834
486
5,140
9,115
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
6
0 / 7 / 2
4,987
416
1,926
11,670
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
4
0 / 3 / 1
4,296
358
1,263
5,851
2,106
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 3 / 0
5,980
498
4,752
8,093
2,251
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
vZeTa
Baron Samedi
8
2 / 5 / 0
5,128
427
3,900
7,467
2,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
12 / 0 / 1
8,772
731
14,688
10,064
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 3 / 2
4,651
388
1,208
4,231
2,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
VenusAndMarz
Bellona
10
1 / 0 / 0
5,982
499
3,245
7,841
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
9
2 / 0 / 1
5,682
474
1,900
5,171
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
sczk2824
Cerberus
11
4 / 1 / 1
6,836
570
6,142
9,177
4,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
19
21
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
12
0
1
12.5
L
Bellona
SarrrahG
Bellona
0
3
0
0
L
Yemoja
0
7
2
0.14
W
0
3
2
0.33
L
Ymir
0
3
1
0.17
L
2
3
0
0.67
W
Bellona
VenusAndMarz
Bellona
1
0
0
1
W
Thor
2
0
1
2.5
W
Cerberus
sczk2824
Cerberus
4
1
1
4.5
L
Baron Samedi
vZeTa
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,981
Damage
27,183
42,196
Taken
36,484
19,793
Mitigated
18,200
7,603
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,688
8,307
51
7,874
10,064
4,747
1,140
3,403
6,661
66,704
9,477
L
Bellona
SarrrahG
Bellona
5,140
1,451
0
2,828
9,115
5,497
6
895
8,220
0
31,905
L
Yemoja
1,926
1,651
363
582
11,670
7,341
598
7,120
4,519
9,466
0
W
1,208
273
0
172
4,231
2,109
0
2,235
1,996
3,529
0
L
Ymir
1,263
784
0
222
5,851
2,106
112
2,829
3,022
6,584
0
L
4,752
4,163
0
3,140
8,093
2,251
0
4,580
3,420
0
39,193
W
Bellona
VenusAndMarz
Bellona
3,245
801
0
398
7,841
5,345
590
0
7,841
0
25,875
W
Thor
1,900
376
0
1,724
5,171
1,213
0
0
5,171
0
23,657
W
Cerberus
sczk2824
Cerberus
6,142
1,193
258
2,142
9,177
4,786
340
1,451
7,726
42,703
0
L
Baron Samedi
vZeTa
Baron Samedi
3,900
627
113
355
7,467
2,598
289
4,534
2,871
27,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
31,923
202
Minions Killed
316
0
Camps Cleared
0
960,278
Distance Traveled
1,020,173
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,772
731
121
10
0
208,397
0
L
Bellona
5,834
486
66
6
0
206,632
1
L
Yemoja
4,987
416
14
1
0
169,010
1
W
Ares
4,651
388
7
1
0
137,631
0
L
Ymir
4,296
358
10
1
0
152,725
0
L
Izanami
5,980
498
74
6
0
214,370
0
W
Bellona
5,982
499
47
4
0
227,085
0
W
Thor
5,682
474
45
4
0
240,331
0
W
Cerberus
6,836
570
96
8
0
206,729
3
L
Baron Samedi
5,128
427
38
3
0
217,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role