Player Matchup

Susano
Susano
Gl3int
Susano
Level 114
God Stats
63W - 52L
1,667 SR
Queue Stats
614W - 589L
1,645 Elo+
Party 1
Anubis
Anubis
ILSM Shadow
Anubis
Level 139
God Stats
6W - 11L
1,444 SR
Queue Stats
824W - 798L
1,641 Elo+
Party 1
King Arthur
King Arthur
ScorpionI10I
King Arthur
Level 116
God Stats
55W - 47L
1,553 SR
Queue Stats
594W - 580L
1,658 Elo+
Party 1
Ullr
Ullr
elfamosokevin274
Ullr
Level 26
God Stats
13W - 13L
1,977 SR
Queue Stats
74W - 45L
1,662 Elo+
Party 1
Artio
Artio
jammyegg 34
Artio
Level 81
God Stats
9W - 2L
1,979 SR
Queue Stats
215W - 272L
1,582 Elo+
Party 1
Team Averages
Level 95
1,724 SR
1,638 Elo+

VS

Team Averages
Level 95
1,657 SR
1,600 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Equera
Jing Wei
Level 127
God Stats
3W - 1L
1,770 SR
Queue Stats
67W - 42L
1,681 Elo+
Party 2
Sylvanus
Sylvanus
Larasijo
Sylvanus
Level 34
God Stats
2W - 0L
1,791 SR
Queue Stats
24W - 17L
1,604 Elo+
Party 2
Bastet
Bastet
TiffanyYoung
Bastet
Level 117
God Stats
7W - 2L
1,724 SR
Queue Stats
54W - 45L
1,662 Elo+
Party 2
Bellona
Bellona
trse1234
Bellona
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 62L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gl3int
Susano
18
5 / 7 / 3
11,177
508
7,469
19,642
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
1 / 12 / 4
9,380
426
6,579
20,324
8,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
ScorpionI10I
King Arthur
18
4 / 5 / 2
11,379
517
15,816
24,322
22,924
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 5 / 3
10,339
470
7,572
16,585
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
0 / 6 / 6
8,862
403
2,315
21,907
22,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
8 / 2 / 10
13,586
618
17,361
9,903
3,780
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Equera
Jing Wei
19
7 / 2 / 7
12,337
561
20,997
17,343
7,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Larasijo
Sylvanus
15
4 / 3 / 15
10,510
478
6,691
13,621
17,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
20
13 / 3 / 7
13,527
615
27,025
16,035
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
trse1234
Bellona
20
3 / 3 / 9
12,496
568
11,595
19,455
20,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
12
Kills
35
35
Deaths
13
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
2
10
6.5
W
Jing Wei
Equera
Jing Wei
7
2
7
5.25
L
Susano
Gl3int
Susano
5
7
3
0.93
L
Anubis
1
12
4
0.25
W
Sylvanus
Larasijo
Sylvanus
4
3
15
3.83
L
King Arthur
ScorpionI10I
King Arthur
4
5
2
1
W
Bastet
13
3
7
5.5
L
2
5
3
0.7
L
0
6
6
0.5
W
Bellona
trse1234
Bellona
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,751
Damage
83,669
102,780
Taken
76,357
66,319
Mitigated
55,253
21,092
Healing
24,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,361
612
0
2,084
9,903
3,780
0
1,643
8,260
117,837
0
W
Jing Wei
Equera
Jing Wei
20,997
16,594
0
6,029
17,343
7,002
3,146
3,784
13,559
0
103,832
L
Susano
Gl3int
Susano
7,469
845
0
6,108
19,642
6,418
0
7,393
12,249
0
69,739
L
Anubis
6,579
544
0
4,428
20,324
8,468
0
7,415
12,909
71,281
0
W
Sylvanus
Larasijo
Sylvanus
6,691
2,111
1,680
3,544
13,621
17,084
94
4,339
9,282
21,369
6,750
L
King Arthur
ScorpionI10I
King Arthur
15,816
1,390
0
3,150
24,322
22,924
0
1,833
22,489
12,415
69,145
W
Bastet
27,025
8,564
0
7,482
16,035
6,628
1,499
2,823
13,212
0
111,181
L
7,572
1,925
0
1,836
16,585
6,342
0
2,222
14,363
0
67,851
L
2,315
459
2,116
3,454
21,907
22,167
0
6,175
15,732
8,821
0
W
Bellona
trse1234
Bellona
11,595
2,246
0
3,766
19,455
20,759
270
3,874
15,581
7,805
63,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,137
Gold Earned
62,456
551
Minions Killed
624
0
Camps Cleared
0
2,027,192
Distance Traveled
2,218,499
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,586
618
180
8
0
422,967
4
W
Jing Wei
12,337
561
135
6
0
448,919
6
L
Susano
11,177
508
125
6
0
454,262
3
L
Anubis
9,380
426
130
6
0
343,697
5
W
Sylvanus
10,510
478
45
2
0
377,715
2
L
King Arthur
11,379
517
156
7
0
419,498
3
W
Bastet
13,527
615
125
6
0
487,971
5
L
Ullr
10,339
470
126
6
0
395,413
5
L
Artio
8,862
403
14
1
0
414,322
4
W
Bellona
12,496
568
139
6
0
480,927
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role