Player Matchup

Jing Wei
Jing Wei
CHUBLET IC
Jing Wei
Level 125
God Stats
0W - 1L
1,470 SR
Queue Stats
6W - 4L
1,491 Elo+
Solo
Yemoja
Yemoja
NotWubbzy
Yemoja
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,500 Elo+
Party 2
Discordia
Discordia
WQRFemto
Discordia
Level 87
God Stats
1W - 2L
1,241 SR
Queue Stats
17W - 22L
1,410 Elo+
Party 2
Team Averages
Level 104
1,404 SR
1,467 Elo+

VS

Team Averages
Level 105
1,744 SR
1,532 Elo+
Anubis
Anubis
Electr077
Anubis
Level 99
God Stats
4W - 1L
1,558 SR
Queue Stats
47W - 44L
1,531 Elo+
Party 1
Chaac
Chaac
HarmeetP
Chaac
Level 123
God Stats
6W - 2L
1,788 SR
Queue Stats
79W - 78L
1,563 Elo+
Party 1
Ymir
Ymir
gabdawarlock
Ymir
Level 92
God Stats
10W - 8L
1,885 SR
Queue Stats
45W - 44L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CHUBLET IC
Jing Wei
17
5 / 6 / 1
13,610
592
28,480
24,711
7,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
NotWubbzy
Yemoja
16
1 / 5 / 3
12,441
541
10,505
21,833
25,033
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
WQRFemto
Discordia
15
0 / 7 / 5
12,131
527
14,629
14,571
4,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Electr077
Anubis
18
6 / 4 / 10
14,804
644
19,336
16,087
7,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
HarmeetP
Chaac
20
7 / 0 / 10
15,109
657
25,569
30,823
32,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 2 / 11
15,667
681
8,190
24,951
25,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
18
18
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CHUBLET IC
Jing Wei
5
6
1
0.92
W
Anubis
Electr077
Anubis
6
4
10
2.75
W
Chaac
HarmeetP
Chaac
7
0
10
12
L
Yemoja
NotWubbzy
Yemoja
1
5
3
0.5
L
Discordia
WQRFemto
Discordia
0
7
5
0.36
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,614
Damage
53,095
61,115
Taken
71,861
36,776
Mitigated
65,051
16,752
Healing
26,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CHUBLET IC
Jing Wei
28,480
22,118
0
6,239
24,711
7,625
562
10,371
14,340
0
94,565
W
Anubis
Electr077
Anubis
19,336
284
0
6,442
16,087
7,029
1,447
8,016
8,071
54,211
0
W
Chaac
HarmeetP
Chaac
25,569
5,384
0
14,921
30,823
32,085
896
8,490
22,333
0
92,944
L
Yemoja
NotWubbzy
Yemoja
10,505
4,060
2,786
5,337
21,833
25,033
150
12,019
9,814
32,195
0
L
Discordia
WQRFemto
Discordia
14,629
1,402
0
2,390
14,571
4,118
204
5,784
8,787
54,805
0
W
8,190
394
78
5,556
24,951
25,937
318
8,956
15,995
23,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,182
Gold Earned
45,580
265
Minions Killed
243
11
Camps Cleared
8
1,056,413
Distance Traveled
1,239,848
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,610
592
149
6
5
379,908
1
W
Anubis
14,804
644
74
3
2
373,064
0
W
Chaac
15,109
657
136
6
5
450,285
0
L
Yemoja
12,441
541
37
2
2
319,262
6
L
Discordia
12,131
527
79
3
4
357,243
11
W
Ymir
15,667
681
33
1
1
416,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role