Player Matchup

Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Masters
Blαcky
Cerberus
Masters
Level 127
God Stats
2W - 3L
1,616 SR
Queue Stats
104W - 95L
2,427 MMR
Party 1
Merlin
Merlin
Masters
Stevvin
Merlin
Masters
Level 139
God Stats
8W - 17L
1,564 SR
Queue Stats
334W - 325L
2,505 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
qNero
Cu Chulainn
Masters
Level 159
God Stats
78W - 55L
1,697 SR
Queue Stats
495W - 459L
2,975 MMR
Solo
Kali
Kali
Masters
Şcoot
Kali
Masters
Level 156
God Stats
5W - 1L
2,083 SR
Queue Stats
231W - 220L
2,481 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,692 SR
2,377 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,629 SR
2,569 MMR
Sol
Sol
Diamond I
DarkMasterLegend
Sol
Diamond I
Level 157
God Stats
1W - 0L
1,829 SR
Queue Stats
82W - 71L
2,490 MMR
Party 2
Cliodhna
Cliodhna
Grandmaster
Layers
Cliodhna
Grandmaster
Level 160
God Stats
4W - 3L
1,889 SR
Queue Stats
427W - 276L
3,338 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
LoneSheeep
Kuzenbo
Diamond II
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 50L
2,281 MMR
Party 3
Guan Yu
Guan Yu
Diamond III
Wrathbringerr
Guan Yu
Diamond III
Level 160
God Stats
16W - 19L
1,587 SR
Queue Stats
351W - 344L
2,357 MMR
Party 2
Skadi
Skadi
Diamond III
YellowNumbersMan
Skadi
Diamond III
Level 78
God Stats
2W - 1L
1,340 SR
Queue Stats
57W - 44L
2,377 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
3 / 5 / 5
11,315
539
10,993
17,142
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Blαcky
Cerberus
15
0 / 5 / 9
9,965
475
10,627
24,460
21,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Stevvin
Merlin
17
0 / 5 / 6
10,993
523
10,353
11,184
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
qNero
Cu Chulainn
18
3 / 4 / 2
11,611
553
19,003
25,267
20,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
Şcoot
Kali
18
9 / 6 / 2
12,398
590
16,955
19,594
9,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
HelMulanMorgan Le Fay

VS

Bans
OdinCamazotzArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 7
11,928
568
10,978
16,023
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Layers
Cliodhna
20
9 / 4 / 9
13,854
660
25,080
19,226
8,357
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
LoneSheeep
Kuzenbo
18
0 / 1 / 20
11,708
558
7,372
19,084
29,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
18
5 / 2 / 6
12,253
583
11,274
24,480
31,477
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 4 / 7
12,857
612
19,518
19,128
6,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
15
Kills
25
25
Deaths
15
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
5
5
1.1
L
Cerberus
Blαcky
Cerberus
0
5
9
0.9
W
4
4
7
1.88
W
Cliodhna
Layers
Cliodhna
9
4
9
3.38
W
Kuzenbo
LoneSheeep
Kuzenbo
0
1
20
10
L
Merlin
Stevvin
Merlin
0
5
6
0.6
W
Guan Yu
5
2
6
4
W
7
4
7
2.63
L
Cu Chulainn
qNero
Cu Chulainn
3
4
2
1
L
Kali
Şcoot
Kali
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,931
Damage
74,222
97,647
Taken
97,941
59,480
Mitigated
82,961
23,229
Healing
41,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,993
5,461
0
6,334
17,142
5,361
3,020
1,569
15,512
0
96,098
L
Cerberus
Blαcky
Cerberus
10,627
399
0
5,570
24,460
21,855
0
7,981
16,479
33,701
0
W
10,978
4,412
0
5,333
16,023
6,192
4,740
7,254
8,691
80,553
7,547
W
Cliodhna
Layers
Cliodhna
25,080
5,138
0
6,723
19,226
8,357
0
3,375
15,631
0
132,832
W
Kuzenbo
LoneSheeep
Kuzenbo
7,372
3,128
0
5,068
19,084
29,975
288
6,241
12,577
33,704
0
L
Merlin
Stevvin
Merlin
10,353
638
0
742
11,184
2,745
444
1,846
9,338
92,430
0
W
Guan Yu
11,274
1,079
3,699
13,064
24,480
31,477
129
4,850
18,719
13,576
60,916
W
19,518
12,866
0
7,698
19,128
6,960
4,407
5,352
13,724
0
113,843
L
Cu Chulainn
qNero
Cu Chulainn
19,003
3,270
0
5,874
25,267
20,348
0
4,531
20,259
8,855
85,298
L
Kali
Şcoot
Kali
16,955
8,465
0
4,709
19,594
9,171
0
4,523
15,071
0
72,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,282
Gold Earned
62,600
675
Minions Killed
665
0
Camps Cleared
0
1,987,887
Distance Traveled
2,108,314
41
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,315
539
163
8
0
350,804
4
L
Cerberus
9,965
475
55
3
0
423,954
12
W
Sol
11,928
568
146
7
0
378,977
3
W
Cliodhna
13,854
660
180
9
0
456,146
2
W
Kuzenbo
11,708
558
45
2
0
413,167
3
L
Merlin
10,993
523
187
9
0
380,706
9
W
Guan Yu
12,253
583
127
6
0
472,017
7
W
Skadi
12,857
612
167
8
0
388,007
12
L
Cu Chulainn
11,611
553
164
8
0
410,743
4
L
Kali
12,398
590
106
5
0
421,680
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role