Player Matchup

Izanami
Izanami
MarzipanTv
Izanami
Level 51
God Stats
1W - 1L
1,635 SR
Queue Stats
25W - 11L
1,703 Elo+
Party 2
Kuzenbo
Kuzenbo
alyssandwich
Kuzenbo
Level 116
God Stats
6W - 7L
1,498 SR
Queue Stats
464W - 396L
1,566 Elo+
Party 2
Terra
Terra
branserr17
Terra
Level 144
God Stats
4W - 1L
1,852 SR
Queue Stats
74W - 66L
1,562 Elo+
Party 2
Thoth
Thoth
dannypoof000
Thoth
Level 134
God Stats
5W - 2L
1,723 SR
Queue Stats
225W - 161L
1,638 Elo+
Party 2
Awilix
Awilix
smitelikeagirl
Awilix
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,423 Elo+
Party 2
Team Averages
Level 101
1,642 SR
1,579 Elo+

VS

Team Averages
Level 133
1,505 SR
1,570 Elo+
Anhur
Anhur
BigMec75
Anhur
Level 117
God Stats
6W - 6L
1,285 SR
Queue Stats
490W - 477L
1,508 Elo+
Solo
Danzaburou
Danzaburou
DeanDeFreak
Danzaburou
Level 134
God Stats
15W - 7L
1,645 SR
Queue Stats
462W - 480L
1,623 Elo+
Solo
Erlang Shen
Erlang Shen
Requient
Erlang Shen
Level 149
God Stats
3W - 0L
1,695 SR
Queue Stats
370W - 326L
1,591 Elo+
Party 1
Horus
Horus
Zewmy
Horus
Level 158
God Stats
1W - 1L
1,261 SR
Queue Stats
81W - 78L
1,532 Elo+
Solo
Ymir
Ymir
longnosee
Ymir
Level 109
God Stats
3W - 4L
1,636 SR
Queue Stats
246W - 216L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MarzipanTv
Izanami
18
5 / 6 / 5
10,776
674
18,070
15,056
7,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
alyssandwich
Kuzenbo
16
0 / 7 / 10
10,108
632
8,199
25,144
42,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
18
0 / 4 / 11
10,538
659
10,915
26,208
38,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 3 / 5
11,661
729
32,992
9,436
5,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 10 / 4
8,972
561
3,929
15,200
7,185
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigMec75
Anhur
19
8 / 5 / 17
11,749
734
15,921
14,182
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
DeanDeFreak
Danzaburou
19
8 / 4 / 21
12,738
796
25,006
16,372
6,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Requient
Erlang Shen
18
5 / 3 / 23
11,571
723
17,701
22,874
26,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Zewmy
Horus
17
3 / 1 / 20
11,454
716
7,631
18,457
21,050
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
19
6 / 2 / 21
11,908
744
15,949
25,255
23,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
132
14
Kills
30
30
Deaths
15
35
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Anhur
BigMec75
Anhur
8
5
17
3.3
W
Danzaburou
DeanDeFreak
Danzaburou
8
4
21
4.63
L
Izanami
MarzipanTv
Izanami
5
6
5
1.25
W
Erlang Shen
Requient
Erlang Shen
5
3
23
5.5
W
Horus
Zewmy
Horus
3
1
20
13
L
Kuzenbo
alyssandwich
Kuzenbo
0
7
10
0.71
L
Terra
0
4
11
1.38
L
8
3
5
3.5
W
Ymir
6
2
21
8.25
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,105
Damage
82,208
91,044
Taken
97,140
101,706
Mitigated
83,160
25,664
Healing
55,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BigMec75
Anhur
15,921
12,570
0
2,003
14,182
5,510
2,309
11,653
2,529
0
39,673
W
Danzaburou
DeanDeFreak
Danzaburou
25,006
10,015
2,174
5,288
16,372
6,829
2,017
9,418
6,954
0
55,704
L
Izanami
MarzipanTv
Izanami
18,070
12,822
0
1,118
15,056
7,738
0
2,640
11,798
0
38,357
W
Erlang Shen
Requient
Erlang Shen
17,701
6,577
2,868
8,387
22,874
26,355
248
10,526
12,348
0
28,721
W
Horus
Zewmy
Horus
7,631
2,838
10,429
9,662
18,457
21,050
634
7,996
10,461
0
11,197
L
Kuzenbo
alyssandwich
Kuzenbo
8,199
2,633
1,287
2,608
25,144
42,706
240
4,179
20,598
14,851
0
L
Terra
10,915
753
8,354
8,927
26,208
38,445
68
4,880
20,602
26,827
0
L
32,992
899
1,573
608
9,436
5,632
0
889
8,372
55,570
0
W
Ymir
15,949
2,319
3,467
11,642
25,255
23,416
392
12,513
12,742
31,595
0
L
3,929
1,162
723
466
15,200
7,185
344
3,361
11,631
0
5,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,055
Gold Earned
59,420
144
Minions Killed
179
0
Camps Cleared
0
1,298,238
Distance Traveled
1,394,823
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,749
734
63
4
0
229,720
0
W
Danzaburou
12,738
796
61
4
0
276,429
4
L
Izanami
10,776
674
48
3
0
224,049
0
W
Erlang Shen
11,571
723
15
1
0
297,515
2
W
Horus
11,454
716
5
0
0
312,680
3
L
Kuzenbo
10,108
632
16
1
0
277,815
1
L
Terra
10,538
659
28
2
0
282,209
6
L
Thoth
11,661
729
45
3
0
293,005
0
W
Ymir
11,908
744
35
2
0
278,479
0
L
Awilix
8,972
561
7
0
0
221,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role