Player Matchup

Cerberus
Cerberus
AshesOfKings
Cerberus
Level 26
God Stats
12W - 21L
1,481 SR
Queue Stats
160W - 200L
1,518 Elo+
Solo
Hel
Hel
SanteriaLupa
Hel
Level 15
God Stats
5W - 7L
1,475 SR
Queue Stats
28W - 39L
1,323 Elo+
Party 1
Skadi
Skadi
dAnT34rr
Skadi
Level 29
God Stats
39W - 19L
1,679 SR
Queue Stats
159W - 147L
1,531 Elo+
Solo
Pele
Pele
drxpurple
Pele
Level 15
God Stats
9W - 6L
1,715 SR
Queue Stats
22W - 32L
1,334 Elo+
Party 1
Hercules
Hercules
xXRedXxOp
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,366 Elo+
Party 1
Team Averages
Level 20
1,570 SR
1,414 Elo+

VS

Team Averages
Level 31
1,489 SR
1,501 Elo+
Artemis
Artemis
Camgear
Artemis
Level 18
God Stats
3W - 1L
1,744 SR
Queue Stats
57W - 27L
1,661 Elo+
Party 2
Fafnir
Fafnir
Canhanrah
Fafnir
Level 64
God Stats
3W - 3L
1,321 SR
Queue Stats
84W - 61L
1,549 Elo+
Party 2
Ares
Ares
JaceSama
Ares
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 67L
1,533 Elo+
Party 2
Sol
Sol
Orgareck
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,390 Elo+
Solo
Nu Wa
Nu Wa
nezukochan1201
Nu Wa
Level 21
God Stats
2W - 4L
1,378 SR
Queue Stats
11W - 11L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AshesOfKings
Cerberus
15
0 / 11 / 2
8,932
893
6,235
27,757
27,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 2 / 4
9,020
902
6,480
8,760
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
dAnT34rr
Skadi
15
1 / 2 / 4
9,497
950
10,496
8,555
2,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
15
3 / 9 / 1
10,012
1,001
15,851
20,389
7,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
xXRedXxOp
Hercules
15
1 / 10 / 2
8,978
898
10,729
22,686
9,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

101

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Camgear
Artemis
18
10 / 0 / 21
11,924
1,192
29,571
7,178
3,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Canhanrah
Fafnir
17
6 / 1 / 20
11,756
1,176
8,036
13,076
17,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
18
5 / 2 / 26
11,493
1,149
13,486
17,907
27,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 1 / 15
11,165
1,117
16,423
7,433
2,435
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 1 / 17
10,449
1,045
13,328
9,103
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
133
5
Kills
34
34
Deaths
5
13
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AshesOfKings
Cerberus
0
11
2
0.09
W
Artemis
Camgear
Artemis
10
0
21
20.5
W
Fafnir
Canhanrah
Fafnir
6
1
20
16
W
Ares
5
2
26
9
W
10
1
15
17.5
L
0
2
4
1
L
Skadi
dAnT34rr
Skadi
1
2
4
1.5
L
Pele
3
9
1
0.39
W
3
1
17
11.5
L
Hercules
xXRedXxOp
Hercules
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,791
Damage
80,844
88,147
Taken
54,697
51,086
Mitigated
54,530
8,938
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AshesOfKings
Cerberus
6,235
696
0
2,731
27,757
27,502
0
17,013
10,524
25,077
0
W
Artemis
Camgear
Artemis
29,571
18,433
0
998
7,178
3,525
0
1,063
6,115
0
48,849
W
Fafnir
Canhanrah
Fafnir
8,036
2,141
0
3,223
13,076
17,815
0
3,445
9,631
11,849
0
W
Ares
13,486
1,735
0
1,378
17,907
27,501
0
4,629
13,278
20,240
0
W
16,423
7,442
0
3,094
7,433
2,435
0
2,259
5,174
30,356
0
L
6,480
1,526
1,651
1,978
8,760
3,576
0
4,678
3,918
23,824
0
L
Skadi
dAnT34rr
Skadi
10,496
4,644
0
885
8,555
2,727
0
5,712
2,649
0
32,482
L
Pele
15,851
2,718
0
870
20,389
7,573
0
11,135
9,034
54
36,855
W
13,328
2,558
0
568
9,103
3,254
0
1,373
7,730
39,757
0
L
Hercules
xXRedXxOp
Hercules
10,729
3,336
0
823
22,686
9,708
0
11,645
10,749
0
20,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,439
Gold Earned
56,787
210
Minions Killed
179
9
Camps Cleared
8
864,951
Distance Traveled
949,072
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,932
893
55
6
1
150,502
0
W
Artemis
11,924
1,192
51
5
2
178,744
2
W
Fafnir
11,756
1,176
8
1
0
180,576
2
W
Ares
11,493
1,149
17
2
1
208,851
0
W
Sol
11,165
1,117
31
3
3
201,155
2
L
Hel
9,020
902
36
4
1
167,798
0
L
Skadi
9,497
950
47
5
0
176,387
0
L
Pele
10,012
1,001
56
6
6
191,403
1
W
Nu Wa
10,449
1,045
72
7
2
179,746
1
L
Hercules
8,978
898
16
2
1
178,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role