Player Matchup

Kukulkan
Kukulkan
GourmetArugula
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,504 Elo+
Party 1
Neith
Neith
RoughRides
Neith
Level 22
God Stats
8W - 5L
1,657 SR
Queue Stats
80W - 68L
1,552 Elo+
Solo
Olorun
Olorun
bigdawgus
Olorun
Level 28
God Stats
2W - 1L
1,763 SR
Queue Stats
31W - 30L
1,621 Elo+
Party 1
Ares
Ares
bladze1214
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,556 Elo+
Party 1
Ymir
Ymir
cheesejacket33
Ymir
Level 27
God Stats
8W - 10L
1,466 SR
Queue Stats
20W - 26L
1,587 Elo+
Party 1
Team Averages
Level 27
1,577 SR
1,564 Elo+

VS

Team Averages
Level 34
1,620 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
B0nehead
Da Ji
Level 11
God Stats
4W - 2L
1,910 SR
Queue Stats
70W - 70L
1,485 Elo+
Solo
Cthulhu
Cthulhu
IYKYK
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,532 Elo+
Solo
Neith
Neith
Kennjjii
Neith
Level 8
God Stats
3W - 3L
1,690 SR
Queue Stats
16W - 18L
1,651 Elo+
Solo
Cabrakan
Cabrakan
giiuseppexd
Cabrakan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
14 / 1 / 15
13,167
1,197
25,404
6,637
2,848
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
18
5 / 3 / 16
10,852
987
19,862
11,210
5,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
bigdawgus
Olorun
18
4 / 0 / 21
10,653
968
11,160
6,000
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 0 / 22
12,194
1,109
16,012
19,874
24,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 1 / 16
12,495
1,136
12,029
16,181
18,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

269

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
1 / 2 / 3
9,768
888
13,972
9,423
4,173
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
B0nehead
Da Ji
16
2 / 8 / 3
10,207
928
12,520
19,327
8,854
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
IYKYK
Cthulhu
16
0 / 7 / 4
9,227
839
9,941
20,240
14,878
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Kennjjii
Neith
15
2 / 9 / 0
9,935
903
10,557
19,828
8,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
giiuseppexd
Cabrakan
16
0 / 8 / 2
9,128
830
8,606
21,979
14,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
17
34
Kills
5
5
Deaths
34
90
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
3
1.25
L
Da Ji
B0nehead
Da Ji
2
8
3
0.44
W
Kukulkan
14
1
15
21.5
L
Cthulhu
IYKYK
Cthulhu
0
7
4
0.29
L
Neith
Kennjjii
Neith
2
9
0
0.22
W
Neith
5
3
16
4.33
W
Olorun
bigdawgus
Olorun
4
0
21
14.5
W
4
0
22
15
W
7
1
16
15
L
Cabrakan
giiuseppexd
Cabrakan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,467
Damage
55,596
59,902
Taken
90,797
56,248
Mitigated
51,184
13,377
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,972
1,252
439
615
9,423
4,173
0
6,674
2,749
40,549
0
L
Da Ji
B0nehead
Da Ji
12,520
4,761
0
405
19,327
8,854
0
11,647
7,680
0
31,465
W
Kukulkan
25,404
3,494
0
250
6,637
2,848
0
4,027
2,599
60,729
0
L
Cthulhu
IYKYK
Cthulhu
9,941
831
322
617
20,240
14,878
0
15,496
4,744
21,228
0
L
Neith
Kennjjii
Neith
10,557
4,783
0
2,649
19,828
8,514
0
12,803
7,025
0
22,915
W
Neith
19,862
9,165
0
2,923
11,210
5,067
0
4,855
6,319
0
35,175
W
Olorun
bigdawgus
Olorun
11,160
4,649
802
2,455
6,000
4,707
0
1,778
4,222
24,981
2,070
W
16,012
1,406
0
3,836
19,874
24,809
0
11,521
7,938
27,549
0
W
12,029
1,610
0
3,111
16,181
18,817
0
9,570
6,305
17,626
0
L
Cabrakan
giiuseppexd
Cabrakan
8,606
631
323
976
21,979
14,765
0
17,239
4,740
24,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,361
Gold Earned
48,265
216
Minions Killed
193
3
Camps Cleared
5
1,022,287
Distance Traveled
923,763
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,768
888
48
4
2
214,437
0
L
Da Ji
10,207
928
46
4
2
201,853
1
W
Kukulkan
13,167
1,197
116
11
1
194,447
0
L
Cthulhu
9,227
839
30
3
0
160,840
0
L
Neith
9,935
903
36
3
1
165,160
0
W
Neith
10,852
987
30
3
0
194,990
1
W
Olorun
10,653
968
34
3
2
200,015
0
W
Ares
12,194
1,109
17
2
0
222,590
0
W
Ymir
12,495
1,136
19
2
0
210,245
2
L
Cabrakan
9,128
830
33
3
0
181,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role