Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Howeller1989
Guan Yu
Level 45
God Stats
9W - 6L
1,536 SR
Queue Stats
75W - 116L
1,349 Elo+
Party 1
Izanami
Izanami
KennyDuBz
Izanami
Level 61
God Stats
32W - 37L
1,415 SR
Queue Stats
171W - 215L
1,405 Elo+
Party 1
Odin
Odin
MbergMaster15
Odin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,317 Elo+
Party 1
Nemesis
Nemesis
WordOfOne
Nemesis
Level 93
God Stats
65W - 36L
1,582 SR
Queue Stats
363W - 403L
1,476 Elo+
Party 1
Team Averages
Level 54
1,507 SR
1,410 Elo+

VS

Team Averages
Level 72
1,611 SR
1,347 Elo+
Zeus
Zeus
Cocaconhielos92
Zeus
Level 69
God Stats
4W - 3L
1,533 SR
Queue Stats
54W - 87L
1,288 Elo+
Party 2
Cabrakan
Cabrakan
D4Lsoulsurvivor
Cabrakan
Level 102
God Stats
1W - 3L
1,787 SR
Queue Stats
66W - 63L
1,457 Elo+
Solo
Loki
Loki
JohnnieWalker400
Loki
Level 47
God Stats
4W - 8L
1,466 SR
Queue Stats
30W - 48L
1,305 Elo+
Party 2
Jing Wei
Jing Wei
opjobro11
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
589W - 643L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
sake-nublado29
Gilgamesh
Level 36
God Stats
8W - 8L
1,769 SR
Queue Stats
58W - 90L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 3 / 7
9,489
499
5,112
7,926
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
Howeller1989
Guan Yu
17
6 / 4 / 5
11,092
584
8,104
15,503
14,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
KennyDuBz
Izanami
17
9 / 0 / 5
11,515
606
17,973
11,218
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 4
9,570
504
5,579
16,177
10,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
WordOfOne
Nemesis
18
14 / 4 / 5
11,967
630
15,553
16,048
7,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 8 / 2
10,865
572
10,490
14,891
4,318
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
13
1 / 5 / 0
8,435
444
4,308
14,401
15,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 6 / 5
9,262
487
8,294
13,662
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
opjobro11
Jing Wei
13
1 / 9 / 4
8,329
438
5,078
15,324
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
sake-nublado29
Gilgamesh
14
2 / 6 / 0
8,879
467
7,342
15,088
10,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
34
Kills
17
19
Deaths
34
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
7
2.17
L
10
8
2
1.38
L
Cabrakan
1
5
0
0.2
W
Guan Yu
Howeller1989
Guan Yu
6
4
5
2.13
L
3
6
5
0.92
W
Izanami
KennyDuBz
Izanami
9
0
5
11.5
W
2
8
4
0.5
W
Nemesis
WordOfOne
Nemesis
14
4
5
4.13
L
Jing Wei
opjobro11
Jing Wei
1
9
4
0.33
L
Gilgamesh
sake-nublado29
Gilgamesh
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,321
Damage
35,512
66,872
Taken
73,366
42,622
Mitigated
37,679
14,662
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,112
475
0
0
7,926
5,762
830
2,252
5,674
27,689
0
L
10,490
3,855
0
1,472
14,891
4,318
426
55
14,836
47,176
0
L
Cabrakan
4,308
637
0
667
14,401
15,216
0
2,182
11,956
26,840
0
W
Guan Yu
Howeller1989
Guan Yu
8,104
3,302
262
6,024
15,503
14,755
1,956
702
14,801
0
41,890
L
8,294
2,555
111
3,148
13,662
4,495
0
365
13,297
0
42,651
W
Izanami
KennyDuBz
Izanami
17,973
12,026
0
3,722
11,218
4,167
4,524
3,518
7,700
0
92,402
W
5,579
1,483
0
638
16,177
10,070
389
4,888
11,289
2,453
38,626
W
Nemesis
WordOfOne
Nemesis
15,553
9,596
0
4,016
16,048
7,868
1,231
3,605
12,443
0
81,806
L
Jing Wei
opjobro11
Jing Wei
5,078
3,540
0
1,788
15,324
3,507
682
2,342
12,674
0
46,472
L
Gilgamesh
sake-nublado29
Gilgamesh
7,342
2,084
0
2,011
15,088
10,143
490
112
14,976
0
52,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,633
Gold Earned
45,770
452
Minions Killed
396
0
Camps Cleared
0
1,844,004
Distance Traveled
1,655,151
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,489
499
57
3
0
362,296
6
L
Zeus
10,865
572
98
5
0
307,511
1
L
Cabrakan
8,435
444
45
2
0
345,082
5
W
Guan Yu
11,092
584
75
4
0
364,418
0
L
Loki
9,262
487
65
3
0
342,017
0
W
Izanami
11,515
606
148
8
0
377,987
4
W
Odin
9,570
504
60
3
0
339,545
0
W
Nemesis
11,967
630
112
6
0
399,758
2
L
Jing Wei
8,329
438
96
5
0
346,803
0
L
Gilgamesh
8,879
467
92
5
0
313,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role