Player Matchup

Bakasura
Bakasura
Cocalombiano__
Bakasura
Level 107
God Stats
9W - 10L
1,510 SR
Queue Stats
72W - 91L
1,340 Elo+
Party 1
Vulcan
Vulcan
Moestangs
Vulcan
Level 38
God Stats
0W - 6L
1,235 SR
Queue Stats
94W - 77L
1,598 Elo+
Solo
Heimdallr
Heimdallr
Mte2003
Heimdallr
Level 24
God Stats
3W - 2L
1,549 SR
Queue Stats
15W - 15L
1,270 Elo+
Party 1
Ymir
Ymir
luisdavid759
Ymir
Level 69
God Stats
0W - 4L
1,203 SR
Queue Stats
29W - 34L
1,331 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vXovty
Morgan Le Fay
Level 79
God Stats
15W - 13L
1,584 SR
Queue Stats
70W - 95L
1,303 Elo+
Party 1
Team Averages
Level 63
1,416 SR
1,368 Elo+

VS

Team Averages
Level 85
1,551 SR
1,507 Elo+
Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Havoc FB
Mulan
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 32L
1,568 Elo+
Solo
Charybdis
Charybdis
TBM_Aniquilador
Charybdis
Level 104
God Stats
4W - 3L
1,557 SR
Queue Stats
295W - 315L
1,534 Elo+
Party 2
Hel
Hel
TBM_Sir-Chavelit
Hel
Level 125
God Stats
6W - 1L
1,698 SR
Queue Stats
385W - 392L
1,522 Elo+
Party 2
Fenrir
Fenrir
TBM_israellicea
Fenrir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
5 / 6 / 2
7,965
469
9,215
17,351
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Moestangs
Vulcan
14
4 / 3 / 3
8,532
502
12,107
9,940
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Mte2003
Heimdallr
11
2 / 8 / 4
6,830
402
5,252
11,488
4,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 8
7,457
439
5,302
15,100
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
vXovty
Morgan Le Fay
13
1 / 3 / 1
7,905
465
3,218
6,130
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
5 / 0 / 5
10,783
634
7,820
8,839
6,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Havoc FB
Mulan
12
5 / 5 / 8
7,871
463
9,583
17,100
13,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
TBM_Aniquilador
Charybdis
14
5 / 3 / 6
8,680
511
11,085
10,666
3,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 3
9,436
555
15,001
10,699
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 1
7,937
467
3,046
8,651
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
13
Kills
23
23
Deaths
13
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
5
7.5
L
Bakasura
5
6
2
1
W
Mulan
Havoc FB
Mulan
5
5
8
1.8
L
Vulcan
Moestangs
Vulcan
4
3
3
1.83
L
Heimdallr
Mte2003
Heimdallr
2
8
4
0.5
W
Charybdis
TBM_Aniquilador
Charybdis
5
3
6
2.67
W
5
2
3
3.25
W
3
3
1
1.17
L
1
3
8
1.67
L
Morgan Le Fay
vXovty
Morgan Le Fay
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,094
Damage
46,535
60,009
Taken
55,955
29,075
Mitigated
30,677
9,895
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,820
1,649
0
1,651
8,839
6,462
412
2,519
6,320
0
91,126
L
Bakasura
9,215
5,516
332
5,868
17,351
6,363
0
3,413
13,485
0
36,818
W
Mulan
Havoc FB
Mulan
9,583
2,482
0
2,098
17,100
13,195
0
5,700
10,057
0
31,071
L
Vulcan
Moestangs
Vulcan
12,107
4,613
46
1,435
9,940
3,518
753
4,968
4,515
51,094
0
L
Heimdallr
Mte2003
Heimdallr
5,252
2,140
0
486
11,488
4,054
156
3,017
8,030
0
25,572
W
Charybdis
TBM_Aniquilador
Charybdis
11,085
6,445
237
3,570
10,666
3,394
1,383
5,358
5,025
0
52,765
W
15,001
722
1,554
5,104
10,699
3,735
898
4,247
5,788
76,510
0
W
3,046
130
22
2,111
8,651
3,891
0
2,195
6,107
0
39,431
L
5,302
1,035
393
1,184
15,100
12,720
0
2,253
12,517
22,344
0
L
Morgan Le Fay
vXovty
Morgan Le Fay
3,218
117
0
151
6,130
2,420
0
694
5,392
48,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,689
Gold Earned
44,707
377
Minions Killed
558
0
Camps Cleared
0
1,578,694
Distance Traveled
1,684,024
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,783
634
189
11
0
350,696
4
L
Bakasura
7,965
469
85
5
0
349,643
1
W
Mulan
7,871
463
47
3
0
345,614
1
L
Vulcan
8,532
502
109
6
0
322,697
3
L
Heimdallr
6,830
402
44
3
0
296,967
1
W
Charybdis
8,680
511
100
6
0
293,301
1
W
Hel
9,436
555
149
9
0
344,053
4
W
Fenrir
7,937
467
73
4
0
350,360
2
L
Ymir
7,457
439
35
2
0
290,863
1
L
Morgan Le Fay
7,905
465
104
6
0
318,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role