Player Matchup

Zeus
Zeus
Nvdisak--
Zeus
Level 85
God Stats
4W - 8L
1,552 SR
Queue Stats
266W - 272L
1,516 Elo+
Party 2
Sol
Sol
RenanSFC007
Sol
Level 26
God Stats
49W - 59L
1,556 SR
Queue Stats
123W - 144L
1,523 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VANLUEX1
Cu Chulainn
Level 24
God Stats
10W - 6L
1,500 SR
Queue Stats
176W - 163L
1,616 Elo+
Solo
Cliodhna
Cliodhna
xTheus013
Cliodhna
Level 27
God Stats
21W - 34L
1,639 SR
Queue Stats
100W - 118L
1,498 Elo+
Party 2
Fenrir
Fenrir
zGalactyon_22
Fenrir
Level 16
God Stats
18W - 21L
1,587 SR
Queue Stats
66W - 104L
1,510 Elo+
Party 2
Team Averages
Level 36
1,567 SR
1,533 Elo+

VS

Team Averages
Level 17
1,431 SR
1,546 Elo+
Neith
Neith
Chavo606
Neith
Level 17
God Stats
1W - 2L
1,564 SR
Queue Stats
47W - 28L
1,700 Elo+
Solo
Ratatoskr
Ratatoskr
RenewedPolecat05
Ratatoskr
Level 13
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 3L
1,434 Elo+
Solo
Izanami
Izanami
iStrelz
Izanami
Level 21
God Stats
52W - 62L
1,459 SR
Queue Stats
80W - 95L
1,489 Elo+
Party 1
Ymir
Ymir
iVoiloiD
Ymir
Level 6
God Stats
3W - 3L
1,535 SR
Queue Stats
3W - 5L
1,485 Elo+
Party 1
Pele
Pele
scalar-sake3
Pele
Level 28
God Stats
1W - 4L
1,320 SR
Queue Stats
161W - 151L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 2 / 1
7,255
605
4,663
7,126
2,128
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 2
6,076
506
3,807
6,890
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
VANLUEX1
Cu Chulainn
11
1 / 1 / 0
6,633
553
5,325
5,289
4,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
xTheus013
Cliodhna
10
3 / 1 / 2
6,480
540
4,176
7,391
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 1
6,736
561
2,605
7,024
1,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chavo606
Neith
10
1 / 3 / 3
6,267
522
4,552
5,594
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
8
0 / 1 / 1
5,072
423
784
5,637
1,439
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
iStrelz
Izanami
10
5 / 4 / 1
6,288
524
4,018
7,658
2,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
8
0 / 1 / 2
5,185
432
611
5,174
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 2 / 1
6,690
558
6,711
7,562
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
11
Kills
10
10
Deaths
11
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Chavo606
Neith
1
3
3
0.83
W
Zeus
3
2
1
1.75
W
1
3
2
0.67
L
Ratatoskr
0
1
1
0.5
W
Cu Chulainn
VANLUEX1
Cu Chulainn
1
1
0
1
L
Izanami
iStrelz
Izanami
5
4
1
1.38
L
Ymir
0
1
2
1
L
4
2
1
2.25
W
Cliodhna
xTheus013
Cliodhna
3
1
2
4
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,576
Damage
16,676
33,720
Taken
31,625
12,054
Mitigated
10,474
12,306
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chavo606
Neith
4,552
1,574
0
1,085
5,594
1,708
550
2,420
3,090
0
31,551
W
Zeus
4,663
1,130
0
2,267
7,126
2,128
141
0
7,126
41,336
0
W
3,807
555
0
2,596
6,890
1,626
792
576
6,314
35,613
0
L
Ratatoskr
784
156
0
990
5,637
1,439
0
494
4,672
0
16,077
W
Cu Chulainn
VANLUEX1
Cu Chulainn
5,325
344
0
2,095
5,289
4,385
128
0
5,289
6,323
36,030
L
Izanami
iStrelz
Izanami
4,018
3,302
0
1,638
7,658
2,104
738
2,476
5,182
0
32,062
L
Ymir
611
274
0
509
5,174
2,458
0
1,780
3,394
8,866
0
L
6,711
1,816
0
1,844
7,562
2,765
28
2,113
5,449
0
36,839
W
Cliodhna
xTheus013
Cliodhna
4,176
403
0
3,270
7,391
1,918
0
0
7,391
0
33,935
W
2,605
175
1,083
995
7,024
1,997
420
35
6,989
0
15,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
29,502
326
Minions Killed
255
0
Camps Cleared
0
1,154,239
Distance Traveled
1,145,381
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,267
522
72
6
0
216,030
2
W
Zeus
7,255
605
85
7
0
214,952
3
W
Sol
6,076
506
56
5
0
210,427
2
L
Ratatoskr
5,072
423
35
3
0
249,824
0
W
Cu Chulainn
6,633
553
87
7
0
220,724
0
L
Izanami
6,288
524
77
6
0
207,257
2
L
Ymir
5,185
432
13
1
0
214,778
0
L
Pele
6,690
558
58
5
0
257,492
0
W
Cliodhna
6,480
540
63
5
0
269,997
2
W
Fenrir
6,736
561
35
3
0
238,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role