Player Matchup

Fenrir
Fenrir
Karlamardo
Fenrir
Level 29
God Stats
15W - 12L
1,486 SR
Queue Stats
45W - 51L
1,335 Elo+
Party 1
Mercury
Mercury
LaMorraFriki
Mercury
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 23L
1,301 Elo+
Party 1
Bellona
Bellona
Lulusage4692
Bellona
Level 16
God Stats
69W - 48L
1,560 SR
Queue Stats
155W - 139L
1,455 Elo+
Party 2
Kukulkan
Kukulkan
Quintin777
Kukulkan
Level 48
God Stats
37W - 22L
1,663 SR
Queue Stats
242W - 221L
1,493 Elo+
Party 2
The Morrigan
The Morrigan
UrTranz007 Ttv
The Morrigan
Level 17
God Stats
3W - 1L
1,765 SR
Queue Stats
85W - 36L
1,650 Elo+
Party 2
Team Averages
Level 24
1,595 SR
1,447 Elo+

VS

Team Averages
Level 17
1,611 SR
1,356 Elo+
Jormungandr
Jormungandr
BentRumble46144
Jormungandr
Level 16
God Stats
12W - 10L
1,480 SR
Queue Stats
32W - 34L
1,344 Elo+
Solo
Anubis
Anubis
CrimsonClown666
Anubis
Level 22
God Stats
1W - 2L
1,530 SR
Queue Stats
83W - 105L
1,331 Elo+
Party 3
Cliodhna
Cliodhna
TheOnce-ler01
Cliodhna
Level 14
God Stats
2W - 2L
1,557 SR
Queue Stats
41W - 50L
1,385 Elo+
Party 3
Horus
Horus
dapper_scales5
Horus
Level 8
God Stats
3W - 2L
1,759 SR
Queue Stats
10W - 16L
1,278 Elo+
Solo
Ullr
Ullr
julio0112
Ullr
Level 27
God Stats
8W - 3L
1,728 SR
Queue Stats
104W - 84L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Karlamardo
Fenrir
20
7 / 1 / 16
11,528
887
8,283
7,121
3,074
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
LaMorraFriki
Mercury
20
15 / 4 / 17
13,688
1,053
30,103
19,852
7,288
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Lulusage4692
Bellona
20
5 / 0 / 34
13,386
1,030
13,588
15,382
12,770
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Quintin777
Kukulkan
20
12 / 1 / 27
14,984
1,153
45,437
7,287
3,040
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
UrTranz007 Ttv
The Morrigan
20
10 / 0 / 23
13,927
1,071
22,914
11,279
4,444
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BentRumble46144
Jormungandr
18
0 / 9 / 4
11,342
872
12,307
34,130
37,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 15 / 2
10,981
845
13,009
22,861
13,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
TheOnce-ler01
Cliodhna
17
3 / 12 / 1
11,853
912
13,926
24,689
10,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 10 / 4
11,242
865
7,447
31,012
35,795
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
17
2 / 4 / 2
11,296
869
9,911
16,626
8,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
19
49
Kills
6
6
Deaths
50
117
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BentRumble46144
Jormungandr
0
9
4
0.22
L
1
15
2
0.13
W
Fenrir
Karlamardo
Fenrir
7
1
16
15
W
Mercury
LaMorraFriki
Mercury
15
4
17
5.88
W
Bellona
Lulusage4692
Bellona
5
0
34
22
W
Kukulkan
Quintin777
Kukulkan
12
1
27
25.5
L
Cliodhna
TheOnce-ler01
Cliodhna
3
12
1
0.29
W
The Morrigan
UrTranz007 Ttv
The Morrigan
10
0
23
21.5
L
0
10
4
0.2
L
Ullr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,325
Damage
56,600
60,921
Taken
129,318
30,616
Mitigated
105,800
8,324
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BentRumble46144
Jormungandr
12,307
2,932
989
1,726
34,130
37,919
0
21,190
12,940
58,887
0
L
13,009
761
0
2,266
22,861
13,066
0
9,919
12,942
31,159
0
W
Fenrir
Karlamardo
Fenrir
8,283
4,019
0
1,676
7,121
3,074
0
3,726
3,395
0
12,383
W
Mercury
LaMorraFriki
Mercury
30,103
21,552
0
2,219
19,852
7,288
0
6,176
13,676
0
42,020
W
Bellona
Lulusage4692
Bellona
13,588
3,787
0
559
15,382
12,770
0
7,608
7,774
0
23,397
W
Kukulkan
Quintin777
Kukulkan
45,437
3,550
0
0
7,287
3,040
0
3,072
4,215
86,167
0
L
Cliodhna
TheOnce-ler01
Cliodhna
13,926
2,246
0
117
24,689
10,992
0
14,375
10,314
0
34,768
W
The Morrigan
UrTranz007 Ttv
The Morrigan
22,914
2,980
996
2,874
11,279
4,444
0
4,734
6,545
47,468
0
L
7,447
3,932
2,602
4,144
31,012
35,795
0
15,753
14,738
0
28,630
L
Ullr
9,911
6,785
0
345
16,626
8,028
0
7,114
9,512
0
41,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,513
Gold Earned
56,714
227
Minions Killed
242
7
Camps Cleared
6
1,286,722
Distance Traveled
1,129,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,342
872
76
6
0
217,706
0
L
Anubis
10,981
845
36
3
1
195,547
0
W
Fenrir
11,528
887
11
1
0
212,752
0
W
Mercury
13,688
1,053
21
2
5
268,377
0
W
Bellona
13,386
1,030
18
1
1
267,801
0
W
Kukulkan
14,984
1,153
117
9
0
292,131
0
L
Cliodhna
11,853
912
34
3
3
261,543
0
W
The Morrigan
13,927
1,071
60
5
1
245,661
0
L
Horus
11,242
865
40
3
1
240,016
0
L
Ullr
11,296
869
56
4
1
214,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role