Player Matchup

Hel
Hel
NordSavage
Hel
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 47L
1,129 Elo+
Party 1
King Arthur
King Arthur
OpTiCaL_Pp
King Arthur
Level 46
God Stats
0W - 3L
1,155 SR
Queue Stats
2W - 9L
1,091 Elo+
Party 1
Bastet
Bastet
Un33k101
Bastet
Level 19
God Stats
0W - 3L
1,304 SR
Queue Stats
29W - 56L
1,129 Elo+
Party 1
Team Averages
Level 30
1,320 SR
1,116 Elo+

VS

Team Averages
Level 51
1,450 SR
1,311 Elo+
Geb
Geb
FadeToBlackRTL
Geb
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,266 Elo+
Solo
Bellona
Bellona
Jsom31
Bellona
Level 64
God Stats
8W - 7L
1,545 SR
Queue Stats
117W - 136L
1,377 Elo+
Solo
Jing Wei
Jing Wei
Mr Soviet Bears
Jing Wei
Level 24
God Stats
15W - 39L
1,305 SR
Queue Stats
64W - 86L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,963
580
2,078
9,325
6,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
OpTiCaL_Pp
King Arthur
11
2 / 6 / 3
7,890
658
5,208
13,525
13,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Un33k101
Bastet
11
3 / 3 / 2
8,175
681
6,484
11,542
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
9,090
758
5,412
10,095
6,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
Jsom31
Bellona
13
8 / 2 / 6
9,914
826
9,179
11,774
10,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
13
4 / 2 / 10
9,355
780
11,116
6,325
2,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
14
14
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Bellona
Jsom31
Bellona
8
2
6
5.5
W
Jing Wei
4
2
10
4.5
L
0
5
4
0.4
L
King Arthur
OpTiCaL_Pp
King Arthur
2
6
3
0.58
L
Bastet
Un33k101
Bastet
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,770
Damage
25,707
34,392
Taken
28,194
23,977
Mitigated
19,162
8,212
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,412
57
693
2,888
10,095
6,377
532
846
8,978
14,232
0
W
Bellona
Jsom31
Bellona
9,179
2,888
329
2,492
11,774
10,521
0
771
10,637
0
29,923
W
Jing Wei
11,116
8,257
0
851
6,325
2,264
1,967
468
5,638
0
41,602
L
2,078
551
3,213
1,734
9,325
6,616
0
1,350
7,822
11,898
0
L
King Arthur
OpTiCaL_Pp
King Arthur
5,208
713
0
951
13,525
13,137
0
2,589
10,550
0
24,272
L
Bastet
Un33k101
Bastet
6,484
1,232
0
2,314
11,542
4,224
0
1,775
9,544
0
19,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,028
Gold Earned
28,359
79
Minions Killed
149
2
Camps Cleared
8
637,788
Distance Traveled
688,337
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,090
758
22
2
1
245,311
2
W
Bellona
9,914
826
42
4
1
233,072
1
W
Jing Wei
9,355
780
85
7
6
209,954
0
L
Hel
6,963
580
15
1
0
198,478
0
L
King Arthur
7,890
658
37
3
2
197,675
3
L
Bastet
8,175
681
27
2
0
241,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role